a1d9388ea7fb7515db3bc7f9a9c876b76cac1c76 |
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12-Aug-2009 |
Mathias Agopian <mathias@google.com> |
show that we need to glClear to be fast(er)
/frameworks/base/opengl/tests/filter/filter.cpp
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0d63f8163d4d50c4a80bfc2013e5edba4a465b1a |
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12-Aug-2009 |
Mathias Agopian <mathias@google.com> |
option to use drawtexture at compile time
/frameworks/base/opengl/tests/filter/filter.cpp
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88caa97f9e4121043940e5bf4883cc3597ca0dd7 |
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12-Aug-2009 |
Mathias Agopian <mathias@google.com> |
fix and extend the filter test a bit
/frameworks/base/opengl/tests/filter/filter.cpp
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e6f0f5c8fb4b6d249de5995545350fd95b2012f6 |
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11-Aug-2009 |
Mathias Agopian <mathias@google.com> |
workaround a bug in the SGX driver that would prevent eglGetConfig to work properly
/frameworks/base/opengl/tests/filter/filter.cpp
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a1f6eff297a3e4870e22fdae926648bda3466805 |
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07-Aug-2009 |
Mathias Agopian <mathias@google.com> |
update most gl tests to use EGLUtils
/frameworks/base/opengl/tests/filter/filter.cpp
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