History log of /frameworks/base/opengl/libs/EGL/egl_cache.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
b7928463a32092940dd56b0694a624c21d18325d 10-Nov-2011 Jamie Gennis <jgennis@google.com> EGL: add the ANDROID suffix to the blob cache ext

This change adds the ANDROID suffix to the all the types and functions
defined by the EGL_ANDROID_blob_cache extension.

Change-Id: I087875b96d9a7053efb9c8d5614f9f765eed799d
/frameworks/base/opengl/libs/EGL/egl_cache.h
2ea0cbb3d14ec82b1728ca6a1caa4f3f458814ef 09-Nov-2011 Jamie Gennis <jgennis@google.com> EGL: add deferred saving of the cache

This change causes any insertions into the EGL cache to trigger an
attempt to save the cache contents to disk. The save operation is
deferred to allow multiple cache insertions to be batched up.

Change-Id: I6cfec9c0dbbef94d3f8880860e2a365dccc296c7
/frameworks/base/opengl/libs/EGL/egl_cache.h
d90bf3911dd19a93b373680f2bde551c9c3c016b 08-Nov-2011 Jamie Gennis <jgennis@google.com> EGL: implement loading and saving the cache

This change adds support for saving and loading the contents of the EGL
cache. It also adds some simple tests for the EGL cache.

Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
/frameworks/base/opengl/libs/EGL/egl_cache.h
9cf8b6eadba70aca871faf8ba23825c57ede7cb5 06-Nov-2011 Jamie Gennis <jgennis@google.com> EGL: use an in-memory the blob cache

This change makes the makes the stub EGL_ANDROID_blob_cache callbacks
actually use a BlobCache object.

Bug: 5474671
Change-Id: I5cbaae2dea3aad2fe306c9f57029c3f215a0863a
/frameworks/base/opengl/libs/EGL/egl_cache.h
0dc908ce71cb643dfb41598be9f358baec93fc41 04-Nov-2011 Jamie Gennis <jgennis@google.com> EGL: Add stubs for EGL_ANDROID_blob_cache

This change adds a stub cache implementation that gets passed to the
underlying EGL implementation at initialization time.

Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
/frameworks/base/opengl/libs/EGL/egl_cache.h