Searched refs:ys (Results 1 - 4 of 4) sorted by relevance
/system/media/mca/filterfw/java/android/filterfw/geometry/ |
H A D | Quad.java | 72 List<Float> ys = Arrays.asList(p0.y, p1.y, p2.y, p3.y); 74 float y0 = Collections.min(ys); 76 float y1 = Collections.max(ys); 86 List<Float> ys = Arrays.asList(p0.y, p1.y, p2.y, p3.y); 87 return Collections.max(ys) - Collections.min(ys);
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/system/core/libpixelflinger/ |
H A D | raster.cpp | 29 static void ggl_copyPixels(void* con, GGLint xs, GGLint ys, 53 void ggl_copyPixels(void* con, GGLint xs, GGLint ys, argument 64 if (uint32_t(ys) > cb->height) 68 if (uint32_t(ys + height) > cb->height) 85 ys += offset; 99 if (xs==xd && ys==yd) { 107 + (xs + (cb->stride * ys)) * fp->size; 114 if (ys < yd) { 124 if (ys == yd) {
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H A D | scanline.cpp | 1598 void init_y(context_t* c, int32_t ys) argument 1606 ci.y = ys; 1609 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy); 1610 ci.ydwdy = interpolate(ys, c->shade.w0, c->shade.dwdx, c->shade.dwdy); 1611 ci.ydfdy = interpolate(ys, c->shade.f0, c->shade.dfdx, c->shade.dfdy); 1615 ci.ydrdy = interpolate(ys, c->shade.r0, c->shade.drdx, c->shade.drdy); 1616 ci.ydgdy = interpolate(ys, c->shade.g0, c->shade.dgdx, c->shade.dgdy); 1617 ci.ydbdy = interpolate(ys, c->shade.b0, c->shade.dbdx, c->shade.dbdy); 1618 ci.ydady = interpolate(ys, c->shade.a0, c->shade.dadx, c->shade.dady); 1668 const int32_t sy = interpolate(ys, 1871 const uint32_t ys = c->iterators.y; local 1962 const uint32_t ys = c->iterators.y; local [all...] |
/system/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 522 const float ys = 1.0f / static_cast<float>(tile_y_count_); local 534 GetTileCoords(source_coords_, x, y + ys, &s[4], &s[5]); 535 GetTileCoords(source_coords_, x + xs, y + ys, &s[6], &s[7]); 540 GetTileCoords(target_coords_, x, y + ys, &t[4], &t[5]); 541 GetTileCoords(target_coords_, x + xs, y + ys, &t[6], &t[7]);
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