/frameworks/base/include/private/hwui/ |
H A D | DrawGlInfo.h | 37 // Input: current transform matrix, in OpenGL format 38 float transform[16]; member in struct:android::uirenderer::DrawGlInfo
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/frameworks/base/services/surfaceflinger/tests/transform/ |
H A D | Android.mk | 13 LOCAL_MODULE:= test-transform
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/frameworks/base/libs/hwui/ |
H A D | Snapshot.h | 47 transform = &mTransformRoot; 60 mTransformRoot.load(*s->transform); 61 transform = &mTransformRoot; 63 transform = s->transform; 120 transform->mapRect(r); 177 inverse.loadInverse(*transform); 186 transform = &mTransformRoot; 187 transform->loadTranslate(x, y, z); 253 mat4* transform; member in class:android::uirenderer::Snapshot [all...] |
H A D | Program.h | 81 * transform matrices. 97 * Name of the transform uniform. 99 int transform; member in class:android::uirenderer::Program
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H A D | OpenGLRenderer.cpp | 245 getSnapshot()->transform->copyTo(&info.transform[0]); 424 mSnapshot->transform->mapRect(bounds); 504 snapshot->transform->mapRect(clip); 510 inverse.loadInverse(*mSnapshot->transform); 602 dirtyLayer(rect.left, rect.top, rect.right, rect.bottom, *previous->transform); 638 mat4& transform = layer->getTransform(); local 639 if (!transform.isIdentity()) { 641 mSnapshot->transform->multiply(transform); 838 dirtyLayer(const float left, const float top, const float right, const float bottom, const mat4 transform) argument 952 SkMatrix transform; local 1222 setupDrawTextureTransformUniforms(mat4& transform) argument [all...] |
H A D | Program.cpp | 66 transform = addUniform("transform"); 139 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
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H A D | LayerRenderer.h | 61 bool isOpaque, GLenum renderTarget, float* transform);
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H A D | Layer.h | 207 return transform; 285 * Optional texture coordinates transform. 290 * Optional transform. 292 mat4 transform; member in struct:android::uirenderer::Layer
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/frameworks/base/cmds/bmgr/ |
H A D | Android.mk | 14 $(transform-prebuilt-to-target)
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/frameworks/base/cmds/ime/ |
H A D | Android.mk | 14 $(transform-prebuilt-to-target)
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/frameworks/base/cmds/input/ |
H A D | Android.mk | 13 $(transform-prebuilt-to-target)
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/frameworks/base/cmds/pm/ |
H A D | Android.mk | 14 $(transform-prebuilt-to-target)
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/frameworks/base/cmds/svc/ |
H A D | Android.mk | 14 $(transform-prebuilt-to-target)
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/frameworks/base/services/surfaceflinger/ |
H A D | Transform.h | 60 // query the transform 70 // modify the transform 76 // transform data 78 void transform(float* point, int x, int y) const; 79 Region transform(const Region& reg) const; 113 vec2 transform(const vec2& v) const; 114 vec3 transform(const vec3& v) const; 115 Rect transform(const Rect& bounds) const;
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H A D | Transform.cpp | 176 Transform::vec2 Transform::transform(const vec2& v) const { function in class:android::Transform 184 Transform::vec3 Transform::transform(const vec3& v) const { function in class:android::Transform 193 void Transform::transform(float* point, int x, int y) const function in class:android::Transform 197 v = transform(v); 204 return transform( Rect(w, h) ); 207 Rect Transform::transform(const Rect& bounds) const function in class:android::Transform 215 lt = transform(lt); 216 rt = transform(rt); 217 lb = transform(lb); 218 rb = transform(r 228 Region Transform::transform(const Region& reg) const function in class:android::Transform [all...] |
H A D | LayerBase.cpp | 96 mCurrentState.transform.set(0, 0); 123 if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y) 126 mCurrentState.transform.set(x, y); 156 mCurrentState.transform.set( 216 const uint8_t type = temp.transform.getType(); 217 mNeedsFiltering = (!temp.transform.preserveRects() || 229 const Transform tr(planeTransform * s.transform); 236 tr.transform(mVertices[0], 0, 0); 237 tr.transform(mVertice [all...] |
H A D | Layer.cpp | 203 // this gives us only the "orientation" component of the transform 210 hwcl->transform = finalTransform; 413 const uint32_t transform(mSurfaceTexture->getCurrentTransform()); 416 (transform != mCurrentTransform) || 420 mCurrentTransform = transform; 506 // transform the dirty region by the surface's transformation 509 const Transform tr(planeTransform * s.transform); 510 dirtyRegion = tr.transform(dirtyRegion); 535 " transform-hint=0x%02x, queued-frames=%d\n",
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/frameworks/base/media/libstagefright/colorconversion/ |
H A D | SoftwareRenderer.cpp | 108 uint32_t transform; local 110 case 0: transform = 0; break; 111 case 90: transform = HAL_TRANSFORM_ROT_90; break; 112 case 180: transform = HAL_TRANSFORM_ROT_180; break; 113 case 270: transform = HAL_TRANSFORM_ROT_270; break; 114 default: transform = 0; break; 117 if (transform) { 119 mNativeWindow.get(), transform));
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/frameworks/compile/libbcc/ |
H A D | libbcc-gen-config-from-mk.mk | 11 $(transform-generated-source)
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H A D | libbcc-gen-build-stamp.mk | 55 $(transform-generated-source)
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/frameworks/base/core/java/android/view/ |
H A D | TextureView.java | 396 * <p>Sets the transform to associate with this texture view. 397 * The specified transform applies to the underlying surface 405 * @param transform The transform to apply to the content of 412 public void setTransform(Matrix transform) { argument 413 mMatrix.set(transform); 419 * Returns the transform associated with this texture view. 421 * @param transform The {@link Matrix} in which to copy the current 422 * transform. Can be null. 429 public Matrix getTransform(Matrix transform) { argument [all...] |
/frameworks/base/opengl/tests/hwc/ |
H A D | hwcRects.cpp | 40 * transform: none | fliph | flipv | rot90 | rot180 | rot270 51 * YV12 [50, 80, 200, 300] transform: none \ 147 Rectangle() : format(defaultFormat), transform(defaultTransform), 154 uint32_t transform; member in class:Rectangle 323 layer->transform = it->transform; 418 if (attrName == "transform:") { // Transform 423 rect.transform = 0; 425 rect.transform = HWC_TRANSFORM_FLIP_H; 427 rect.transform [all...] |
/frameworks/base/cmds/am/ |
H A D | Android.mk | 13 $(transform-prebuilt-to-target)
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/frameworks/base/libs/rs/ |
H A D | Android.mk | 56 $(transform-generated-source) 73 $(transform-generated-source) 164 $(transform-generated-source) 179 $(transform-generated-source)
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/frameworks/base/include/gui/ |
H A D | ISurfaceTexture.h | 83 // and height of the window and current transform applied to buffers, 94 virtual status_t setTransform(uint32_t transform) = 0; 116 // and height of the window and current transform applied to buffers,
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