History log of /frameworks/base/libs/rs/rsComponent.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
117abdbc67123654d0754b686c5bbdee6b44bcdd 16-Aug-2011 Alex Sakhartchouk <alexst@google.com> Fixing asynchronous performance issues.

Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
/frameworks/base/libs/rs/rsComponent.h
66db3ab50f9aeb1d45c50a079a4f8836b2e3864e 27-May-2011 Jason Sams <rjsams@android.com> Cleaup of rsComponent to remove GL types.

Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
/frameworks/base/libs/rs/rsComponent.h
ed9f210568082dd6d1d8a0c92c693d574d87d545 10-Nov-2010 Alex Sakhartchouk <alexst@google.com> Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/base/libs/rs/rsComponent.h
b28ca96fd69be0d3d12106f81c415439d185b017 10-Aug-2010 Jason Sams <rjsams@android.com> Refcounting in allocations.

Change-Id: Ida2dfb404b2cd832e622d981d73a938d5bc5b821
/frameworks/base/libs/rs/rsComponent.h
f110d4b787b91dabe968a812e76e5c1f8d953487 22-Jun-2010 Jason Sams <rjsams@android.com> Move ImageProcessing and ModelViewer to reflected files.
Implement boolean support.

Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
/frameworks/base/libs/rs/rsComponent.h
aa7d2884cb563f87294003981e03e37a1abeb961 21-May-2010 Alex Sakhartchouk <alexst@google.com> Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/base/libs/rs/rsComponent.h
e17964e150e459bacced5658ae36fe1c56082e37 05-Jan-2010 Jason Sams <rjsams@android.com> Add RS support for generic attribs as input to vertex programs.
/frameworks/base/libs/rs/rsComponent.h
718cd1f322ee5b62b6a49cb36195bcb18a5ab711 23-Dec-2009 Jason Sams <rjsams@android.com> Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.

This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/base/libs/rs/rsComponent.h
0011bcf57ff711a221a3a4c73f2a79125111647d 15-Dec-2009 Jason Sams <rjsams@android.com> Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
/frameworks/base/libs/rs/rsComponent.h
3c0dfbab807a459622aeade4940daddf482dec66 28-Sep-2009 Jason Sams <rjsams@android.com> Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
/frameworks/base/libs/rs/rsComponent.h
a9e7a05b84470257637c97d65f6562aa832c66ef 25-Sep-2009 Jason Sams <rjsams@android.com> Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/base/libs/rs/rsComponent.h
25ffcdc9d7e32c9c1eeb2b48cc2f17d1353e9fae 21-Aug-2009 Jason Sams <rjsams@android.com> Point Sprites
/frameworks/base/libs/rs/rsComponent.h
fbf0b9ecda03fbdbd4ebabfd18da09a789686249 13-Aug-2009 Jason Sams <rjsams@android.com> Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
/frameworks/base/libs/rs/rsComponent.h
43ee06857bb7f99446d1d84f8789016c5d105558 13-Aug-2009 Jason Sams <rjsams@android.com> Implement reflecting Java objects into the ACC enviroment.
/frameworks/base/libs/rs/rsComponent.h
1bada8cd6e4f340de93cff4a2439835fc3b1456c 10-Aug-2009 Jason Sams <rjsams@android.com> Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
/frameworks/base/libs/rs/rsComponent.h
4b962e57a9a1fa923283f2d76855c1c68449564f 23-Jun-2009 Jason Sams <rjsams@android.com> Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
/frameworks/base/libs/rs/rsComponent.h
d19f10d43aa400e1183aa21a97099d02074131a2 22-May-2009 Jason Sams <jsams@google.com> Add the Renderscript library. (Not in the build by default yet.)

This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so 0x9A100000
libRS_jni.so 0x9A000000
/frameworks/base/libs/rs/rsComponent.h