1/* 2 * Copyright (C) 2003, 2006, 2009 Apple Inc. All rights reserved. 3 * Copyright (C) 2010 Google Inc. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY 16 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY 19 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include "config.h" 28#include "RoundedIntRect.h" 29 30#include "IntRect.h" 31#include <algorithm> 32 33using namespace std; 34 35namespace WebCore { 36 37bool RoundedIntRect::Radii::isZero() const 38{ 39 return m_topLeft.isZero() && m_topRight.isZero() && m_bottomLeft.isZero() && m_bottomRight.isZero(); 40} 41 42void RoundedIntRect::Radii::scale(float factor) 43{ 44 if (factor == 1) 45 return; 46 47 // If either radius on a corner becomes zero, reset both radii on that corner. 48 m_topLeft.scale(factor); 49 if (!m_topLeft.width() || !m_topLeft.height()) 50 m_topLeft = IntSize(); 51 m_topRight.scale(factor); 52 if (!m_topRight.width() || !m_topRight.height()) 53 m_topRight = IntSize(); 54 m_bottomLeft.scale(factor); 55 if (!m_bottomLeft.width() || !m_bottomLeft.height()) 56 m_bottomLeft = IntSize(); 57 m_bottomRight.scale(factor); 58 if (!m_bottomRight.width() || !m_bottomRight.height()) 59 m_bottomRight = IntSize(); 60 61} 62 63void RoundedIntRect::Radii::expand(int topWidth, int bottomWidth, int leftWidth, int rightWidth) 64{ 65 m_topLeft.setWidth(max(0, m_topLeft.width() + leftWidth)); 66 m_topLeft.setHeight(max(0, m_topLeft.height() + topWidth)); 67 68 m_topRight.setWidth(max(0, m_topRight.width() + rightWidth)); 69 m_topRight.setHeight(max(0, m_topRight.height() + topWidth)); 70 71 m_bottomLeft.setWidth(max(0, m_bottomLeft.width() + leftWidth)); 72 m_bottomLeft.setHeight(max(0, m_bottomLeft.height() + bottomWidth)); 73 74 m_bottomRight.setWidth(max(0, m_bottomRight.width() + rightWidth)); 75 m_bottomRight.setHeight(max(0, m_bottomRight.height() + bottomWidth)); 76} 77 78void RoundedIntRect::Radii::includeLogicalEdges(const RoundedIntRect::Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) 79{ 80 if (includeLogicalLeftEdge) { 81 if (isHorizontal) 82 m_bottomLeft = edges.bottomLeft(); 83 else 84 m_topRight = edges.topRight(); 85 m_topLeft = edges.topLeft(); 86 } 87 88 if (includeLogicalRightEdge) { 89 if (isHorizontal) 90 m_topRight = edges.topRight(); 91 else 92 m_bottomLeft = edges.bottomLeft(); 93 m_bottomRight = edges.bottomRight(); 94 } 95} 96 97void RoundedIntRect::Radii::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge) 98{ 99 if (excludeLogicalLeftEdge) { 100 if (isHorizontal) 101 m_bottomLeft = IntSize(); 102 else 103 m_topRight = IntSize(); 104 m_topLeft = IntSize(); 105 } 106 107 if (excludeLogicalRightEdge) { 108 if (isHorizontal) 109 m_topRight = IntSize(); 110 else 111 m_bottomLeft = IntSize(); 112 m_bottomRight = IntSize(); 113 } 114} 115 116RoundedIntRect::RoundedIntRect(int x, int y, int width, int height) 117 : m_rect(x, y, width, height) 118{ 119} 120 121RoundedIntRect::RoundedIntRect(const IntRect& rect, const Radii& radii) 122 : m_rect(rect) 123 , m_radii(radii) 124{ 125} 126 127RoundedIntRect::RoundedIntRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight) 128 : m_rect(rect) 129 , m_radii(topLeft, topRight, bottomLeft, bottomRight) 130{ 131} 132 133void RoundedIntRect::includeLogicalEdges(const Radii& edges, bool isHorizontal, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) 134{ 135 m_radii.includeLogicalEdges(edges, isHorizontal, includeLogicalLeftEdge, includeLogicalRightEdge); 136} 137 138void RoundedIntRect::excludeLogicalEdges(bool isHorizontal, bool excludeLogicalLeftEdge, bool excludeLogicalRightEdge) 139{ 140 m_radii.excludeLogicalEdges(isHorizontal, excludeLogicalLeftEdge, excludeLogicalRightEdge); 141} 142 143bool RoundedIntRect::isRenderable() const 144{ 145 return m_radii.topLeft().width() + m_radii.topRight().width() <= m_rect.width() 146 && m_radii.bottomLeft().width() + m_radii.bottomRight().width() <= m_rect.width() 147 && m_radii.topLeft().height() + m_radii.topRight().height() <= m_rect.height() 148 && m_radii.bottomLeft().height() + m_radii.bottomRight().height() <= m_rect.height(); 149} 150 151} // namespace WebCore 152