/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 1229 * meshHeight+1 vertices down. The verts array is accessed in row-major 1237 * @param meshHeight The number of rows in the mesh. Nothing is drawn if 1241 * (meshWidth+1) * (meshHeight+1) * 2 + meshOffset values 1247 * there must be at least (meshWidth+1) * (meshHeight+1) + 1252 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, argument 1255 if ((meshWidth | meshHeight | vertOffset | colorOffset) < 0) { 1258 if (meshWidth == 0 || meshHeight == 0) { 1261 int count = (meshWidth + 1) * (meshHeight + 1); 1268 nativeDrawBitmapMesh(mNativeCanvas, bitmap.ni(), meshWidth, meshHeight, 1737 int meshWidth, int meshHeight, 1736 nativeDrawBitmapMesh(int nCanvas, int nBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int nPaint) argument [all...] |
/frameworks/base/core/jni/android/graphics/ |
H A D | Canvas.cpp | 558 const SkBitmap* bitmap, int meshWidth, int meshHeight, 562 const int ptCount = (meshWidth + 1) * (meshHeight + 1); 563 const int indexCount = meshWidth * meshHeight * 6; 605 const SkScalar dy = h / meshHeight; 609 for (int i = 0; i <= meshHeight; i++) { 610 if (i == meshHeight) { 630 for (int i = 0; i < meshHeight; i++) { 557 drawBitmapMesh(JNIEnv* env, jobject, SkCanvas* canvas, const SkBitmap* bitmap, int meshWidth, int meshHeight, jfloatArray jverts, int vertIndex, jintArray jcolors, int colorIndex, const SkPaint* paint) argument
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/frameworks/base/libs/hwui/ |
H A D | DisplayListRenderer.cpp | 366 uint32_t meshHeight = getInt(); local 710 uint32_t meshHeight = getInt(); local 717 renderer.drawBitmapMesh(bitmap, meshWidth, meshHeight, vertices, colors, paint); 1108 void DisplayListRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, argument 1113 addInt(meshHeight); 1114 addFloats(vertices, (meshWidth + 1) * (meshHeight + 1) * 2); 1117 addInts(colors, (meshWidth + 1) * (meshHeight + 1));
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H A D | DisplayListRenderer.h | 276 virtual void drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
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H A D | OpenGLRenderer.h | 109 virtual void drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight,
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H A D | OpenGLRenderer.cpp | 1388 void OpenGLRenderer::drawBitmapMesh(SkBitmap* bitmap, int meshWidth, int meshHeight, argument 1407 const uint32_t count = meshWidth * meshHeight * 6; 1423 for (int32_t y = 0; y < meshHeight; y++) { 1429 float v1 = float(y) / meshHeight; 1430 float v2 = float(y + 1) / meshHeight;
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/frameworks/base/core/java/android/view/ |
H A D | GLES20Canvas.java | 783 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, argument 785 if (meshWidth < 0 || meshHeight < 0 || vertOffset < 0 || colorOffset < 0) { 789 if (meshWidth == 0 || meshHeight == 0) { 793 final int count = (meshWidth + 1) * (meshHeight + 1); 802 nDrawBitmapMesh(mRenderer, bitmap.mNativeBitmap, bitmap.mBuffer, meshWidth, meshHeight, 808 int meshWidth, int meshHeight, float[] verts, int vertOffset, 807 nDrawBitmapMesh(int renderer, int bitmap, byte[] buffer, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int paint) argument
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H A D | GLES20RecordingCanvas.java | 144 public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts, argument 146 super.drawBitmapMesh(bitmap, meshWidth, meshHeight, verts, vertOffset, colors, colorOffset,
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 364 jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, 372 renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint); 362 android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, jint colorOffset, SkPaint* paint) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Canvas_Delegate.java | 948 int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, 947 nativeDrawBitmapMesh(int nCanvas, int nBitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, int nPaint) argument
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