Searched defs:startAngle (Results 1 - 13 of 13) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/shapes/
H A DArcShape.java37 * @param startAngle the angle (in degrees) where the arc begins
41 public ArcShape(float startAngle, float sweepAngle) { argument
42 mStart = startAngle;
/frameworks/base/libs/hwui/
H A DShapeCache.cpp126 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
127 ArcShapeCacheEntry entry(width, height, startAngle, sweepAngle, useCenter, paint);
137 path.arcTo(r, startAngle, sweepAngle, !useCenter);
125 getArc(float width, float height, float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) argument
H A DShapeCache.h260 ArcShapeCacheEntry(float width, float height, float startAngle, float sweepAngle, argument
265 mStartAngle = *(uint32_t*) &startAngle;
395 PathTexture* getArc(float width, float height, float startAngle, float sweepAngle,
H A DDisplayListRenderer.cpp1172 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
1175 addPoint(startAngle, sweepAngle);
1171 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) argument
H A DOpenGLRenderer.cpp2005 float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
2015 startAngle, sweepAngle, useCenter, paint);
2004 drawArc(float left, float top, float right, float bottom, float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) argument
/frameworks/base/core/jni/android/graphics/
H A DPath.cpp155 static void arcTo(JNIEnv* env, jobject clazz, SkPath* obj, jobject oval, jfloat startAngle, jfloat sweepAngle, jboolean forceMoveTo) { argument
158 SkScalar startAngle_ = SkFloatToScalar(startAngle);
194 static void addArc(JNIEnv* env, jobject clazz, SkPath* obj, jobject oval, jfloat startAngle, jfloat sweepAngle) { argument
197 SkScalar startAngle_ = SkFloatToScalar(startAngle);
H A DCanvas.cpp413 jfloat startAngle, jfloat sweepAngle,
417 canvas->drawArc(oval, SkFloatToScalar(startAngle),
412 drawArc(JNIEnv* env, jobject, SkCanvas* canvas, jobject joval, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java294 float startAngle, float sweepAngle, boolean forceMoveTo) {
300 pathDelegate.arcTo(oval, startAngle, sweepAngle, forceMoveTo);
359 float startAngle, float sweepAngle) {
368 -startAngle, -sweepAngle, Arc2D.OPEN), false);
705 * @param startAngle Starting angle (in degrees) where the arc begins
710 private void arcTo(RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo) { argument
711 Arc2D arc = new Arc2D.Float(oval.left, oval.top, oval.width(), oval.height(), -startAngle,
293 native_arcTo(int nPath, RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo) argument
358 native_addArc(int nPath, RectF oval, float startAngle, float sweepAngle) argument
H A DCanvas_Delegate.java726 final RectF oval, final float startAngle, final float sweep,
736 -startAngle, -sweep,
725 native_drawArc(int nativeCanvas, final RectF oval, final float startAngle, final float sweep, final boolean useCenter, int paint) argument
/frameworks/base/graphics/java/android/graphics/
H A DPath.java332 * @param startAngle Starting angle (in degrees) where the arc begins
337 public void arcTo(RectF oval, float startAngle, float sweepAngle, argument
340 native_arcTo(mNativePath, oval, startAngle, sweepAngle, forceMoveTo);
351 * @param startAngle Starting angle (in degrees) where the arc begins
354 public void arcTo(RectF oval, float startAngle, float sweepAngle) { argument
356 native_arcTo(mNativePath, oval, startAngle, sweepAngle, false);
457 * @param startAngle Starting angle (in degrees) where the arc begins
460 public void addArc(RectF oval, float startAngle, float sweepAngle) { argument
465 native_addArc(mNativePath, oval, startAngle, sweepAngle);
633 float startAngle, floa
632 native_arcTo(int nPath, RectF oval, float startAngle, float sweepAngle, boolean forceMoveTo) argument
641 native_addArc(int nPath, RectF oval, float startAngle, float sweepAngle) argument
[all...]
H A DCanvas.java993 * @param startAngle Starting angle (in degrees) where the arc begins
999 public void drawArc(RectF oval, float startAngle, float sweepAngle, argument
1004 native_drawArc(mNativeCanvas, oval, startAngle, sweepAngle,
1706 float startAngle, float sweep,
1705 native_drawArc(int nativeCanvas, RectF oval, float startAngle, float sweep, boolean useCenter, int paint) argument
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp425 jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) {
426 renderer->drawArc(left, top, right, bottom, startAngle, sweepAngle, useCenter, paint);
423 android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) argument
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java657 public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter, argument
660 nDrawArc(mRenderer, oval.left, oval.top, oval.right, oval.bottom, startAngle, sweepAngle,
666 float right, float bottom, float startAngle, float sweepAngle,
665 nDrawArc(int renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, int paint) argument

Completed in 344 milliseconds