50c24a2000c785f8be2367e1fc7938a5eda5c9e8 |
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21-Jul-2011 |
Mathias Agopian <mathias@google.com> |
clean-up. get rid ofunused code and members in Surface[Control].cpp Change-Id: Ia7790ae28af2c2ac99eae01c2c5044ace4a490a4
/frameworks/base/libs/gui/ISurfaceComposerClient.cpp
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439863f3b3e725b5de1cba4940a21900369961c0 |
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29-Jun-2011 |
Mathias Agopian <mathias@google.com> |
SF transactions are now O(1) wrt IPC instead of O(N). Change-Id: I57669852cbf6aabae244ea86940a08a5a27ffc43
/frameworks/base/libs/gui/ISurfaceComposerClient.cpp
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7bb843ca0777111dae7daf8f1b0705817cf523c4 |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
/frameworks/base/libs/gui/ISurfaceComposerClient.cpp
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9638e5c167be321643bf3f3ee39e3fb45541fb3b |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
Get rid of the "pid" parameter from createSurface Change-Id: I28635e3f803e6abe965d79998e305f54a202465d
/frameworks/base/libs/gui/ISurfaceComposerClient.cpp
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696257ccf315a1da042787c5b2d1f80c7146fc94 |
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26-Mar-2011 |
Mathias Agopian <mathias@google.com> |
merge libsurfaceflinger_client into libgui this is the first step in unifying surfacetexture and surface. for this reason the header files were not moved, as most of them will eventually go away. NOTE: currently we keep libsurfaceflinger_client.so as an empty library to workaround prebuilt binaries wrongly linking against it. Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
/frameworks/base/libs/gui/ISurfaceComposerClient.cpp
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