/system/vold/ |
H A D | Volume.cpp | 86 static const char *stateToStr(int state) { argument 87 if (state == Volume::State_Init) 89 else if (state == Volume::State_NoMedia) 91 else if (state == Volume::State_Idle) 93 else if (state == Volume::State_Pending) 95 else if (state == Volume::State_Mounted) 97 else if (state == Volume::State_Unmounting) 99 else if (state == Volume::State_Checking) 101 else if (state == Volume::State_Formatting) 103 else if (state 169 setState(int state) argument [all...] |
H A D | Volume.h | 85 void setState(int state);
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H A D | DirectVolume.cpp | 291 int state; local 301 state = getState(); 302 if (state != Volume::State_Mounted && state != Volume::State_Shared) { 327 } else if (state == Volume::State_Shared) {
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/system/media/wilhelm/src/itf/ |
H A D | IDynamicInterfaceManagement.c | 41 // check interface state 43 SLuint8 state = *interfaceStateP; local 44 switch (state) { 48 // change state to indicate we are now adding the interface 64 // re-lock mutex to update state 69 state = INTERFACE_ADDED; 71 state = INTERFACE_INITIALIZED; 78 state = INTERFACE_INITIALIZED; 88 // mutex is locked, update state 89 *interfaceStateP = state; 299 SLuint8 state = *interfaceStateP; local [all...] |
H A D | IPlay.c | 22 static SLresult IPlay_SetPlayState(SLPlayItf self, SLuint32 state) argument 26 switch (state) { 40 if (state != oldState) { 44 // We are comparing the old state (left) vs. new state (right). 45 // Note that the old state is 3 bits wide, but new state is only 2 bits wide. 46 // That is why the old state is on the left and new state is on the right. 47 switch ((oldState << 2) | state) { 126 SLuint32 state = thiz->mState; local [all...] |
H A D | IRecord.c | 22 static SLresult IRecord_SetRecordState(SLRecordItf self, SLuint32 state) argument 26 switch (state) { 33 thiz->mState = state; 35 android_audioRecorder_setRecordState(InterfaceToCAudioRecorder(thiz), state); local 59 SLuint32 state = thiz->mState; local 61 *pState = state;
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H A D | IAndroidBufferQueue.c | 26 * Determine the state of the audio player or audio recorder associated with a buffer queue. 32 SLuint32 state; local 35 state = ((CMediaPlayer *) thiz->mThis)->mPlay.mState; 38 state = ((CAudioPlayer *) thiz->mThis)->mPlay.mState; 43 state = SL_PLAYSTATE_STOPPED; 46 return state; 233 // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state 273 // reset the queue state 394 // set enqueue attribute if state is PLAYING and the first buffer is enqueued
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/system/media/wilhelm/src/android/ |
H A D | AudioRecorder_to_android.h | 54 extern void android_audioRecorder_setRecordState(CAudioRecorder* ar, SLuint32 state);
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/system/core/liblog/ |
H A D | fake_log_device.c | 59 * Log driver state. 346 static void showLog(LogState *state, argument 387 switch (state->outputFormat) { 544 LogState* state; local 552 state = fdToLogState(fd); 553 if (state == NULL) { 558 if (state->isBinary) { 559 TRACE("%s: ignoring binary log\n", state->debugName); 565 state->debugName, count); 576 int minPrio = state [all...] |
/system/core/libpixelflinger/ |
H A D | trap.cpp | 140 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) { 141 if (c->state.enables & GGL_ENABLE_POINT_AA_NICE) { 216 if (l < GGLint(c->state.scissor.left)) { 217 xstart += TRI_FROM_INT(c->state.scissor.left-l); 218 l = GGLint(c->state.scissor.left); 220 if (t < GGLint(c->state.scissor.top)) { 221 ystart += TRI_FROM_INT(c->state.scissor.top-t); 222 t = GGLint(c->state.scissor.top); 224 if (r > GGLint(c->state.scissor.right)) { 225 r = GGLint(c->state [all...] |
H A D | buffer.cpp | 46 texture_t& t = c->state.texture[i]; 55 c->activeTMU = &(c->state.texture[0]); 87 surface_t& s = c->state.texture[i].surface; 88 if ((!c->state.texture[i].enable) || (!s.dirty)) 102 surface_t& s = c->state.buffers.color; 168 if (c->state.enables & GGL_ENABLE_DITHER) { 188 if (h && (c->state.mask.color & component_mask)) { 200 if ((c->state.mask.color != 0xF) || 201 (c->state.enables & GGL_ENABLE_LOGIC_OP)) { 209 if (c->state [all...] |
H A D | scanline.cpp | 287 if (c->state.buffers.coverage) 288 free(c->state.buffers.coverage); 309 // c->state.needs.n, c->state.needs.p, 310 // c->state.needs.t[0], c->state.needs.t[1]); 313 const uint32_t cb_format = GGL_READ_NEEDS(CB_FORMAT, c->state.needs.n); 314 if (GGL_READ_NEEDS(T_FORMAT, c->state.needs.t[0]) == cb_format) { 315 if (c->state.needs.match(noblend1to1)) { 316 // this will match regardless of dithering state, sinc [all...] |
/system/bluetooth/bluez-clean-headers/bluetooth/ |
H A D | rfcomm.h | 72 uint16_t state; member in struct:rfcomm_dev_info
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/system/core/adb/ |
H A D | fdevent.h | 75 unsigned short state; member in struct:fdevent
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H A D | transport_usb.c | 112 void init_usb_transport(atransport *t, usb_handle *h, int state) argument 120 t->connection_state = state;
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H A D | commandline.c | 158 " adb get-state - prints: offline | bootloader | device\n" 278 int state = 0; local 298 state = 1; 301 state = 1; 304 if(state == 1) state++; 307 if(state == 2) { 315 state = 0; 373 char *state = 0; local 386 format_host_command(command, sizeof command, "get-state", ttyp [all...] |
/system/core/sh/ |
H A D | jobs.h | 48 #define SHOW_CHANGED 0x08 /* only jobs whose state has changed */ 73 char state; member in struct:job
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H A D | jobs.c | 314 if (curjob != -1 && jobtab[curjob].state == JOBSTOPPED) { 319 if (jp2->state != JOBSTOPPED) 363 if (jp->state == JOBDONE) 374 jp->state = JOBRUNNING; 426 if (jp->state == JOBDONE && !(mode & SHOW_NO_FREE)) { 495 if (jp->state == JOBDONE && !(mode & SHOW_NO_FREE)) 620 if (!jp->used || jp->state != JOBRUNNING) { 637 while (job->state == JOBRUNNING) { 811 jp->state = JOBRUNNING; 991 while (jp->state 1080 int state = done ? JOBDONE : JOBSTOPPED; local [all...] |
/system/media/audio_utils/ |
H A D | echo_reference.c | 28 // echo reference state: bit field indicating if read, write or both are active. 29 enum state { enum 38 uint32_t state; // active state: reading, writing or both member in struct:echo_reference 132 er->state &= ~ECHOREF_WRITING; 150 if ((er->state & ECHOREF_WRITING) == 0) { 155 er->state |= ECHOREF_WRITING; 158 if ((er->state & ECHOREF_READING) == 0) { 276 er->state &= ~ECHOREF_READING; 283 if ((er->state [all...] |
/system/media/wilhelm/tests/sandbox/ |
H A D | multiplay.c | 26 // Describes the state of one player 236 SLuint32 state; local 237 result = (*p->mPlayerPlay)->GetPlayState(p->mPlayerPlay, &state); 239 printf("state = "); 240 switch (state) { 251 printf("%u", (unsigned) state); 255 if (state == SL_PLAYSTATE_STOPPED || state == SL_PLAYSTATE_PAUSED) { 266 if (state != SL_PLAYSTATE_STOPPED) {
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/system/extras/ext4_utils/ |
H A D | sha1.c | 124 void SHA1Transform(state, buffer) 125 u_int32_t state[5]; 136 assert(state != 0); 145 /* Copy context->state[] to working vars */ 146 a = state[0]; 147 b = state[1]; 148 c = state[2]; 149 d = state[3]; 150 e = state[4]; 181 /* Add the working vars back into context.state[] */ [all...] |
/system/core/debuggerd/arm/ |
H A D | unwind.c | 120 except when actually manipulating coprocessor state. This allows 124 During unwinding we hold the coprocessor state in the actual hardware 574 unwind_pr_common_with_ptrace (_Unwind_State state, argument 584 state &= _US_ACTION_MASK; 605 if (state == _US_UNWIND_FRAME_RESUME) 643 unwind_cpp_pr0_with_ptrace (_Unwind_State state, argument 648 return unwind_pr_common_with_ptrace (state, ucbp, context, 0, pid); 652 unwind_cpp_pr1_with_ptrace (_Unwind_State state, argument 657 return unwind_pr_common_with_ptrace (state, ucbp, context, 1, pid); 661 unwind_cpp_pr2_with_ptrace (_Unwind_State state, argument [all...] |
/system/core/libcutils/ |
H A D | tztime.c | 141 struct state { struct 182 static void gmtload P((struct state * sp)); 186 struct tm * tmp, const struct state *sp)); 197 long, struct tm *, const struct state* sp)), 198 long offset, const struct state * sp)); 201 long, struct tm*, const struct state* sp)), 202 long offset, int * okayp, const struct state * sp)); 204 struct tm * (*funcp) P((const time_t*, long, struct tm*,const struct state *sp)), 206 const struct state *sp)); 208 const struct state * s [all...] |
/system/media/wilhelm/tests/examples/ |
H A D | slesTestSawtoothBufferQueue.cpp | 124 SLBufferQueueState state; local 254 res = (*bufferQueueItf)->GetState(bufferQueueItf, &state); 257 // while (state.playIndex < 100) { 258 while (state.count) { 260 (*bufferQueueItf)->GetState(bufferQueueItf, &state);
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/system/core/libnetutils/ |
H A D | dhcpclient.c | 395 unsigned int state; local 411 state = STATE_SELECTING; 440 switch(state) { 485 if (state == STATE_SELECTING) { 497 switch(state) { 500 state = STATE_REQUESTING; 516 printerr("ignoring %s message in state %d\n", 517 dhcp_type_to_name(info.type), state);
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