ScheduleDAGInstrs.h revision bfdf7f38523bd38ae0538861a2bfd8bdc46e5c33
1//==- ScheduleDAGInstrs.h - MachineInstr Scheduling --------------*- C++ -*-==// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements the ScheduleDAGInstrs class, which implements 11// scheduling for a MachineInstr-based dependency graph. 12// 13//===----------------------------------------------------------------------===// 14 15#ifndef SCHEDULEDAGINSTRS_H 16#define SCHEDULEDAGINSTRS_H 17 18#include "llvm/CodeGen/MachineDominators.h" 19#include "llvm/CodeGen/MachineLoopInfo.h" 20#include "llvm/CodeGen/ScheduleDAG.h" 21#include "llvm/Support/Compiler.h" 22#include "llvm/Target/TargetRegisterInfo.h" 23#include "llvm/ADT/DenseMap.h" 24#include "llvm/ADT/SmallSet.h" 25#include <map> 26 27namespace llvm { 28 class MachineLoopInfo; 29 class MachineDominatorTree; 30 31 /// LoopDependencies - This class analyzes loop-oriented register 32 /// dependencies, which are used to guide scheduling decisions. 33 /// For example, loop induction variable increments should be 34 /// scheduled as soon as possible after the variable's last use. 35 /// 36 class VISIBILITY_HIDDEN LoopDependencies { 37 const MachineLoopInfo &MLI; 38 const MachineDominatorTree &MDT; 39 40 public: 41 typedef std::map<unsigned, std::pair<const MachineOperand *, unsigned> > 42 LoopDeps; 43 LoopDeps Deps; 44 45 LoopDependencies(const MachineLoopInfo &mli, 46 const MachineDominatorTree &mdt) : 47 MLI(mli), MDT(mdt) {} 48 49 /// VisitLoop - Clear out any previous state and analyze the given loop. 50 /// 51 void VisitLoop(const MachineLoop *Loop) { 52 Deps.clear(); 53 MachineBasicBlock *Header = Loop->getHeader(); 54 SmallSet<unsigned, 8> LoopLiveIns; 55 for (MachineBasicBlock::livein_iterator LI = Header->livein_begin(), 56 LE = Header->livein_end(); LI != LE; ++LI) 57 LoopLiveIns.insert(*LI); 58 59 const MachineDomTreeNode *Node = MDT.getNode(Header); 60 const MachineBasicBlock *MBB = Node->getBlock(); 61 assert(Loop->contains(MBB) && 62 "Loop does not contain header!"); 63 VisitRegion(Node, MBB, Loop, LoopLiveIns); 64 } 65 66 private: 67 void VisitRegion(const MachineDomTreeNode *Node, 68 const MachineBasicBlock *MBB, 69 const MachineLoop *Loop, 70 const SmallSet<unsigned, 8> &LoopLiveIns) { 71 unsigned Count = 0; 72 for (MachineBasicBlock::const_iterator I = MBB->begin(), E = MBB->end(); 73 I != E; ++I, ++Count) { 74 const MachineInstr *MI = I; 75 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 76 const MachineOperand &MO = MI->getOperand(i); 77 if (!MO.isReg() || !MO.isUse()) 78 continue; 79 unsigned MOReg = MO.getReg(); 80 if (LoopLiveIns.count(MOReg)) 81 Deps.insert(std::make_pair(MOReg, std::make_pair(&MO, Count))); 82 } 83 } 84 85 const std::vector<MachineDomTreeNode*> &Children = Node->getChildren(); 86 for (std::vector<MachineDomTreeNode*>::const_iterator I = 87 Children.begin(), E = Children.end(); I != E; ++I) { 88 const MachineDomTreeNode *ChildNode = *I; 89 MachineBasicBlock *ChildBlock = ChildNode->getBlock(); 90 if (Loop->contains(ChildBlock)) 91 VisitRegion(ChildNode, ChildBlock, Loop, LoopLiveIns); 92 } 93 } 94 }; 95 96 /// ScheduleDAGInstrs - A ScheduleDAG subclass for scheduling lists of 97 /// MachineInstrs. 