History log of /frameworks/base/libs/rs/Android.mk
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
c27d18756933e6b04ba39c07154dba97cec74903 19-Jul-2011 Stephen Hines <srhines@google.com> Extract BC metadata using a single call.

BUG=4278636

Change-Id: Idc056c4fa50240aadbc81d300fbed759c5a187cf
/frameworks/base/libs/rs/Android.mk
bd882b1c8708686d373c56e07e6bb8b1cb6ffd9e 12-Jul-2011 Jeff Brown <jeffbrown@google.com> Remove the simulator target from all makefiles.
Bug: 5010576

Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
/frameworks/base/libs/rs/Android.mk
8650c32907b74b945dd6cc9a5bf41c12fde005df 16-Jun-2011 Alex Sakhartchouk <alexst@google.com> Adding ability to read back fbo data to renderscript

Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
/frameworks/base/libs/rs/Android.mk
17a8a1939d4cbc74de54954c67f3dd61882420aa 03-Jun-2011 Alex Sakhartchouk <alexst@google.com> More work to make libRS buildable on the host.

Change-Id: I239585ef7c1334f7fc19fa6423535dea7b9a753f
/frameworks/base/libs/rs/Android.mk
7e8aae7f76f221905fba7ccbcb3442c6f96dfad2 27-May-2011 Jason Sams <rjsams@android.com> Start splitting allocation into hal and core.

Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
/frameworks/base/libs/rs/Android.mk
2f6964fc89bf69c8e37f096d37c8e224d598b8f8 13-May-2011 Alex Sakhartchouk <alexst@google.com> Moves fbo support in renderscript behind the hal

Change-Id: I26a857586f5f0b47df4c1f4589d2023e70481ec7
/frameworks/base/libs/rs/Android.mk
7a22e107d100caea2a661ec73e4525d69f0f9759 06-May-2011 Jason Sams <rjsams@android.com> Add code for generating fifo command packing.

Change-Id: I2d2ef095344b200b10457de96ae1d85821edc91e
/frameworks/base/libs/rs/Android.mk
438505431c253fd891f3deda38033c30268913e8 06-May-2011 Alex Sakhartchouk <alexst@google.com> Moving samplers behind the hal.

Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
/frameworks/base/libs/rs/Android.mk
4a36b45c72b91045db49c54d33fd7a05fc5a7a3d 30-Apr-2011 Alex Sakhartchouk <alexst@google.com> Moving renderscript GL code into the HAL
This change affects
- shaders
- meshes
- fonts
- quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/base/libs/rs/Android.mk
fcf7231249822ff4dae852f1de1f799756689f91 21-Apr-2011 Jason Sams <rjsams@android.com> Create runtime stubs for compute driver.

Change-Id: I8e0250a642844a2ad3ff6efc38e385445b7da032
/frameworks/base/libs/rs/Android.mk
803626f61526c9271a1ffb27f3e3e0bfce767f41 07-Apr-2011 Jason Sams <rjsams@android.com> Migrate most GL from context to driver.

Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
/frameworks/base/libs/rs/Android.mk
331bf9b14b1c5c1e88f5c4092b6e24fae887fb3b 06-Apr-2011 Jason Sams <rjsams@android.com> Seperate ProgramRaster.
Cleanup ProgramRaster and ProgramStore creation.

Change-Id: If25ea74355238d405340f0ccfb8117ad6e1307b7
/frameworks/base/libs/rs/Android.mk
48f505657adba4d9156856e7d5593f23af5d5d5a 18-Mar-2011 Jason Sams <rjsams@android.com> Seperate GL from RS program store.

Change-Id: I0eae9c0699845af8e8611b065e70738cc9f2b15c
/frameworks/base/libs/rs/Android.mk
8e90f2bc1fa35a2dc7bd2aab8b8241b628800218 01-Apr-2011 Alex Sakhartchouk <alexst@google.com> First draft of fbo in renderscript.
Updating samples and benchmark

Change-Id: I469bf8b842fca72b59475c8fa024c12cf0e14954
/frameworks/base/libs/rs/Android.mk
e4a06c5fc738bf219f2a495e12a637b2d0871651 17-Mar-2011 Jason Sams <rjsams@android.com> Start seperating out RS compute implementation. Create hal
layer to seperate from runtime.

