History log of /frameworks/base/core/java/android/view/Display.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
93de746e5554bc9397ca8109f57875d92e64eabc 03-May-2012 Jeff Brown <jeffbrown@google.com> Separate the internal and external display rotations.

When attached to an HDMI touch screen, the input system needs
to know the size and rotation of the external display independent
of the internal display. The size was already being reported
separately but not the rotation. The inconsistency can cause problems
if the internal display's natural rotation is portrait but
the external display's natural rotation is landscape.

Change-Id: Id344f04c1ba032625f6265766be66f9ddaa2cc0b
/frameworks/base/core/java/android/view/Display.java
68c33ca7ce1f142eb5f1e1f90118aeba4c9db1e3 19-Apr-2012 Dianne Hackborn <hackbod@google.com> Add new API to find smallest/largest screen size.

Change-Id: I790801fceaf84ee2e3b1c9d32828285ad3231d0e
/frameworks/base/core/java/android/view/Display.java
36991744a221c30a47085442e6416bdde40b85e8 12-Oct-2011 Dianne Hackborn <hackbod@google.com> Fix issue #5445966: WindowManager reporting -long on prime when it shouldn't be.

The window manager now uses the app screen dimensions to compute
the various configuration properties, as it should.

This means that prime is official a "not long" device. Poor prime.
It probably feels inadequate now.

Because it is.

Oh and all that other stuff? Debugging logs. Turned off. And
why the heck not, debugging logs are great.

Change-Id: Iaaf8ef270d986d34fd046d699ef4c0ecea1981fc
/frameworks/base/core/java/android/view/Display.java
30c845f9ca9e504d4d76099a8be111c99ac669f4 05-Oct-2011 Dianne Hackborn <hackbod@google.com> Turn off logging.

Change-Id: I5b050e33fe918c08b24091c6ccb9c5fe2b01d496
/frameworks/base/core/java/android/view/Display.java
836e262aa8e2f66548231ab11eb3b3e91d0e7901 05-Oct-2011 Dianne Hackborn <hackbod@google.com> Fix issue #5348948: Third Party app "Byki Turkish" shows...

...a tiny dialog (works fine in GB and HC)

I found two problems:

- When first binding an application, we were not correctly computing
the compat configuration.
- When retrieving the display metrics to hand to Resources, we were
using the one with compat applied. This is not right, because
Resources will apply the compat itself, so in some cases the compat
scaling was applied twice.

Change-Id: I22c9cfed9e271290c1a7544fa3ffa54a2e65daf9
/frameworks/base/core/java/android/view/Display.java
ec537457cd2869e52b9b2c99e8c01dd96a9682e2 15-Sep-2011 Dianne Hackborn <hackbod@google.com> Fix issue #5155678: Portrait > Landscape full-screen transition...

...mode cuts off screen rendering

The code for limiting application window sizes to not include the
navigation bar was dead. Now it is back.

Change-Id: Ic0bde56e3300fd0d9d225e19d8de2766d07e8780
/frameworks/base/core/java/android/view/Display.java
7f9f99ea11051614a7727dfb9f9578b518e76e3c 11-Aug-2011 Xavier Ducrohet <xav@android.com> Make some methods/fields package private so that layoutlib can access them.

Change-Id: I4aeadfbaf8a4f6a459fa19937c21ac23d9e5fb64
/frameworks/base/core/java/android/view/Display.java
bc68a59c024bdb745dac8e2ec7408a9f30595f1a 25-Jul-2011 Jeff Brown <jeffbrown@google.com> Report the external display size to the input reader.

The input reader needs this information so that it knows how to
interpolate touches on an external touch screen.

Changed Display so that it asks the WindowManager what the real
display size is (as opposed to the raw display size). This means
it now takes into the forced display size set by
adb shell am display-size.

Replaced all calls to getRealWidth() / getRealHeight() /
getRealMetrics() in the WindowManager and replaced them with direct
usages of the mCurDisplayWidth / mCurDisplayHeight so that the WM
doesn't end up making a reentrant Binder call into itself.

Fixed the table status bar HeightReceiver so that it updates the
height on all configuration changes since it is possible that the
display size changed independently of an external HDMI display
being plugged / unplugged.

Improved the Display class documentation to make the distinctions
betweeen the various sizes clearer.

Change-Id: I3f75de559d3ebffed532ab46c4ae52c5e7f1da2b
/frameworks/base/core/java/android/view/Display.java
2c1c4aa69f4ee0b3868b9ad9f0107bf678ffbb2a 19-Jul-2011 Dianne Hackborn <hackbod@google.com> Fix issue #4869092: ResolverActivity occasionally fails to display

Change-Id: Ic632d08fcfa9138caeacb45fa4a00cbd4a943988
/frameworks/base/core/java/android/view/Display.java
2b31d53161789358de57fd396716a6503855c5da 23-Jun-2011 Dianne Hackborn <hackbod@google.com> Fix issue #4770360: older app compatibility mode is really tiny on ICS phones

We were applying the density compat mode scaling multiple times to
display metrics, causing bad values.

