History log of /system/media/wilhelm/tests/mimeUri/slesTestManyPlayers.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a6c5e52ded343b557152156c33d33a10d29bf6f1 19-Jul-2011 Glenn Kasten <gkasten@google.com> Use the documented header filenames

Both Khronos and we say to use < > in our docs

Change-Id: Ibf1d2b83036582a605aa6b9043210c89a4eb0e1e
/system/media/wilhelm/tests/mimeUri/slesTestManyPlayers.cpp
30a6b6984099be3ce9a8099c97114a43797583b5 02-Jun-2011 Jean-Michel Trivi <jmtrivi@google.com> Stress test for OpenSL ES: create and delete many players

Implementation of a test to deal with 40 AudioPlayers:
- creation
- realize
- configuration
- prefetching
- playback
- destruction
If a player was created, regardless of whether the other
operations were successful, it will be destroyed.
The number of players, 40, is chosen specifically because it
is larger than the number of objects Wilhelm is currently
capable of supporting, and larger than the number of tracks
supported by the platform mixer.

Change-Id: I42287039d59b77e59c60d074fbc0177d9726b359
/system/media/wilhelm/tests/mimeUri/slesTestManyPlayers.cpp