History log of /frameworks/base/libs/rs/rsMesh.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
5ef2f53a00f64b7e156978d9de2e097394e4036a 18-Oct-2011 Alex Sakhartchouk <alexst@google.com> Remove ObjBaseRef from the hal struct

Change-Id: Idcac14ecfdd4d06a0f54bf50e3b9657be62e6638
/frameworks/base/libs/rs/rsMesh.h
25999a08a6652ff5d7d0973f279f1e92e04b3506 12-May-2011 Alex Sakhartchouk <alexst@google.com> Cleanup mesh creation.

Change-Id: Iaf5e060711dcb6341ac0f337dfb274528cb68d3e
/frameworks/base/libs/rs/rsMesh.h
4a36b45c72b91045db49c54d33fd7a05fc5a7a3d 30-Apr-2011 Alex Sakhartchouk <alexst@google.com> Moving renderscript GL code into the HAL
This change affects
- shaders
- meshes
- fonts
- quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/base/libs/rs/rsMesh.h
d0f5bd130bdbd5b357b7f1db4562fa55e06d384c 31-Jan-2011 Alex Sakhartchouk <alexst@google.com> Cleaning up the serialization change.
Renaming the define to be more in line with what it does and removing the host stub header file.

Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/base/libs/rs/rsMesh.h
a3b5960f6f28a81cd63abd69adcdfb5dcc05aa30 28-Jan-2011 Alex Sakhartchouk <alexst@google.com> Making sure we can build libRS on the host for serialization.

Change-Id: If0a5d77b20c0e1e2d124fa0737643a5dd1d4409a
/frameworks/base/libs/rs/rsMesh.h
ed9f210568082dd6d1d8a0c92c693d574d87d545 10-Nov-2010 Alex Sakhartchouk <alexst@google.com> Code cleanup to make formatting consistent
across all the renderscript files.

Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/base/libs/rs/rsMesh.h
9d71e2180062931416092f26276a07e55b318f62 09-Nov-2010 Alex Sakhartchouk <alexst@google.com> Moving attrib creation to Mesh. Adding arrays as shader inputs.
Removing fixed size arrays.

Change-Id: I0213e403a2f1283dd43f21bea770aeb059561903
/frameworks/base/libs/rs/rsMesh.h
a80145de0014aff9bdafe14601046ca511a2f90c 13-Aug-2010 Alex Sakhartchouk <alexst@google.com> Adding bounding box computation.

Change-Id: I682609312519d9474176556ade7a208c7d0a1323
/frameworks/base/libs/rs/rsMesh.h
8287a9bc5e184f1bbb91866591c4358a3a9eb168 02-Jul-2010 Alex Sakhartchouk <alexst@google.com> Cleanup pass on the mesh api change.
Removed all the simple mesh related calls and temporary objects.

Change-Id: Ic64a72a894e0314f216f10e1cfc0d45b17e2e182
/frameworks/base/libs/rs/rsMesh.h
164aaedf7f24827c3da84acc733325ae985930d6 02-Jul-2010 Alex Sakhartchouk <alexst@google.com> Start of mesh API cleanup.
Switched all native code to go through Mesh class.
Removed SimpleMesh
Added java Mesh class
Will need to port all existing code to use java Mesh, then remove java SimpleMesh.

Change-Id: Idb9c03d0b06b4ef87db28dffcffa1881d39120e5
/frameworks/base/libs/rs/rsMesh.h
aae74ad6144470c66e72b075ac3afeddb186fa98 04-Jun-2010 Alex Sakhartchouk <alexst@google.com> Creating the jni and java layer to integrate a3d

Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
/frameworks/base/libs/rs/rsMesh.h
aa7d2884cb563f87294003981e03e37a1abeb961 21-May-2010 Alex Sakhartchouk <alexst@google.com> Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/base/libs/rs/rsMesh.h
a9e7a05b84470257637c97d65f6562aa832c66ef 25-Sep-2009 Jason Sams <rjsams@android.com> Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/base/libs/rs/rsMesh.h
7aa4f3a16355848e3cdf01642aca68416e80fd14 11-Jul-2009 Jason Sams <rjsams@android.com> More test app work
/frameworks/base/libs/rs/rsMesh.h
64676f3c21a07d650069315572811570cbf8f728 09-Jul-2009 Jason Sams <rjsams@android.com> 1st cut of a3d file loader.
/frameworks/base/libs/rs/rsMesh.h
7c878f3a8379daf21dca6de7aa722ff75328afbe 30-Jun-2009 Jason Sams <rjsams@android.com> Begin adding mesh
/frameworks/base/libs/rs/rsMesh.h