Searched refs:pixelShader (Results 1 - 3 of 3) sorted by relevance

/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
H A DRenderer.cpp72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); local
73 if (!pixelShader)
83 glAttachShader(program, pixelShader);
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
H A DSurfaceTextureView.java64 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
65 if (pixelShader == 0) {
73 GLES20.glAttachShader(program, pixelShader);
/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/
H A DRendererUtils.java287 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, FRAGMENT_SHADER);
288 if (pixelShader == 0) {
296 GLES20.glAttachShader(program, pixelShader);

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