98 class VISIBILITY_HIDDEN ScheduleDAGInstrs : public ScheduleDAG { 99 const MachineLoopInfo &MLI; 100 const MachineDominatorTree &MDT; 101 const MachineFrameInfo *MFI; 102 103 /// Defs, Uses - Remember where defs and uses of each physical register 104 /// are as we iterate upward through the instructions. This is allocated 105 /// here instead of inside BuildSchedGraph to avoid the need for it to be 106 /// initialized and destructed for each block. 107 std::vector<SUnit *> Defs[TargetRegisterInfo::FirstVirtualRegister]; 108 std::vector<SUnit *> Uses[TargetRegisterInfo::FirstVirtualRegister]; 109 110 /// DbgValueVec - Remember DBG_VALUEs that refer to a particular 111 /// register. 112 std::vector<MachineInstr *>DbgValueVec; 113 114 /// PendingLoads - Remember where unknown loads are after the most recent 115 /// unknown store, as we iterate. As with Defs and Uses, this is here 116 /// to minimize construction/destruction. 117 std::vector<SUnit *> PendingLoads; 118 119 /// LoopRegs - Track which registers are used for loop-carried dependencies. 120 /// 121 LoopDependencies LoopRegs; 122 123 /// LoopLiveInRegs - Track which regs are live into a loop, to help guide 124 /// back-edge-aware scheduling. 125 /// 126 SmallSet<unsigned, 8> LoopLiveInRegs; 127 128 public: 129 MachineBasicBlock::iterator Begin; // The beginning of the range to 130 // be scheduled. The range extends 131 // to InsertPos. 132 unsigned InsertPosIndex; // The index in BB of InsertPos. 133 134 explicit ScheduleDAGInstrs(MachineFunction &mf, 135 const MachineLoopInfo &mli, 136 const MachineDominatorTree &mdt); 137 138 virtual ~ScheduleDAGInstrs() {} 139 140 /// NewSUnit - Creates a new SUnit and return a ptr to it. 141 /// 142 SUnit *NewSUnit(MachineInstr *MI) { 143#ifndef NDEBUG 144 const SUnit *Addr = SUnits.empty() ? 0 : &SUnits[0]; 145#endif 146 SUnits.push_back(SUnit(MI, (unsigned)SUnits.size())); 147 assert((Addr == 0 || Addr == &SUnits[0]) && 148 "SUnits std::vector reallocated on the fly!"); 149 SUnits.back().OrigNode = &SUnits.back(); 150 return &SUnits.back(); 151 } 152 153 /// Run - perform scheduling. 154 /// 155 void Run(MachineBasicBlock *bb, 156 MachineBasicBlock::iterator begin, 157 MachineBasicBlock::iterator end, 158 unsigned endindex); 159 160 /// BuildSchedGraph - Build SUnits from the MachineBasicBlock that we are 161 /// input. 162 virtual void BuildSchedGraph(AliasAnalysis *AA); 163 164 /// ComputeLatency - Compute node latency. 165 /// 166 virtual void ComputeLatency(SUnit *SU); 167 168 /// ComputeOperandLatency - Override dependence edge latency using 169 /// operand use/def information 170 /// 171 virtual void ComputeOperandLatency(SUnit *Def, SUnit *Use, 172 SDep& dep) const; 173 174 virtual MachineBasicBlock* 175 EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*>*); 176 177 /// StartBlock - Prepare to perform scheduling in the given block. 178 /// 179 virtual void StartBlock(MachineBasicBlock *BB); 180 181 /// Schedule - Order nodes according to selected style, filling 182 /// in the Sequence member. 183 /// 184 virtual void Schedule() = 0; 185 186 /// FinishBlock - Clean up after scheduling in the given block. 187 /// 188 virtual void FinishBlock(); 189 190 virtual void dumpNode(const SUnit *SU) const; 191 192 virtual std::string getGraphNodeLabel(const SUnit *SU) const; 193 }; 194} 195 196#endif 197