Searched refs:needs (Results 1 - 9 of 9) sorted by relevance
/system/core/libpixelflinger/tests/codegen/ |
H A D | codegen.cpp | 26 ScanlineAssembly(needs_t needs, size_t size) argument 27 : Assembly(size), mKey(needs) { } 36 needs_t needs; local 37 needs.n = n; 38 needs.p = p; 39 needs.t[0] = t0; 40 needs.t[1] = t1; 41 sp<ScanlineAssembly> a(new ScanlineAssembly(needs, ASSEMBLY_SCRATCH_SIZE)); 43 int err = assembler.scanline(needs, (context_t*)c);
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/system/core/libpixelflinger/codeflinger/ |
H A D | GGLAssembler.cpp | 61 int GGLAssembler::scanline(const needs_t& needs, context_t const* c) argument 67 err = scanline_core(needs, c); 82 needs.p, needs.n, needs.t[0], needs.t[1], per_fragment_ops); 93 int GGLAssembler::scanline_core(const needs_t& needs, context_t const* c) argument 100 mAA = GGL_READ_NEEDS(P_AA, needs.p); 101 mDithering = GGL_READ_NEEDS(P_DITHER, needs.p); 102 mAlphaTest = GGL_READ_NEEDS(P_ALPHA_TEST, needs 348 build_scanline_prolog( fragment_parts_t& parts, const needs_t& needs) argument 724 const needs_t& needs = mBuilderContext.needs; local 787 const needs_t& needs = mBuilderContext.needs; local 798 const needs_t& needs = mBuilderContext.needs; local 814 const needs_t& needs = mBuilderContext.needs; local 949 const needs_t& needs = mBuilderContext.needs; local [all...] |
H A D | texturing.cpp | 46 const needs_t& needs = mBuilderContext.needs; local 232 void GGLAssembler::decodeLogicOpNeeds(const needs_t& needs) argument 235 const int opcode = GGL_READ_NEEDS(LOGIC_OP, needs.n) | GGL_CLEAR; 266 void GGLAssembler::decodeTMUNeeds(const needs_t& needs, context_t const* c) argument 280 tmu.format_idx = GGL_READ_NEEDS(T_FORMAT, needs.t[i]); 283 tmu.swrap = GGL_READ_NEEDS(T_S_WRAP, needs.t[i]); 284 tmu.twrap = GGL_READ_NEEDS(T_T_WRAP, needs.t[i]); 285 tmu.env = ggl_needs_to_env(GGL_READ_NEEDS(T_ENV, needs.t[i])); 286 tmu.pot = GGL_READ_NEEDS(T_POT, needs 330 const needs_t& needs = mBuilderContext.needs; local 408 const needs_t& needs = mBuilderContext.needs; local [all...] |
H A D | GGLAssembler.h | 181 // generate scanline code for given needs 182 int scanline(const needs_t& needs, context_t const* c); 183 int scanline_core(const needs_t& needs, context_t const* c); 337 needs_t needs; member in struct:android::GGLAssembler::builder_context_t 399 const needs_t& needs); 423 void decodeLogicOpNeeds(const needs_t& needs); 425 void decodeTMUNeeds(const needs_t& needs, context_t const* c);
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H A D | load_store.cpp | 246 const needs_t& needs = mBuilderContext.needs; local
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/system/core/libpixelflinger/ |
H A D | picker.cpp | 38 // compute needs, see if they changed... 40 needs_t new_needs(c->state.needs); 162 if (new_needs != c->state.needs) { 163 c->state.needs = new_needs;
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H A D | scanline.cpp | 134 // Keep in sync with needs 270 ScanlineAssembly(needs_t needs, size_t size) argument 271 : Assembly(size), mKey(needs) { } 308 //printf("*** needs [%08lx:%08lx:%08lx:%08lx]\n", 309 // c->state.needs.n, c->state.needs.p, 310 // c->state.needs.t[0], c->state.needs.t[1]); 313 const uint32_t cb_format = GGL_READ_NEEDS(CB_FORMAT, c->state.needs.n); 314 if (GGL_READ_NEEDS(T_FORMAT, c->state.needs [all...] |
H A D | trap.cpp | 140 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) { 340 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) { 466 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) { 497 if (c->state.needs.p & GGL_NEED_MASK(P_AA)) {
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/system/core/include/private/pixelflinger/ |
H A D | ggl_context.h | 501 needs_t needs; member in struct:android::state_t
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