Change-Id: Idf5c1261be4131690d25c15948e98324e979b4f9
/frameworks/base/libs/rs/Android.mk
3070af08821ee86f06a9cc6b58dbb79c82946b94 14-Mar-2011 Iliyan Malchev <malchev@google.com> frameworks/base: remove LOCAL_PRELINK_MODULE

Change-Id: I54dd62ebef47e7690afa5a858f3cad941b135481
Signed-off-by: Iliyan Malchev <malchev@google.com>
/frameworks/base/libs/rs/Android.mk
60f9a621e899ed7fa176e12f1b57f10afa5a5d66 02-Mar-2011 Stephen Hines <srhines@google.com> Almost all warnings are now errors in RS build.

Change-Id: Ie22eccdafbc95d1f903c73007dd3fb0ad10af7cc
/frameworks/base/libs/rs/Android.mk
e600e1b91acf725465241c42e45c0b49d38c6743 23-Feb-2011 Alex Sakhartchouk <alexst@google.com> These moved into developmnet samples

Change-Id: Id7a502b9f2df2edcda0cf78e582ab6763eb55862
/frameworks/base/libs/rs/Android.mk
d0f5bd130bdbd5b357b7f1db4562fa55e06d384c 31-Jan-2011 Alex Sakhartchouk <alexst@google.com> Cleaning up the serialization change.
Renaming the define to be more in line with what it does and removing the host stub header file.

Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/base/libs/rs/Android.mk
a3b5960f6f28a81cd63abd69adcdfb5dcc05aa30 28-Jan-2011 Alex Sakhartchouk <alexst@google.com> Making sure we can build libRS on the host for serialization.

Change-Id: If0a5d77b20c0e1e2d124fa0737643a5dd1d4409a
/frameworks/base/libs/rs/Android.mk
076b770c2a9a72af768e41738e9e1b282acd4669 14-Jan-2011 Shih-wei Liao <sliao@google.com> bcc interface fixed.

Change-Id: I81349750e58f119a9c2ad596f376c7e39d5f0d4e
/frameworks/base/libs/rs/Android.mk
3b5379d84b8574e92773a2db07520f2b96b6fa62 14-Jan-2011 Shih-wei Liao <sliao@google.com> Retire librslib_rt.

Change-Id: I7f23eb35a8eab1728ef59ea20b429887e76d37fd
/frameworks/base/libs/rs/Android.mk
307bf62dd54a58e9dcd91b375357e9bb9e3fdbf0 14-Jan-2011 Shih-wei Liao <sliao@google.com> Avoid converting rslib.bc to things like rslib.h. So we are less error-prone.

Change-Id: If9043d8e8b4cbd21393024032da734e58a22e72d
/frameworks/base/libs/rs/Android.mk
96100195f06d9be287f2577a41f498917b34f7ef 13-Jan-2011 Shih-wei Liao <sliao@google.com> Fix the build.

Change-Id: I36b523d877c5beadf0fce21b9f7534f0ffc23959
/frameworks/base/libs/rs/Android.mk
3a3dd2b37cea6ce5bd5d074119a452272bdc66fb 13-Jan-2011 Shih-wei Liao <sliao@google.com> Fix the build.

Change-Id: I20ac8700bcc8ccb7905f82bbfea81d007f67a68e
/frameworks/base/libs/rs/Android.mk
067e7b261a9fedab9217fc9d4baa76ba577636c2 13-Jan-2011 Shih-wei Liao <sliao@google.com> On-device linking.

Change-Id: I609f575f1c2b9e9c3de0d8c16eb06b66b744bcb5
/frameworks/base/libs/rs/Android.mk
eeca435dc6134a285b9bbb832cd6a1a88f34e85f 20-Dec-2010 Shih-wei Liao <sliao@google.com> Stale cache management to address a P1 bug # 3296131.

Change-Id: I593f35a91c4a14c055828f8989fe01b9e7790039
/frameworks/base/libs/rs/Android.mk
0175e01f54670d0133d131222826f7033e2e2c03 23-Oct-2010 Shih-wei Liao <sliao@google.com> Enable optimized bitcode that is also jitted faster.

Change-Id: I08832cfaf4e8465c16b445eeb1b82f72d874d0ef
/frameworks/base/libs/rs/Android.mk
76322af2a6c109a79431f019dcef6e038c030686 05-Oct-2010 Alex Sakhartchouk <alexst@google.com> Adding average fps counter.
Removing rsLight from libRS

Change-Id: I8622efd10619dc120d37f3a12122e9c7fc34ff2e
/frameworks/base/libs/rs/Android.mk
164aaedf7f24827c3da84acc733325ae985930d6 02-Jul-2010 Alex Sakhartchouk <alexst@google.com> Start of mesh API cleanup.
Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.

Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
/frameworks/base/libs/rs/Android.mk
9b949fce39f0f39ce9275b71d7c347210775e7a8 25-Jun-2010 Alex Sakhartchouk <alexst@google.com> Adding freetype font rendering to renderscript.

Change-Id: I3a10ffe27092a41df156341c9cb3f7aa19c49f19
/frameworks/base/libs/rs/Android.mk
aa7d2884cb563f87294003981e03e37a1abeb961 21-May-2010 Alex Sakhartchouk <alexst@google.com> Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/base/libs/rs/Android.mk
1001a5b97bf910c164dce45c174c4660d678d818 21-May-2010 Jason Sams <rjsams@android.com> Remove noise functions and update images processing to use new rs namespace names.

Change-Id: I2dc9b5ec7877acd630bea1a011ecc4a6d43a31eb
/frameworks/base/libs/rs/Android.mk
536923df75eb53a2c27e889526b200e170e45492 18-May-2010 Jason Sams <rjsams@android.com> Split ScriptC Lib into CL, GL, and basic.

Change-Id: Iadab35f2a967a1afd7a2fd13216d0a7acf4b6a50
/frameworks/base/libs/rs/Android.mk
54db59c3594e887a412a24713fc3daa1c2404593 14-May-2010 Jason Sams <rjsams@android.com> Rename ProgramFragmentStore to ProgramStore.

Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
/frameworks/base/libs/rs/Android.mk
4d3399337d18ef04116bc8a2e5799274655d0c30 11-May-2010 Jason Sams <rjsams@android.com> Convert renderscript from using ACC to LLVM for its compiler.

This will also require application to be updated to support
the new compiler and data passing models.

Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
/frameworks/base/libs/rs/Android.mk
c1d726c2d62424867ec14f2cde16b00fe0ddfee1 18-Mar-2010 Jason Sams <rjsams@android.com> Seperate out Mutex and Signal code into reusable classes.

Change-Id: I381d09d89b567d433a10a91e0d7e59c24d3444d8
/frameworks/base/libs/rs/Android.mk
f468700b6dd02cf68d4424567a8288a24084f51a 11-Mar-2010 Jason Sams <rjsams@android.com> checkpoint animations

Change-Id: I14ef05bf56470565e4b0cb706f9fb358cdcb42ff
/frameworks/base/libs/rs/Android.mk
5bec3aa2c6bcde7f81ca77b0887296bf05a745c8 09-Feb-2010 Jason Sams <rjsams@android.com> Fix fountain and put the demos back in the optional build.
/frameworks/base/libs/rs/Android.mk
af07b591bbb39df30f6018c5a64791552a06ed00 20-Jan-2010 Joe Onorato <joeo@google.com> am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair

Merge commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be'

* commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be':
add drawSpriteScreenspaceCropped to renderscript
6656c1be2b2f5d266645742e6d4c7f910b3f30b3 14-Jan-2010 Joe Onorato <joeo@android.com> add drawSpriteScreenspaceCropped to renderscript
/frameworks/base/libs/rs/Android.mk
718cd1f322ee5b62b6a49cb36195bcb18a5ab711 23-Dec-2009 Jason Sams <rjsams@android.com> Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.

