1// 2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. 3// Use of this source code is governed by a BSD-style license that can be 4// found in the LICENSE file. 5// 6 7#ifndef COMPILER_TRANSLATORGLSL_H_ 8#define COMPILER_TRANSLATORGLSL_H_ 9 10#include "compiler/ShHandle.h" 11 12class TranslatorGLSL : public TCompiler { 13public: 14 TranslatorGLSL(ShShaderType type, ShShaderSpec spec); 15 16protected: 17 virtual void translate(TIntermNode* root); 18}; 19 20#endif // COMPILER_TRANSLATORGLSL_H_ 21