1// Copyright (c) 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
6#define CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
7#pragma once
8
9#include <string>
10#include <vector>
11
12#include "base/basictypes.h"
13#include "base/memory/ref_counted.h"
14#include "base/synchronization/condition_variable.h"
15#include "base/synchronization/lock.h"
16#include "base/time.h"
17
18class MessageLoop;
19class Task;
20
21// This class maintains state that is used to upload histogram data from the
22// various renderer processes, into the browser process.  Such transactions are
23// usually instigated by the browser.  In general, a renderer process will
24// respond by gathering snapshots of all internal histograms, calculating what
25// has changed since its last upload, and transmitting a pickled collection of
26// deltas.
27//
28// There are actually two modes of update request.  One is synchronous (and
29// blocks the UI thread, waiting to populate an about:histograms tab) and the
30// other is asynchronous, and used by the metrics services in preparation for a
31// log upload.
32//
33// To assure that all the renderers have responded, a counter is maintained (for
34// each mode) to indicate the number of pending (not yet responsive) renderers.
35// To avoid confusion about a response (i.e., is the renderer responding to a
36// current request for an update, or to an old request for an update) we tag
37// each group of requests with a sequence number.  When an update arrives we can
38// ignore it (relative to the counter) if it does not relate to a current
39// outstanding sequence number.
40//
41// There is one final mode of use, where a renderer spontaneously decides to
42// transmit a collection of histogram data.  This is designed for use when the
43// renderer is terminating.  Unfortunately, renders may be terminated without
44// warning, and the best we can do is periodically acquire data from a tab, such
45// as when a page load has completed.  In this mode, the renderer uses a
46// reserved sequence number, different from any sequence number that might be
47// specified by a browser request.  Since this sequence number can't match an
48// outstanding sequence number, the pickled data is accepted into the browser,
49// but there is no impact on the counters.
50
51class HistogramSynchronizer : public
52    base::RefCountedThreadSafe<HistogramSynchronizer> {
53 public:
54
55  enum RendererHistogramRequester {
56    ASYNC_HISTOGRAMS,
57    SYNCHRONOUS_HISTOGRAMS
58  };
59
60  // Construction also sets up the global singleton instance.  This instance is
61  // used to communicate between the IO and UI thread, and is destroyed only
62  // as the main thread (browser_main) terminates, which means the IO thread has
63  // already completed, and will not need this instance any further.
64  HistogramSynchronizer();
65
66  ~HistogramSynchronizer();
67
68  // Return pointer to the singleton instance, which is allocated and
69  // deallocated on the main UI thread (during system startup and teardown).
70  static HistogramSynchronizer* CurrentSynchronizer();
71
72  // Contact all renderers, and get them to upload to the browser any/all
73  // changes to histograms.  Return when all changes have been acquired, or when
74  // the wait time expires (whichever is sooner). This method is called on the
75  // main UI thread from about:histograms.
76  void FetchRendererHistogramsSynchronously(base::TimeDelta wait_time);
77
78  // Contact all renderers, and get them to upload to the browser any/all
79  // changes to histograms.  When all changes have been acquired, or when the
80  // wait time expires (whichever is sooner), post the callback_task to the
81  // specified thread. Note the callback_task is posted exactly once.
82  static void FetchRendererHistogramsAsynchronously(
83      MessageLoop* callback_thread, Task* callback_task, int wait_time);
84
85  // This method is called on the IO thread. Deserializes the histograms and
86  // records that we have received histograms from a renderer process.
87  static void DeserializeHistogramList(
88      int sequence_number, const std::vector<std::string>& histograms);
89
90 private:
91  // Establish a new sequence_number_, and use it to notify all the renderers of
92  // the need to supply, to the browser, any changes in their histograms.
93  // The argument indicates whether this will set async_sequence_number_ or
94  // synchronous_sequence_number_.
95  // Return the sequence number that was used.
96  int NotifyAllRenderers(RendererHistogramRequester requester);
97
98  // Records that we are waiting for one less histogram from a renderer for the
99  // given sequence number. If we have received a response from all renderers,
100  // either signal the waiting process or call the callback function.
101  void DecrementPendingRenderers(int sequence_number);
102
103  // Set the callback_thread_ and callback_task_ members. If these members
104  // already had values, then as a side effect, post the old callback_task_ to
105  // the old callaback_thread_.  This side effect should not generally happen,
106  // but is in place to assure correctness (that any tasks that were set, are
107  // eventually called, and never merely discarded).
108  void SetCallbackTaskAndThread(MessageLoop* callback_thread,
109                                Task* callback_task);
110
111  void ForceHistogramSynchronizationDoneCallback(int sequence_number);
112
113  // Gets a new sequence number to be sent to renderers from browser process and
114  // set the number of pending responses for the given type to renderer_count.
115  int GetNextAvailableSequenceNumber(RendererHistogramRequester requster,
116                                     int renderer_count);
117
118  // Internal helper function, to post task, and record callback stats.
119  void InternalPostTask(MessageLoop* thread, Task* task,
120      int unresponsive_renderers, const base::TimeTicks& started);
121
122  // This lock_ protects access to all members.
123  base::Lock lock_;
124
125  // This condition variable is used to block caller of the synchronous request
126  // to update histograms, and to signal that thread when updates are completed.
127  base::ConditionVariable received_all_renderer_histograms_;
128
129  // When a request is made to asynchronously update the histograms, we store
130  // the task and thread we use to post a completion notification in
131  // callback_task_ and callback_thread_.
132  Task* callback_task_;
133  MessageLoop* callback_thread_;
134
135  // We don't track the actual renderers that are contacted for an update, only
136  // the count of the number of renderers, and we can sometimes time-out and
137  // give up on a "slow to respond" renderer.  We use a sequence_number to be
138  // sure a response from a renderer is associated with the current round of
139  // requests (and not merely a VERY belated prior response).
140  // All sequence numbers used are non-negative.
141  // last_used_sequence_number_ is the most recently used number (used to avoid
142  // reuse for a long time).
143  int last_used_sequence_number_;
144
145  // The sequence number used by the most recent asynchronous update request to
146  // contact all renderers.
147  int async_sequence_number_;
148
149  // The number of renderers that have not yet responded to requests (as part of
150  // an asynchronous update).
151  int async_renderers_pending_;
152
153  // The time when we were told to start the fetch histograms asynchronously
154  // from renderers.
155  base::TimeTicks async_callback_start_time_;
156
157  // The sequence number used by the most recent synchronous update request to
158  // contact all renderers.
159  int synchronous_sequence_number_;
160
161  // The number of renderers that have not yet responded to requests (as part of
162  // a synchronous update).
163  int synchronous_renderers_pending_;
164
165  // This singleton instance should be started during the single threaded
166  // portion of main(). It initializes globals to provide support for all future
167  // calls. This object is created on the UI thread, and it is destroyed after
168  // all the other threads have gone away. As a result, it is ok to call it
169  // from the UI thread (for UMA uploads), or for about:histograms.
170  static HistogramSynchronizer* histogram_synchronizer_;
171
172  DISALLOW_COPY_AND_ASSIGN(HistogramSynchronizer);
173};
174
175#endif  // CHROME_BROWSER_METRICS_HISTOGRAM_SYNCHRONIZER_H_
176