Searched refs:previousFbo (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerRenderer.cpp207 GLuint previousFbo; local
208 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
222 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
240 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
348 GLuint previousFbo; local
382 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
446 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
H A DOpenGLRenderer.h226 * @param previousFbo The name of the current framebuffer
231 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
239 * @param previousFbo The name of the current framebuffer
242 GLuint previousFbo);
H A DOpenGLRenderer.cpp323 const GLuint previousFbo = mSnapshot->fbo; local
345 createLayer(mSnapshot, left, top, right, bottom, alpha, mode, flags, previousFbo);
415 int flags, GLuint previousFbo) {
471 return createFboLayer(layer, bounds, snapshot, previousFbo);
495 GLuint previousFbo) {
544 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
413 createLayer(sp<Snapshot> snapshot, float left, float top, float right, float bottom, int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) argument
494 createFboLayer(Layer* layer, Rect& bounds, sp<Snapshot> snapshot, GLuint previousFbo) argument

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