Searched refs:t8 (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
H A D | armVCM4P10_DeblockingLuma_unsafe_s.s | 102 t8 RN 6 label 257 USUB8 t8, q_1, q_0 258 SHADD8 t8, t5, t8 261 SADD8 t8, t8, t9 262 SHSUB8 t8, t8, t2 264 SHADD8 t8, t8, m0 [all...] |
H A D | omxVCM4P10_FilterDeblockingLuma_HorEdge_I_s.s | 120 t8 RN 6 label
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H A D | omxVCM4P10_FilterDeblockingLuma_VerEdge_I_s.s | 146 t8 RN 6 label
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/frameworks/base/opengl/tests/textures/ |
H A D | textures.cpp | 77 uint8_t t8[] = { 104 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
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/frameworks/base/opengl/tests/filter/ |
H A D | filter.cpp | 86 uint8_t t8[] = { 115 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
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