Searched refs:ys (Results 1 - 4 of 4) sorted by relevance

/system/media/mca/filterfw/java/android/filterfw/geometry/
H A DQuad.java72 List<Float> ys = Arrays.asList(p0.y, p1.y, p2.y, p3.y);
74 float y0 = Collections.min(ys);
76 float y1 = Collections.max(ys);
86 List<Float> ys = Arrays.asList(p0.y, p1.y, p2.y, p3.y);
87 return Collections.max(ys) - Collections.min(ys);
/system/core/libpixelflinger/
H A Draster.cpp29 static void ggl_copyPixels(void* con, GGLint xs, GGLint ys,
53 void ggl_copyPixels(void* con, GGLint xs, GGLint ys, argument
64 if (uint32_t(ys) > cb->height)
68 if (uint32_t(ys + height) > cb->height)
85 ys += offset;
99 if (xs==xd && ys==yd) {
107 + (xs + (cb->stride * ys)) * fp->size;
114 if (ys < yd) {
124 if (ys == yd) {
H A Dscanline.cpp1598 void init_y(context_t* c, int32_t ys) argument
1606 ci.y = ys;
1609 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy);
1610 ci.ydwdy = interpolate(ys, c->shade.w0, c->shade.dwdx, c->shade.dwdy);
1611 ci.ydfdy = interpolate(ys, c->shade.f0, c->shade.dfdx, c->shade.dfdy);
1615 ci.ydrdy = interpolate(ys, c->shade.r0, c->shade.drdx, c->shade.drdy);
1616 ci.ydgdy = interpolate(ys, c->shade.g0, c->shade.dgdx, c->shade.dgdy);
1617 ci.ydbdy = interpolate(ys, c->shade.b0, c->shade.dbdx, c->shade.dbdy);
1618 ci.ydady = interpolate(ys, c->shade.a0, c->shade.dadx, c->shade.dady);
1668 const int32_t sy = interpolate(ys,
1871 const uint32_t ys = c->iterators.y; local
1962 const uint32_t ys = c->iterators.y; local
[all...]
/system/media/mca/filterfw/native/core/
H A Dshader_program.cpp522 const float ys = 1.0f / static_cast<float>(tile_y_count_); local
534 GetTileCoords(source_coords_, x, y + ys, &s[4], &s[5]);
535 GetTileCoords(source_coords_, x + xs, y + ys, &s[6], &s[7]);
540 GetTileCoords(target_coords_, x, y + ys, &t[4], &t[5]);
541 GetTileCoords(target_coords_, x + xs, y + ys, &t[6], &t[7]);

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