Searched refs:coord (Results 1 - 5 of 5) sorted by relevance

/system/core/include/pixelflinger/
H A Dpixelflinger.h120 // Texture coord generation
273 void (*texGeni)(void* c, GGLenum coord, GGLenum pname, GGLint param);
/system/core/libpixelflinger/
H A Dpixelflinger.cpp477 static void ggl_texGeni(void* con, GGLenum coord, GGLenum pname, GGLint param) argument
486 if (coord == GGL_S) coord_ptr = &(c->activeTMU->s_coord);
487 else if (coord == GGL_T) coord_ptr = &(c->activeTMU->t_coord);
H A Dscanline.cpp574 static GGLfixed wrapping(int32_t coord, uint32_t size, int tx_wrap) argument
578 d = (uint32_t(coord)>>16) * size;
582 if (coord < clamp_min) coord = clamp_min;
583 if (coord > clamp_max) coord = clamp_max;
584 d = coord;
588 if (coord < clamp_min) coord = clamp_min;
589 if (coord > clamp_ma
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/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp1120 int coord, int size,
1127 int c = coord;
1140 MOV(AL, 0, d, reg_imm(coord, ASR, 16-tx_linear));
1143 MOV(AL, 0, d, reg_imm(coord, ASR, 16));
1118 wrapping( int d, int coord, int size, int tx_wrap, int tx_linear) argument
H A DGGLAssembler.h460 int coord, int size,

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