Searched refs:v0 (Results 1 - 3 of 3) sorted by relevance
/system/core/libpixelflinger/ |
H A D | trap.cpp | 42 static void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w); 43 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w); 44 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w); 95 triangle_dump_points( const GGLcoord* v0, argument 103 v0[0]*tri, v0[1]*tri, v0[0], v0[1], 336 void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w) argument 345 c->procs.linex(con, v0, v 348 linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) argument 376 aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) argument 462 trianglex_debug(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 479 trianglex_xor(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 492 trianglex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 507 trianglex_small(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument 760 trianglex_big(void* con, const GGLcoord* v0, const GGLcoord* v1, const GGLcoord* v2) argument [all...] |
H A D | scanline.cpp | 715 int v0 = v >> 16; local 717 int v1 = v0 + 1; 730 if (v0<0) v0 += h; 732 if (v0>=h) v0 -= h; 735 if (v0<0) v0 = 0; 737 if (v0>=h) v0 1587 interpolate(int y, T v0, U dvdx, U dvdy) argument 1928 const int32_t v0 = tc[i].st[j].q; local [all...] |
/system/core/include/pixelflinger/ |
H A D | pixelflinger.h | 208 const GGLcoord* v0, const GGLcoord* v1, GGLcoord width); 211 GGLcoord const* v0, GGLcoord const* v1, GGLcoord const* v2);
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