History log of /external/webkit/Source/WebCore/platform/graphics/android/ImagesManager.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
54e75f0875a8376c1119b019431921bc58295b79 23-Nov-2011 Nicolas Roard <nicolasroard@google.com> Fix image layer codepath

- asynchronous loading
- support for tiled content using TiledTexture
- fix repaint/duplication bugs
- share same textures as layers
- disambiguate between images by computing a CRC code
- added better debugging in TilesManager/ClassTracker to track
memory usage

bug:5661120 bug:5572134 bug:5521718

Change-Id: Id422fb991d6233bbe4dc6e5c3c7409468b7dca98
/external/webkit/Source/WebCore/platform/graphics/android/ImagesManager.cpp
7eb15a6b569f79bfddb934615640fd6275218377 14-Oct-2011 Nicolas Roard <nicolasroard@google.com> Improve performances / fixes some glitches

- no layout / bgd color check if no inval on the base layer
- throttle the number of ImageTexture uploaded per draw call
- disable fast layer position update for now

bug:5297559 bug:5421309 bug:5218173

Change-Id: I9ff9867dd3cfc2e0805e378d75ea75667fef8673
/external/webkit/Source/WebCore/platform/graphics/android/ImagesManager.cpp
9651fe9381af8dcc55a6370c3d2a65fcbdab846e 12-Oct-2011 Nicolas Roard <nicolasroard@google.com> Refactor the image sharing code

We add a separate Images Manager, working
both in GL and software rendering.

bug:5425148

Change-Id: Ib5bc88ad94d49c7f1eb969a716691ac98dc10b77
/external/webkit/Source/WebCore/platform/graphics/android/ImagesManager.cpp