Searched refs:quad (Results 1 - 8 of 8) sorted by relevance

/frameworks/compile/libbcc/runtime/lib/i386/
H A Dfloatundidf.S24 twop52: .quad 0x4330000000000000
26 .quad 0x4530000000100000
27 twop84: .quad 0x4530000000000000
H A Dfloatundixf.S14 twop52: .quad 0x4330000000000000
16 .quad 0xc530000000100000
17 twop84: .quad 0x4530000000000000
H A Dfloatdidf.S14 twop52: .quad 0x4330000000000000
15 twop32: .quad 0x41f0000000000000
H A Dfloatundisf.S24 .quad 0x43f0000000000000
25 twop64: .quad 0x0000000000000000
60 twop52: .quad 0x4330000000000000
61 .quad 0x0000000000000fff
62 sticky: .quad 0x0000000000000000
/frameworks/compile/libbcc/runtime/lib/x86_64/
H A Dfloatundidf.S24 twop52: .quad 0x4330000000000000
26 .quad 0x4530000000100000
27 twop84: .quad 0x4530000000000000
H A Dfloatundixf.S14 twop64: .quad 0x43f0000000000000
39 twop52: .quad 0x4330000000000000
41 .quad 0xc530000000100000
42 twop84: .quad 0x4530000000000000
/frameworks/base/libs/hwui/
H A DCaches.cpp246 uint16_t quad = i * 4; local
248 regionIndices[index ] = quad; // top-left
249 regionIndices[index + 1] = quad + 1; // top-right
250 regionIndices[index + 2] = quad + 2; // bottom-left
251 regionIndices[index + 3] = quad + 2; // bottom-left
252 regionIndices[index + 4] = quad + 1; // top-right
253 regionIndices[index + 5] = quad + 3; // bottom-right
H A DLayerRenderer.cpp165 uint16_t quad = i * 4; local
167 indices[index ] = quad; // top-left
168 indices[index + 1] = quad + 1; // top-right
169 indices[index + 2] = quad + 2; // bottom-left
170 indices[index + 3] = quad + 2; // bottom-left
171 indices[index + 4] = quad + 1; // top-right
172 indices[index + 5] = quad + 3; // bottom-right

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