History log of /frameworks/base/services/surfaceflinger/LayerDim.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
9044ef05d542a4f99b4be7ecefbe5e676bd3ea7f 18-Oct-2011 Mathias Agopian <mathias@google.com> Make sure set GL state properly

when taking a screenshot, in particular, we could end up
with stale GL state when drawing LayerDim which resulted
in incortect rendering.

Bug: 5467587
Change-Id: Id9fbed2843481d31063620f3662b364c7e3ac781
/frameworks/base/services/surfaceflinger/LayerDim.cpp
7bb843ca0777111dae7daf8f1b0705817cf523c4 20-Apr-2011 Mathias Agopian <mathias@google.com> unify SurfaceTexture and Surface

Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
/frameworks/base/services/surfaceflinger/LayerDim.cpp
6e138fb682fb84bfebff7f4ae4b88cef1996708c 03-Feb-2011 Mathias Agopian <mathias@google.com> [3418265] apply layer transformations to the DimLayer.

with this change DimLayers will behave just like any other layer,
in particular they'll respect the layer transformations.

Change-Id: Icb4a1275e8bca9e3deb5f57c9f9219aaa69f9877
/frameworks/base/services/surfaceflinger/LayerDim.cpp
d35c6667c8233385f31aa203f486b2cb826bf6be 26-Jan-2011 Mathias Agopian <mathias@google.com> fix [3385504] Surface flinger hang when adding dim surface

Change-Id: I8e0cda414bcad5854d2ca5dde8370bfd8b2e5ea4
/frameworks/base/services/surfaceflinger/LayerDim.cpp
e20a56d929fc8fedc2b468ea6d1900bd2aa6e81a 16-Sep-2010 Michael I. Gold <gold@nvidia.com> surfaceflinger / GL extensions cleanup

Add correct enumerants for OES_EGL_image_external to glext.h.
SurfaceFlinger now checks for the correct extension name.

Change-Id: I2ba2728a01fa2260bd086d2df4316c68f694a9b1
/frameworks/base/services/surfaceflinger/LayerDim.cpp
08e83bb3b7cc41f603867acbeb1168019cf535fe 15-Jul-2010 Mathias Agopian <mathias@google.com> move native services under services/

moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
/frameworks/base/services/surfaceflinger/LayerDim.cpp