History log of /frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
31918ccae9341bca169c58035482c68de2d27e22 16-Apr-2011 David Li <davidxli@google.com> GLES2Dbg: send some GL implementation constants to client

Change-Id: Ic6c51c09b1c3d2e1e1a28c6ed552714c3243827c
Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
e7180e8644caf96a166ed71dd8da877fc8b72047 09-Apr-2011 David Li <davidxli@google.com> GLES2Dbg: added CaptureDraw and CaptureSwap options

CaptureDraw specifies how many glDrawArrays/Elements to glReadPixel
CaptureSwap similarly applies to eglSwapBuffers

Change-Id: Ie7a7e3392b4ecdc0659dcee04f4bab97c35267dc
Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
27f130a292683278b721399341d7c4e36009ec8b 09-Apr-2011 David Li <davidxli@google.com> GLES2Dbg: use dump.gles2dbg file when fails to create socket

setprop debug.egl.debug_forceUseFile 1: always use file
setprop debug.egl.debug_maxFileSize <int MB>: exit when reached
setprop debug.egl.debug_filePath <path>: may need to make the file
writable first.
setprop debug.egl.debug_port <unsigned short>
setprop debug.egl.debug_proc <proc cmdline>: to match debuggee process

Change-Id: I34ca1f3092f3abf17e2ded9d1689d0cdef6e07e8
Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
e2ad4d0e3748c2f0180d24d1b3468aac79adac3a 09-Apr-2011 David Li <davidxli@google.com> GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol

To allow auto generate of Debug_glReadPixels function.
Also added AfterGeneratedCall messag type, and client override
of expectResponse for improving protocol.
Also implemented callers for client to get shader/program iv & infolog

Change-Id: I8426de0be4b7ffcb8b2b4f063ad85d19a9d2d72e
Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
fbfc703c6e77e3441d8833644278a5a79f3ca8e3 22-Mar-2011 David Li <davidxli@google.com> GLES2Dbg: added SETPROP expectResponse

to allow "stepping" in functions.
Also fix bug in reference frame.

Change-Id: Ia33620eaf2c5f4e615f7aad2df277b6afc617060
Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
f9bc124cfedfed6f1eb9488355576e28a93ab252 23-Mar-2011 David Li <davidxli@google.com> GLES2Dbg: added reference frame for glReadPixels

Change-Id: I37398d8d835e54a1764dfabd617fdc2c640864c2
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
940c3f8b3605a2ea8c4bdd4607eff67db2e00cfc 11-Mar-2011 David Li <davidxli@google.com> GLES2Debugger: Make command exchange async to improve performance.

In message loop, use select to check for available commands from client,
rather than always expecting commands in eglSwapBuffers.

Change-Id: Ifc34dd77c2528c8b9c71f594e3eda4f93400cd2b
Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
55c94ccd495aa19784cb4ca9a1fe51fad9631542 05-Mar-2011 David Li <davidxli@google.com> Added screenshot after glDraw* option to GLES2 Debugger

Also added timing mode option using utils/Timers.h.
Factored out common code to reduce size.
Improved Protobuf message.
Uploads data from glBufferData and glBufferSubData.

Change-Id: Iaae5e706235d942df81c7eada7223fb0b0583911
Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp