Searched refs:LayerRenderer (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.h45 class LayerRenderer: public OpenGLRenderer { class in namespace:android::uirenderer
47 ANDROID_API LayerRenderer(Layer* layer);
48 virtual ~LayerRenderer();
70 }; // class LayerRenderer
H A DLayerRenderer.cpp22 #include "LayerRenderer.h"
34 LayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) { function in class:android::uirenderer::LayerRenderer
37 LayerRenderer::~LayerRenderer() {
40 void LayerRenderer::prepareDirty(float left, float top, float right, float bottom, bool opaque) {
66 void LayerRenderer::finish() {
77 GLint LayerRenderer::getTargetFbo() {
85 bool LayerRenderer::hasLayer() {
89 Region* LayerRenderer
[all...]
H A DAndroid.mk17 LayerRenderer.cpp \
H A DCaches.cpp24 #include "LayerRenderer.h"
178 LayerRenderer::destroyLayer(layer);
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp41 #include <LayerRenderer.h>
653 return new LayerRenderer(layer);
660 Layer* layer = LayerRenderer::createTextureLayer(isOpaque);
673 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);
687 LayerRenderer::resizeLayer(layer, width, height);
704 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform);
714 LayerRenderer::destroyLayer(layer);
719 LayerRenderer::destroyLayerDeferred(layer);
729 return LayerRenderer::copyLayer(layer, bitmap);

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