Searched refs:u2 (Results 1 - 15 of 15) sorted by relevance

/frameworks/base/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dconceal.cpp142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local
158 u2 = prevFrame + size + chrstart;
175 oscl_memcpy(u1, u2, B_SIZE);
177 u2 += width_C;
178 oscl_memcpy(u1, u2, B_SIZE);
180 u2 += width_C;
/frameworks/base/libs/hwui/
H A DPatch.cpp234 float u2 = fmax(0.0f, stepX - uOffset) / bitmapWidth; local
242 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
265 float u1, float v1, float u2, float v2, uint32_t& quadCount) {
274 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2);
289 TextureVertex::set(vertex++, x2, y1, u2, v1);
294 TextureVertex::set(vertex++, x2, y1, u2, v1);
295 TextureVertex::set(vertex++, x2, y2, u2, v2);
303 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2);
264 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument
H A DPatch.h82 float u1, float v1, float u2, float v2,
H A DLayerRenderer.cpp156 const float u2 = r->right * texX; local
160 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
162 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
H A DFontRenderer.cpp100 float u2 = glyph->mBitmapMaxU; local
108 nPenX + width, nPenY, 0, u2, v2,
109 nPenX + width, nPenY - height, 0, u2, v1,
615 float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
635 (*currentPos++) = u2;
614 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
H A DFontRenderer.h283 float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,
H A DOpenGLRenderer.cpp776 const float u2 = r->right * texX; local
781 TextureVertex::set(mesh++, r->right, r->top, u2, v1);
783 TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
1428 float u2 = float(x + 1) / meshWidth; local
1443 TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
1446 TextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1);
1447 TextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2);
1491 const float u2 = fmin(1.0f, srcRight / width); local
1495 resetDrawTextureTexCoords(u1, v1, u2, v2);
2543 void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, floa argument
[all...]
H A DOpenGLRenderer.h436 * @param u2 The right coordinate of the texture
439 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);
/frameworks/base/libs/rs/
H A DrsFont.cpp97 float u2 = glyph->mBitmapMaxU; local
105 nPenX + width, nPenY, 0, u2, v2,
106 nPenX + width, nPenY - height, 0, u2, v1,
648 float u2, float v2,
679 (*currentPos++) = u2;
645 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
H A DrsScriptC_LibGL.cpp133 float x2, float y2, float z2, float u2, float v2,
152 const float tex[] = {u1,v1, u2,v2, u3,v3, u4,v4};
131 rsrDrawQuadTexCoords(Context *rsc, Script *sc, float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
H A DrsFont.h247 float u2, float v2,
H A DrsRuntime.h60 float x2, float y2, float z2, float u2, float v2,
/frameworks/base/libs/rs/scriptc/
H A Drs_graphics.rsh256 * @param u2
271 float x2, float y2, float z2, float u2, float v2,
/frameworks/base/libs/rs/driver/
H A DrsdRuntimeStubs.cpp178 float x2, float y2, float z2, float u2, float v2,
184 x2, y2, z2, u2, v2,
177 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
/frameworks/base/media/tests/contents/media_api/music/
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