History log of /frameworks/base/libs/rs/driver/rsdShader.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
bbc41c034b0b851287c24c3a51a17586d9960026 06-Aug-2011 Alex Sakhartchouk <alexst@google.com> Fixing rs crash when no texture is bound.

Change-Id: I2c15106f50de995c63691f27e2c4d89dbffc758e
/frameworks/base/libs/rs/driver/rsdShader.h
438505431c253fd891f3deda38033c30268913e8 06-May-2011 Alex Sakhartchouk <alexst@google.com> Moving samplers behind the hal.

Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
/frameworks/base/libs/rs/driver/rsdShader.h
4a36b45c72b91045db49c54d33fd7a05fc5a7a3d 30-Apr-2011 Alex Sakhartchouk <alexst@google.com> Moving renderscript GL code into the HAL
This change affects
- shaders
- meshes
- fonts
- quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
/frameworks/base/libs/rs/driver/rsdShader.h