Searched refs:transform (Results 1 - 25 of 75) sorted by relevance

123

/frameworks/base/include/private/hwui/
H A DDrawGlInfo.h37 // Input: current transform matrix, in OpenGL format
38 float transform[16]; member in struct:android::uirenderer::DrawGlInfo
/frameworks/base/services/surfaceflinger/tests/transform/
H A DAndroid.mk13 LOCAL_MODULE:= test-transform
/frameworks/base/libs/hwui/
H A DSnapshot.h47 transform = &mTransformRoot;
60 mTransformRoot.load(*s->transform);
61 transform = &mTransformRoot;
63 transform = s->transform;
120 transform->mapRect(r);
177 inverse.loadInverse(*transform);
186 transform = &mTransformRoot;
187 transform->loadTranslate(x, y, z);
253 mat4* transform; member in class:android::uirenderer::Snapshot
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H A DProgram.h81 * transform matrices.
97 * Name of the transform uniform.
99 int transform; member in class:android::uirenderer::Program
H A DOpenGLRenderer.cpp245 getSnapshot()->transform->copyTo(&info.transform[0]);
424 mSnapshot->transform->mapRect(bounds);
504 snapshot->transform->mapRect(clip);
510 inverse.loadInverse(*mSnapshot->transform);
602 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform);
638 mat4& transform = layer->getTransform(); local
639 if (!transform.isIdentity()) {
641 mSnapshot->transform->multiply(transform);
838 dirtyLayer(const float left, const float top, const float right, const float bottom, const mat4 transform) argument
952 SkMatrix transform; local
1222 setupDrawTextureTransformUniforms(mat4& transform) argument
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H A DProgram.cpp66 transform = addUniform("transform");
139 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
H A DLayerRenderer.h61 bool isOpaque, GLenum renderTarget, float* transform);
H A DLayer.h207 return transform;
285 * Optional texture coordinates transform.
290 * Optional transform.
292 mat4 transform; member in struct:android::uirenderer::Layer
/frameworks/base/cmds/bmgr/
H A DAndroid.mk14 $(transform-prebuilt-to-target)
/frameworks/base/cmds/ime/
H A DAndroid.mk14 $(transform-prebuilt-to-target)
/frameworks/base/cmds/input/
H A DAndroid.mk13 $(transform-prebuilt-to-target)
/frameworks/base/cmds/pm/
H A DAndroid.mk14 $(transform-prebuilt-to-target)
/frameworks/base/cmds/svc/
H A DAndroid.mk14 $(transform-prebuilt-to-target)
/frameworks/base/services/surfaceflinger/
H A DTransform.h60 // query the transform
70 // modify the transform
76 // transform data
78 void transform(float* point, int x, int y) const;
79 Region transform(const Region& reg) const;
113 vec2 transform(const vec2& v) const;
114 vec3 transform(const vec3& v) const;
115 Rect transform(const Rect& bounds) const;
H A DTransform.cpp176 Transform::vec2 Transform::transform(const vec2& v) const { function in class:android::Transform
184 Transform::vec3 Transform::transform(const vec3& v) const { function in class:android::Transform
193 void Transform::transform(float* point, int x, int y) const function in class:android::Transform
197 v = transform(v);
204 return transform( Rect(w, h) );
207 Rect Transform::transform(const Rect& bounds) const function in class:android::Transform
215 lt = transform(lt);
216 rt = transform(rt);
217 lb = transform(lb);
218 rb = transform(r
228 Region Transform::transform(const Region& reg) const function in class:android::Transform
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H A DLayerBase.cpp96 mCurrentState.transform.set(0, 0);
123 if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y)
126 mCurrentState.transform.set(x, y);
156 mCurrentState.transform.set(
216 const uint8_t type = temp.transform.getType();
217 mNeedsFiltering = (!temp.transform.preserveRects() ||
229 const Transform tr(planeTransform * s.transform);
236 tr.transform(mVertices[0], 0, 0);
237 tr.transform(mVertice
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H A DLayer.cpp203 // this gives us only the "orientation" component of the transform
210 hwcl->transform = finalTransform;
413 const uint32_t transform(mSurfaceTexture->getCurrentTransform());
416 (transform != mCurrentTransform) ||
420 mCurrentTransform = transform;
506 // transform the dirty region by the surface's transformation
509 const Transform tr(planeTransform * s.transform);
510 dirtyRegion = tr.transform(dirtyRegion);
535 " transform-hint=0x%02x, queued-frames=%d\n",
/frameworks/base/media/libstagefright/colorconversion/
H A DSoftwareRenderer.cpp108 uint32_t transform; local
110 case 0: transform = 0; break;
111 case 90: transform = HAL_TRANSFORM_ROT_90; break;
112 case 180: transform = HAL_TRANSFORM_ROT_180; break;
113 case 270: transform = HAL_TRANSFORM_ROT_270; break;
114 default: transform = 0; break;
117 if (transform) {
119 mNativeWindow.get(), transform));
/frameworks/compile/libbcc/
H A Dlibbcc-gen-config-from-mk.mk11 $(transform-generated-source)
H A Dlibbcc-gen-build-stamp.mk55 $(transform-generated-source)
/frameworks/base/core/java/android/view/
H A DTextureView.java396 * <p>Sets the transform to associate with this texture view.
397 * The specified transform applies to the underlying surface
405 * @param transform The transform to apply to the content of
412 public void setTransform(Matrix transform) { argument
413 mMatrix.set(transform);
419 * Returns the transform associated with this texture view.
421 * @param transform The {@link Matrix} in which to copy the current
422 * transform. Can be null.
429 public Matrix getTransform(Matrix transform) { argument
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/frameworks/base/opengl/tests/hwc/
H A DhwcRects.cpp40 * transform: none | fliph | flipv | rot90 | rot180 | rot270
51 * YV12 [50, 80, 200, 300] transform: none \
147 Rectangle() : format(defaultFormat), transform(defaultTransform),
154 uint32_t transform; member in class:Rectangle
323 layer->transform = it->transform;
418 if (attrName == "transform:") { // Transform
423 rect.transform = 0;
425 rect.transform = HWC_TRANSFORM_FLIP_H;
427 rect.transform
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/frameworks/base/cmds/am/
H A DAndroid.mk13 $(transform-prebuilt-to-target)
/frameworks/base/libs/rs/
H A DAndroid.mk56 $(transform-generated-source)
73 $(transform-generated-source)
164 $(transform-generated-source)
179 $(transform-generated-source)
/frameworks/base/include/gui/
H A DISurfaceTexture.h83 // and height of the window and current transform applied to buffers,
94 virtual status_t setTransform(uint32_t transform) = 0;
116 // and height of the window and current transform applied to buffers,

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