Searched refs:createLayer (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.h58 ANDROID_API static Layer* createLayer(uint32_t width, uint32_t height, bool isOpaque = false);
H A DLayerRenderer.cpp182 Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { function in class:android::uirenderer::LayerRenderer
H A DOpenGLRenderer.h230 bool createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom,
H A DOpenGLRenderer.cpp85 // createLayer() for more information on the purpose of this array.
345 createLayer(mSnapshot, left, top, right, bottom, alpha, mode, flags, previousFbo);
413 bool OpenGLRenderer::createLayer(sp<Snapshot> snapshot, float left, float top, function in class:android::uirenderer::OpenGLRenderer
570 * Read the documentation of createLayer() before doing anything in this method.
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp673 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);

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