31918ccae9341bca169c58035482c68de2d27e22 |
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16-Apr-2011 |
David Li <davidxli@google.com> |
GLES2Dbg: send some GL implementation constants to client Change-Id: Ic6c51c09b1c3d2e1e1a28c6ed552714c3243827c Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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e7180e8644caf96a166ed71dd8da877fc8b72047 |
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09-Apr-2011 |
David Li <davidxli@google.com> |
GLES2Dbg: added CaptureDraw and CaptureSwap options CaptureDraw specifies how many glDrawArrays/Elements to glReadPixel CaptureSwap similarly applies to eglSwapBuffers Change-Id: Ie7a7e3392b4ecdc0659dcee04f4bab97c35267dc Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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27f130a292683278b721399341d7c4e36009ec8b |
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09-Apr-2011 |
David Li <davidxli@google.com> |
GLES2Dbg: use dump.gles2dbg file when fails to create socket setprop debug.egl.debug_forceUseFile 1: always use file setprop debug.egl.debug_maxFileSize <int MB>: exit when reached setprop debug.egl.debug_filePath <path>: may need to make the file writable first. setprop debug.egl.debug_port <unsigned short> setprop debug.egl.debug_proc <proc cmdline>: to match debuggee process Change-Id: I34ca1f3092f3abf17e2ded9d1689d0cdef6e07e8 Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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e2ad4d0e3748c2f0180d24d1b3468aac79adac3a |
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09-Apr-2011 |
David Li <davidxli@google.com> |
GLES2Dbg: add EXTEND_AFTER_CALL_Debug_* macro and improve protocol To allow auto generate of Debug_glReadPixels function. Also added AfterGeneratedCall messag type, and client override of expectResponse for improving protocol. Also implemented callers for client to get shader/program iv & infolog Change-Id: I8426de0be4b7ffcb8b2b4f063ad85d19a9d2d72e Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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fbfc703c6e77e3441d8833644278a5a79f3ca8e3 |
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22-Mar-2011 |
David Li <davidxli@google.com> |
GLES2Dbg: added SETPROP expectResponse to allow "stepping" in functions. Also fix bug in reference frame. Change-Id: Ia33620eaf2c5f4e615f7aad2df277b6afc617060 Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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f9bc124cfedfed6f1eb9488355576e28a93ab252 |
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23-Mar-2011 |
David Li <davidxli@google.com> |
GLES2Dbg: added reference frame for glReadPixels Change-Id: I37398d8d835e54a1764dfabd617fdc2c640864c2
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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940c3f8b3605a2ea8c4bdd4607eff67db2e00cfc |
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11-Mar-2011 |
David Li <davidxli@google.com> |
GLES2Debugger: Make command exchange async to improve performance. In message loop, use select to check for available commands from client, rather than always expecting commands in eglSwapBuffers. Change-Id: Ifc34dd77c2528c8b9c71f594e3eda4f93400cd2b Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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55c94ccd495aa19784cb4ca9a1fe51fad9631542 |
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05-Mar-2011 |
David Li <davidxli@google.com> |
Added screenshot after glDraw* option to GLES2 Debugger Also added timing mode option using utils/Timers.h. Factored out common code to reduce size. Improved Protobuf message. Uploads data from glBufferData and glBufferSubData. Change-Id: Iaae5e706235d942df81c7eada7223fb0b0583911 Signed-off-by: David Li <davidxli@google.com>
/frameworks/base/opengl/libs/GLES2_dbg/src/debugger_message.pb.cpp
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