Searched refs:infoLen (Results 1 - 14 of 14) sorted by relevance

/frameworks/base/opengl/tools/glgen/stubs/gles11/
H A DglGetProgramInfoLog.cpp5 GLint infoLen = 0; local
6 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetProgramInfoLog(shader, infoLen, NULL, buf);
H A DglGetShaderInfoLog.cpp5 GLint infoLen = 0; local
6 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
7 if (!infoLen) {
10 char* buf = (char*) malloc(infoLen);
15 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/libs/hwui/
H A DProgram.cpp46 GLint infoLen = 0; local
47 glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen);
48 if (infoLen > 1) {
49 GLchar log[infoLen];
50 glGetProgramInfoLog(id, infoLen, 0, &log[0]);
/frameworks/base/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp45 GLint infoLen = 0; local
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/opengl/tests/gldual/jni/
H A Dgl_code.cpp45 GLint infoLen = 0; local
46 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
47 if (infoLen) {
48 char* buf = (char*) malloc(infoLen);
50 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/media/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp267 GLint infoLen = 0; local
268 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
269 if (infoLen) {
270 char* buf = (char*) malloc(infoLen);
272 glGetProgramInfoLog(program, infoLen, NULL, buf);
298 GLint infoLen = 0; local
299 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
300 char* buf = (char*) malloc(infoLen);
302 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/opengl/tests/gl_perf/
H A Dfill_common.cpp41 GLint infoLen = 0; local
42 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
43 if (infoLen) {
44 char* buf = (char*) malloc(infoLen);
46 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp84 GLint infoLen = 0; local
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp84 GLint infoLen = 0; local
85 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
86 if (infoLen) {
87 char* buf = (char*) malloc(infoLen);
89 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp91 GLint infoLen = 0; local
92 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
93 if (infoLen) {
94 char* buf = (char*) malloc(infoLen);
96 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/libs/rs/driver/
H A DrsdShader.cpp187 GLint infoLen = 0; local
188 RSD_CALL_GL(glGetShaderiv, mShaderID, GL_INFO_LOG_LENGTH, &infoLen);
189 if (infoLen) {
190 char* buf = (char*) malloc(infoLen);
192 RSD_CALL_GL(glGetShaderInfoLog, mShaderID, infoLen, NULL, buf);
/frameworks/base/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp208 GLint infoLen = 0; local
209 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
211 if (infoLen) {
212 char* buf = (char*) malloc(infoLen);
214 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/libs/gui/tests/
H A DSurfaceTexture_test.cpp196 GLint infoLen = 0; local
197 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
199 if (infoLen) {
200 char* buf = (char*) malloc(infoLen);
202 glGetShaderInfoLog(shader, infoLen, NULL, buf);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2609 GLint infoLen = 0; local
2610 glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
2611 if (!infoLen) {
2614 char* buf = (char*) malloc(infoLen);
2619 glGetProgramInfoLog(shader, infoLen, NULL, buf);
2742 GLint infoLen = 0; local
2743 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
2744 if (!infoLen) {
2747 char* buf = (char*) malloc(infoLen);
2752 glGetShaderInfoLog(shader, infoLen, NUL
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