This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/base/libs/rs/Android.mk
0011bcf57ff711a221a3a4c73f2a79125111647d 15-Dec-2009 Jason Sams <rjsams@android.com> Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
/frameworks/base/libs/rs/Android.mk
bb51c40d89c7dbdee7d7507fdfe0a64e8f4f87a9 25-Nov-2009 Jason Sams <rjsams@android.com> Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
/frameworks/base/libs/rs/Android.mk
6b9dec00afec359f091ed353f371f08ff150278a 24-Sep-2009 Jason Sams <rjsams@android.com> Remove depricated triangleMesh.
/frameworks/base/libs/rs/Android.mk
ebfb436a49673693b98469683451bd9ede797557 23-Sep-2009 Jason Sams <rjsams@android.com> Add raster object to control point and line params. Add flag to force SW rendering.
/frameworks/base/libs/rs/Android.mk
3f8f9da85f4189bfef68cf13a1b643674b5e0726 12-Aug-2009 Marco Nelissen <marcone@google.com> Fix the simulator build by removing librs_jni and libRS from it.
Since libacc isn't 64-bit clean (it casts pointers to integers),
and so can't be built for the gHardy simulator, everything
that depends on it can't be built for the simulator either, which
means removing libRS and librs_jni.
/frameworks/base/libs/rs/Android.mk
daed524c35f5fe4d35f403d2279947605d161b2e 11-Aug-2009 Joe Onorato <joeo@android.com> The build system knows how to deal with lex files, but it treats them as c++, so make spec.lex
conform to that.
/frameworks/base/libs/rs/Android.mk
01e5fbd721f879679be66e43b9f671c0d39b89a2 10-Aug-2009 Joe Onorato <joeo@android.com> build libRS
/frameworks/base/libs/rs/Android.mk
1bada8cd6e4f340de93cff4a2439835fc3b1456c 10-Aug-2009 Jason Sams <rjsams@android.com> Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
/frameworks/base/libs/rs/Android.mk
ecc7ca03721fbeb016c7f2e7469109d88ac4f952 04-Aug-2009 Romain Guy <romainguy@android.com> Add swaying effect to the grass.
/frameworks/base/libs/rs/Android.mk
8af858e9b6577d074c5427e601b6418d288fdb9d 24-Jul-2009 Jason Sams <rjsams@android.com> Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally.
/frameworks/base/libs/rs/Android.mk
e29d471e5ca9781d8772d445ec7832e94856fd14 24-Jul-2009 Jason Sams <rjsams@android.com> Move the java and jni renderscript files to the proper location.
/frameworks/base/libs/rs/Android.mk
c97bb8844f9887d915d3c9e4b3582bd761357f98 20-Jul-2009 Jason Sams <rjsams@android.com> Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working.
/frameworks/base/libs/rs/Android.mk
7aa4f3a16355848e3cdf01642aca68416e80fd14 11-Jul-2009 Jason Sams <rjsams@android.com> More test app work
/frameworks/base/libs/rs/Android.mk
bba134c8a1dcfe0c8473307a95899a02c9553504 23-Jun-2009 Jason Sams <rjsams@android.com> All light source objects.
/frameworks/base/libs/rs/Android.mk
196ac850afc2382c901d3866a6e9bd95093893b9 11-Jun-2009 Jason Sams <rjsams@android.com> Fix build error due to bad path generation in makefile for generated tools.
Implemented by JoeO
/frameworks/base/libs/rs/Android.mk
94d8e90ad78ee1dbc0efa315117688abd126ae55 11-Jun-2009 Jason Sams <rjsams@android.com> Split renderscript java code from test apps. Update makefiles.
/frameworks/base/libs/rs/Android.mk
ffe9f48890dde7173a0845d32887fdf94a49b0a7 02-Jun-2009 Jason Sams <rjsams@android.com> Improve bitmap support and do conversion in native rather than java code to reduce conversion time.
/frameworks/base/libs/rs/Android.mk
e1ab4349268f3190f8ae6b535c4583e5f23f0a59 29-May-2009 Jack Palevich <jackpal@google.com> Don't prelink the libRS libraries.

These are temporary libraries for the development of RenderScript, so they
don't have to be prelinked.
/frameworks/base/libs/rs/Android.mk
ec5a20bf2b9f563f9f6a4bde4d8cbbe13598fd25 29-May-2009 Jack Palevich <jackpal@google.com> Delete the acc script when deleting the Renderscript rsScriptC object.

Previously we had been leaking the ACCscript object.
/frameworks/base/libs/rs/Android.mk
55d45223923bc55791e7174f5ea37694aa308e58 27-May-2009 Jack Palevich <jackpal@google.com> Fix Fountain test app so that it actually builds.

Also check in first part of an libACC implementation.
/frameworks/base/libs/rs/Android.mk
eaff30744e7961dfa304368f81cb56cc4166f495 27-May-2009 Jack Palevich <jackpal@google.com> Fix RenderScript JNI code build issue.

We should not try to build the JNI file until after we have built the
the generated header files that it includes.
/frameworks/base/libs/rs/Android.mk
60aa3eaf559b1410898c228e4f6ab7920f3953d0 26-May-2009 Jack Palevich <jackpal@google.com> Add sprite fountain test.

It's still called "Calc".
/frameworks/base/libs/rs/Android.mk
d19f10d43aa400e1183aa21a97099d02074131a2 22-May-2009 Jason Sams <jsams@google.com> Add the Renderscript library. (Not in the build by default yet.)

This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so 0x9A100000
libRS_jni.so 0x9A000000
/frameworks/base/libs/rs/Android.mk