Searched refs:allocate (Results 151 - 174 of 174) sorted by relevance

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/external/zlib/contrib/pascal/
H A Dzlibpas.pas39 zalloc: alloc_func; (* used to allocate the internal state *)
/external/apache-harmony/nio/src/test/java/common/org/apache/harmony/nio/tests/java/nio/
H A DByteBufferTest.java45 buf = ByteBuffer.allocate(10);
223 ByteBuffer other = ByteBuffer.allocate(buf.capacity());
469 ByteBuffer buf = ByteBuffer.allocate(BUFFER_LENGTH);
650 ByteBuffer other = ByteBuffer.allocate(buf.capacity());
676 buf.put(ByteBuffer.allocate(buf.capacity() + 1));
/external/v8/src/arm/
H A Dbuiltins-arm.cc195 // If an empty array is requested allocate a small elements array anyway. This
346 // is too large to actually allocate an elements array.
660 // Try to allocate the object without transitioning into C code. If any of the
691 Label allocate; local
699 __ b(ne, &allocate);
710 __ bind(&allocate);
713 // Now allocate the JSObject on the heap.
/external/v8/src/ia32/
H A Dbuiltins-ia32.cc125 // Try to allocate the object without transitioning into C code. If any of the
158 Label allocate; local
162 __ j(not_zero, &allocate);
174 __ bind(&allocate);
177 // Now allocate the JSObject on the heap.
834 // Number of empty elements to allocate for an empty array.
1110 // the stack and bail out if size is to large to actually allocate an elements
/external/replicaisland/src/com/replica/replicaisland/
H A DHudSystem.java292 Vector2 location = pool.allocate();
H A DPlayerComponent.java140 Vector2 impulse = pool.allocate();
/external/v8/src/
H A Dstring-stream.cc38 char* HeapStringAllocator::allocate(unsigned bytes) { function in class:v8::internal::HeapStringAllocator
/external/guava/src/com/google/common/primitives/
H A Dgenerate.sh292 * ByteBuffer.allocate(?).putPrimTyp(value).array()}. For example, the input
/external/icu4c/common/
H A Duniset_props.cpp502 inline UBool allocate() { function in class:UnicodeSetPointer
656 if (!scratch.allocate()) {
/external/stlport/stlport/stl/
H A D_slist.h254 _Node* __node = this->_M_head.allocate(1);
265 _Node* __node = this->_M_head.allocate(1);
H A D_string.h474 pointer __new_start = this->_M_start_of_storage.allocate(__len, __len);
692 pointer __new_start = this->_M_start_of_storage.allocate(__len, __len);
H A D_bvector.h301 { return _M_end_of_storage.allocate(_M_bits_to_chunks(__n)); }
H A D_tree.h316 _Link_type __tmp = this->_M_header.allocate(1);
/external/zlib/contrib/delphi/
H A DZLib.pas35 zalloc: TAlloc; // used to allocate the internal state
/external/webkit/Source/JavaScriptCore/dfg/
H A DDFGNonSpeculativeJIT.cpp64 GPRReg tempGpr = allocate(); // FIXME: can we skip this allocation on the last use of the virtual register?
H A DDFGByteCodeParser.cpp1040 // allocate a VirtualRegister for this node. We do so in this
1046 node.virtualRegister = scoreBoard.allocate();
/external/webkit/Source/JavaScriptCore/runtime/
H A DJSGlobalObject.cpp433 return globalData->heap.allocate(size);
/external/dropbear/libtommath/
H A Dbn.tex350 All LTM functions that use the mp\_int type will expect a pointer to mp\_int structure. You must allocate memory to
515 default number of digits. By default, all initializers allocate \textbf{MP\_PREC} digits. This function lets
1830 functions fairly handy if you have to work with relatively small numbers since you will not have to allocate
/external/icu4c/common/unicode/
H A Dunistr.h1432 * so that one can allocate a larger buffer and call the function again
1459 * so that one can allocate a larger buffer and call the function again
1517 * so that one can allocate a larger buffer and call the function again
1768 * allocate a new buffer and copy the buffer contents even for readonly aliases.
3286 // allocate the array; result may be fStackBuffer
3290 UBool allocate(int32_t capacity);
/external/webkit/Source/WebCore/rendering/
H A DRenderLayer.cpp117 return renderArena->allocate(sz);
1002 return renderArena->allocate(sz);
3007 // The natural thing would be to keep HitTestingTransformState on the stack, but it's big, so we heap-allocate.
H A DRenderObject.cpp96 return renderArena->allocate(sz);
/external/clang/lib/CodeGen/
H A DCodeGenFunction.h351 char *allocate(size_t Size);
/external/dropbear/libtomcrypt/
H A Dcrypt.tex411 allocation, and allows you to allocate a fixed sized buffer for storing scheduled keys. All ciphers must provide six visible
426 pass the scheduled key onto \textit{rc5\_ecb\_encrypt()}. All built--in setup functions do not allocate memory off the heap so
3084 longer than the modulus which helps allocate the correct output buffer size.
5655 Inside the \textit{symmetric\_key} union there is a \textit{void *data} which you can use to allocate data if you need a data structure that does not fit with the existing
6397 the init calls a \textit{void **} will be passed where you allocate your structure and set the pointer then initialize the number to zero. During the deinit calls you must
/external/iproute2/doc/
H A Dip-cref.tex2497 transmitted because the kernel failed to allocate a buffer.

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