Searched refs:w0 (Results 1 - 4 of 4) sorted by relevance

/system/media/mca/filterfw/native/core/
H A Dshader_program.cpp49 const float w0 = (1.0f - x) * (1.0f - y); local
54 *xt = w0 * b[0] + w1 * b[2] + w2 * b[4] + w3 * b[6];
55 *yt = w0 * b[1] + w1 * b[3] + w2 * b[5] + w3 * b[7];
/system/core/include/private/pixelflinger/
H A Dggl_context.h448 GGLfixed w0; member in struct:android::shade_t
/system/core/libpixelflinger/
H A Dpixelflinger.cpp263 c->shade.w0 = grad[0];
805 c->shade.w0 = FIXED_ONE;
H A Dscanline.cpp1610 ci.ydwdy = interpolate(ys, c->shade.w0, c->shade.dwdx, c->shade.dwdy);
1879 int32_t w0 = (xs * c->shade.dwdx) + ci.ydwdy; local
1880 int32_t q0 = gglRecipQ(w0, 30);
1908 w1 = w0 + dwdx;
1913 w1 = (c->shade.dwdx * span) + w0;
1951 w0 = w1;

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