1//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7#ifndef COMPILER_TRANSLATORGLSL_H_
8#define COMPILER_TRANSLATORGLSL_H_
9
10#include "compiler/ShHandle.h"
11
12class TranslatorGLSL : public TCompiler {
13public:
14    TranslatorGLSL(ShShaderType type, ShShaderSpec spec);
15
16protected:
17    virtual void translate(TIntermNode* root);
18};
19
20#endif  // COMPILER_TRANSLATORGLSL_H_
21