Searched refs:shaderType (Results 1 - 4 of 4) sorted by relevance

/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
H A DRenderer.h34 GLuint loadShader(GLenum shaderType, const char* pSource);
H A DRenderer.cpp38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { argument
39 GLuint shader = glCreateShader(shaderType);
53 shaderType, buf);
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
H A DSurfaceTextureView.java34 public static int loadShader(int shaderType, String source) { argument
35 int shader = GLES20.glCreateShader(shaderType);
42 Log.e(TAG, "Could not compile shader " + shaderType + ":");
/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/
H A DRendererUtils.java321 private static int loadShader(int shaderType, String source) { argument
322 int shader = GLES20.glCreateShader(shaderType);
332 throw new RuntimeException("Could not compile shader " + shaderType + ":" + info);

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