/frameworks/base/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetProgramInfoLog.cpp | 5 GLint infoLen = 0; local 6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 7 if (!infoLen) { 10 char* buf = (char*) malloc(infoLen); 15 glGetProgramInfoLog(shader, infoLen, NULL, buf);
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H A D | glGetShaderInfoLog.cpp | 5 GLint infoLen = 0; local 6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 7 if (!infoLen) { 10 char* buf = (char*) malloc(infoLen); 15 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/libs/hwui/ |
H A D | Program.cpp | 46 GLint infoLen = 0; local 47 glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen); 48 if (infoLen > 1) { 49 GLchar log[infoLen]; 50 glGetProgramInfoLog(id, infoLen, 0, &log[0]);
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/frameworks/base/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 45 GLint infoLen = 0; local 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 47 if (infoLen) { 48 char* buf = (char*) malloc(infoLen); 50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 45 GLint infoLen = 0; local 46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 47 if (infoLen) { 48 char* buf = (char*) malloc(infoLen); 50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/media/libvideoeditor/lvpp/ |
H A D | NativeWindowRenderer.cpp | 267 GLint infoLen = 0; local 268 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen); 269 if (infoLen) { 270 char* buf = (char*) malloc(infoLen); 272 glGetProgramInfoLog(program, infoLen, NULL, buf); 298 GLint infoLen = 0; local 299 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 300 char* buf = (char*) malloc(infoLen); 302 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 41 GLint infoLen = 0; local 42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 43 if (infoLen) { 44 char* buf = (char*) malloc(infoLen); 46 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 84 GLint infoLen = 0; local 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 86 if (infoLen) { 87 char* buf = (char*) malloc(infoLen); 89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 84 GLint infoLen = 0; local 85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 86 if (infoLen) { 87 char* buf = (char*) malloc(infoLen); 89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 91 GLint infoLen = 0; local 92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 93 if (infoLen) { 94 char* buf = (char*) malloc(infoLen); 96 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/libs/rs/driver/ |
H A D | rsdShader.cpp | 187 GLint infoLen = 0; local 188 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen); 189 if (infoLen) { 190 char* buf = (char*) malloc(infoLen); 192 RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
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/frameworks/base/media/libstagefright/tests/ |
H A D | SurfaceMediaSource_test.cpp | 208 GLint infoLen = 0; local 209 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 211 if (infoLen) { 212 char* buf = (char*) malloc(infoLen); 214 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/libs/gui/tests/ |
H A D | SurfaceTexture_test.cpp | 196 GLint infoLen = 0; local 197 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 199 if (infoLen) { 200 char* buf = (char*) malloc(infoLen); 202 glGetShaderInfoLog(shader, infoLen, NULL, buf);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 2609 GLint infoLen = 0; local 2610 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 2611 if (!infoLen) { 2614 char* buf = (char*) malloc(infoLen); 2619 glGetProgramInfoLog(shader, infoLen, NULL, buf); 2742 GLint infoLen = 0; local 2743 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); 2744 if (!infoLen) { 2747 char* buf = (char*) malloc(infoLen); 2752 glGetShaderInfoLog(shader, infoLen, NUL [all...] |