Searched refs:createLayer (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.h | 58 ANDROID_API static Layer* createLayer(uint32_t width, uint32_t height, bool isOpaque = false);
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H A D | LayerRenderer.cpp | 182 Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) { function in class:android::uirenderer::LayerRenderer
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H A D | OpenGLRenderer.h | 230 bool createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom,
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H A D | OpenGLRenderer.cpp | 85 // createLayer() for more information on the purpose of this array. 345 createLayer(mSnapshot, left, top, right, bottom, alpha, mode, flags, previousFbo); 413 bool OpenGLRenderer::createLayer(sp<Snapshot> snapshot, float left, float top, function in class:android::uirenderer::OpenGLRenderer 570 * Read the documentation of createLayer() before doing anything in this method.
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 673 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque);
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