/frameworks/base/opengl/tests/textures/ |
H A D | textures.cpp | 104 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16); 110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); 113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/frameworks/base/opengl/tests/filter/ |
H A D | filter.cpp | 114 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 118 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 122 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 126 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, 130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 134 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
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/frameworks/base/cmds/bootanimation/ |
H A D | BootAnimation.cpp | 122 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, w, h, 0, GL_ALPHA, 126 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, 130 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, 134 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, 181 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, 186 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tw, th, 0, GL_RGBA, 193 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB, 198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, tw, th, 0, GL_RGB,
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/frameworks/base/libs/hwui/ |
H A D | TextDropShadowCache.cpp | 137 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
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H A D | GradientCache.cpp | 171 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bitmap->rowBytesAsPixels(), texture->height, 0,
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H A D | Layer.h | 199 glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0, format, storage, NULL);
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H A D | TextureCache.cpp | 273 glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, type, data);
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H A D | LayerRenderer.cpp | 397 glTexImage2D(GL_TEXTURE_2D, 0, format, bitmap->width(), bitmap->height(),
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H A D | ShapeCache.h | 584 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, texture->width, texture->height, 0,
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/frameworks/base/opengl/java/android/opengl/ |
H A D | Texture.java | 113 gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGB,
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H A D | ETC1Util.java | 88 GLES10.glTexImage2D(target, level, fallbackFormat, width, height, border,
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H A D | GLES10.java | 1237 // C function void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 1239 public static native void glTexImage2D( method in class:GLES10
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/frameworks/base/opengl/tests/linetex/ |
H A D | linetex.cpp | 94 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16);
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/frameworks/base/opengl/tests/finish/ |
H A D | finish.cpp | 83 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 179 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
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/frameworks/base/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1024, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, m); 259 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, m);
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/frameworks/base/opengl/libs/GLES2_dbg/test/ |
H A D | test_socket.cpp | 358 hooks.gl.glTexImage2D = caller.TexImage2D; 359 dbg->expectResponse.Bit(msg.glTexImage2D, false); 366 EXPECT_EQ(read.glTexImage2D, read.function()); 386 EXPECT_EQ(read.glTexImage2D, read.function());
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/frameworks/base/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 190 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); 198 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
H A D | checks.spec | 24 glTexImage2D nullAllowed
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H A D | GLES10.spec | 99 void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
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H A D | GLES20.spec | 107 void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
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/frameworks/base/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/base/opengl/tests/tritex/ |
H A D | tritex.cpp | 222 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/base/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 330 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/frameworks/base/libs/rs/driver/ |
H A D | rsdAllocation.cpp | 115 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
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