History log of /frameworks/base/opengl/tests/filter/filter.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a1d9388ea7fb7515db3bc7f9a9c876b76cac1c76 12-Aug-2009 Mathias Agopian <mathias@google.com> show that we need to glClear to be fast(er)
/frameworks/base/opengl/tests/filter/filter.cpp
0d63f8163d4d50c4a80bfc2013e5edba4a465b1a 12-Aug-2009 Mathias Agopian <mathias@google.com> option to use drawtexture at compile time
/frameworks/base/opengl/tests/filter/filter.cpp
88caa97f9e4121043940e5bf4883cc3597ca0dd7 12-Aug-2009 Mathias Agopian <mathias@google.com> fix and extend the filter test a bit
/frameworks/base/opengl/tests/filter/filter.cpp
e6f0f5c8fb4b6d249de5995545350fd95b2012f6 11-Aug-2009 Mathias Agopian <mathias@google.com> workaround a bug in the SGX driver that would prevent eglGetConfig to work properly
/frameworks/base/opengl/tests/filter/filter.cpp
a1f6eff297a3e4870e22fdae926648bda3466805 07-Aug-2009 Mathias Agopian <mathias@google.com> update most gl tests to use EGLUtils
/frameworks/base/opengl/tests/filter/filter.cpp