Searched refs:needs (Results 1 - 9 of 9) sorted by relevance

/system/core/libpixelflinger/tests/codegen/
H A Dcodegen.cpp26 ScanlineAssembly(needs_t needs, size_t size) argument
27 : Assembly(size), mKey(needs) { }
36 needs_t needs; local
37 needs.n = n;
38 needs.p = p;
39 needs.t[0] = t0;
40 needs.t[1] = t1;
41 sp<ScanlineAssembly> a(new ScanlineAssembly(needs, ASSEMBLY_SCRATCH_SIZE));
43 int err = assembler.scanline(needs, (context_t*)c);
/system/core/libpixelflinger/codeflinger/
H A DGGLAssembler.cpp61 int GGLAssembler::scanline(const needs_t& needs, context_t const* c) argument
67 err = scanline_core(needs, c);
82 needs.p, needs.n, needs.t[0], needs.t[1], per_fragment_ops);
93 int GGLAssembler::scanline_core(const needs_t& needs, context_t const* c) argument
100 mAA = GGL_READ_NEEDS(P_AA, needs.p);
101 mDithering = GGL_READ_NEEDS(P_DITHER, needs.p);
102 mAlphaTest = GGL_READ_NEEDS(P_ALPHA_TEST, needs
348 build_scanline_prolog( fragment_parts_t& parts, const needs_t& needs) argument
724 const needs_t& needs = mBuilderContext.needs; local
787 const needs_t& needs = mBuilderContext.needs; local
798 const needs_t& needs = mBuilderContext.needs; local
814 const needs_t& needs = mBuilderContext.needs; local
949 const needs_t& needs = mBuilderContext.needs; local
[all...]
H A Dtexturing.cpp46 const needs_t& needs = mBuilderContext.needs; local
232 void GGLAssembler::decodeLogicOpNeeds(const needs_t& needs) argument
235 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR;
266 void GGLAssembler::decodeTMUNeeds(const needs_t& needs, context_t const* c) argument
280 tmu.format_idx = GGL_READ_NEEDS(T_FORMAT, needs.t[i]);
283 tmu.swrap = GGL_READ_NEEDS(T_S_WRAP, needs.t[i]);
284 tmu.twrap = GGL_READ_NEEDS(T_T_WRAP, needs.t[i]);
285 tmu.env = ggl_needs_to_env(GGL_READ_NEEDS(T_ENV, needs.t[i]));
286 tmu.pot = GGL_READ_NEEDS(T_POT, needs
330 const needs_t& needs = mBuilderContext.needs; local
408 const needs_t& needs = mBuilderContext.needs; local
[all...]
H A DGGLAssembler.h181 // generate scanline code for given needs
182 int scanline(const needs_t& needs, context_t const* c);
183 int scanline_core(const needs_t& needs, context_t const* c);
337 needs_t needs; member in struct:android::GGLAssembler::builder_context_t
399 const needs_t& needs);
423 void decodeLogicOpNeeds(const needs_t& needs);
425 void decodeTMUNeeds(const needs_t& needs, context_t const* c);
H A Dload_store.cpp246 const needs_t& needs = mBuilderContext.needs; local
/system/core/libpixelflinger/
H A Dpicker.cpp38 // compute needs, see if they changed...
40 needs_t new_needs(c->state.needs);
162 if (new_needs != c->state.needs) {
163 c->state.needs = new_needs;
H A Dscanline.cpp134 // Keep in sync with needs
270 ScanlineAssembly(needs_t needs, size_t size) argument
271 : Assembly(size), mKey(needs) { }
308 //printf("*** needs [%08lx:%08lx:%08lx:%08lx]\n",
309 // c->state.needs.n, c->state.needs.p,
310 // c->state.needs.t[0], c->state.needs.t[1]);
313 const uint32_t cb_format = GGL_READ_NEEDS(CB_FORMAT, c->state.needs.n);
314 if (GGL_READ_NEEDS(T_FORMAT, c->state.needs
[all...]
H A Dtrap.cpp140 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
340 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
466 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
497 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
/system/core/include/private/pixelflinger/
H A Dggl_context.h501 needs_t needs; member in struct:android::state_t

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