Change-Id: Iafafd9a5e94b9d774cd2715bf968e91602a1bd82
/frameworks/base/core/java/android/view/Display.java
5fd2169eabd77e6bfafaf456e58051a3bafb2bca 07-Jun-2011 Dianne Hackborn <hackbod@google.com> Work on issue #4518815: Compatibility mode introduces compatibility regression...

...for Market App iRunner

There were a lot of serious issues with how we updated (or often didn't update)
the display and resource state when switching compatibility mode in conjunction
with restarting and updating application components. This addresses everything
I could find.

Unfortunately it does *not* fix this particular app. I am starting to think this
is just an issue in the app. This change does fix a number of other problems
I could repro, such as switching the compatibility mode of an IME.

Also a few changes here and there to get rid of $#*&^!! debug logs.

Change-Id: Ib15572eac9ec93b4b9966ddcbbc830ce9dec1317
/frameworks/base/core/java/android/view/Display.java
81e56d535c853d73ff537357da5b935f51cb779d 26-May-2011 Dianne Hackborn <hackbod@google.com> Rework how we decide whether to use system or status bar.

The PhoneWindowManager is now responsible for determing this,
since it needs to do this before we can generate the configuration
since we need to take into account the system bar size we will use.

Also the Display should now report the screen height without
including the system bar.

Change-Id: I82dfcc5e327e4d13d82c373c6c870f557a99b757
/frameworks/base/core/java/android/view/Display.java
5be8de3420ba4c9d816b98e29bdec11715f6b626 25-May-2011 Dianne Hackborn <hackbod@google.com> More compatibility mode improvements.

We now correctly adjust display metrics, fixing for example issues
seen in Barcode Scanner. In addition the decision about when to use
compatibility mode has a bug fixed where certain apps would not go
out of compatibility mode even though they should be able to.

Change-Id: I5971206323df0f11ce653d1c790c700f457f0582
/frameworks/base/core/java/android/view/Display.java
68066c2f38e47b56f0510c56eafd827731a0dc08 22-Apr-2011 Dianne Hackborn <hackbod@google.com> DO NOT MERGE. From main -- Start work on simulating landscape/portrait when orientation is locked.

Not yet working, so turned off.

Also fix a bug where the display size configuration became inconsistent
after a configuration change -- we now figure out everything about the
display size when computing a new configuration.

Change-Id: Id155f133c0bf108508a225ef64ed3ca398a90a58
/frameworks/base/core/java/android/view/Display.java
ac8dea12c17aa047e03a358110aeb60401d36aa2 21-Apr-2011 Dianne Hackborn <hackbod@google.com> DO NOT MERGE. Integrate from master: Rework display size access.

Applications now get the display size from the window manager. No
behavior should be changed yet, this is just prep for some real
changes.

Change-Id: I47bf8b55ecd4476c25ed6482494a7bcc5fae45d2
/frameworks/base/core/java/android/view/Display.java
e2515eebf42c763c0a2d9f873a153711778cfc17 28-Apr-2011 Dianne Hackborn <hackbod@google.com> Better compat mode part one: start scaling windows.

First step of improving app screen size compatibility mode. When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.

Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling. Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.

This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling. The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.

Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible. It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.

There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode. This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.

To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]

This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.

For the few small apps I have tested, things mostly seem to be
working well. I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly. There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.

Change-Id: Ie038e3746b448135117bd860859d74e360938557
/frameworks/base/core/java/android/view/Display.java
99aac7beca18b6d73e40db5e8e49f52f94be638e 26-Feb-2011 Dianne Hackborn <hackbod@google.com> You can now specify a custom display size as NxM.

Change-Id: Ieb6df51aab009689f0f19b8887025261c5ceb69f
/frameworks/base/core/java/android/view/Display.java
4c7cc34127efa3308e1a09b28728868911b79789 17-Dec-2010 Dianne Hackborn <hackbod@google.com> Demo hack!

To make a 800 tall screen run like a 720:

adb shell setprop persist.demo.screensizehack 800=720

Note this is a persistent property, so it will (intentionally) remain across boots.

Change-Id: I8a8a9f937399327444e8fb154b91f0e642db116e
/frameworks/base/core/java/android/view/Display.java
833533c9292f860e4dfc060a4eba6429cd259ed4 16-Aug-2010 Mathias Agopian <mathias@google.com> Improve Display javadoc slightly

Change-Id: Iaa7d599e11d42d4aaf50e87b141f9b8d04ba445e
/frameworks/base/core/java/android/view/Display.java
4c904a3bf3dbe98607b5e3f706ee8ef8887ee104 26-Feb-2010 Joe Onorato <joeo@android.com> fix the build.
/frameworks/base/core/java/android/view/Display.java
5cb70b54156fb305d579a1cc167424c8705bfdf7 26-Feb-2010 Dianne Hackborn <hackbod@google.com> Rename Display.getOrientation() to Display.getRotation().

Update various docs.
/frameworks/base/core/java/android/view/Display.java
11ea33471e1a14a8594f0b2cd012d86340dd3bd8 23-Jul-2009 Dianne Hackborn <hackbod@google.com> Allow for screen density drawables in compatibility mode.

This change allows us to use drawables that match the current screen
density even when being loaded in compatibility mode. In this case,
the bitmap is loaded in the screen density, and the bitmap and
nine-patch drawables take care of accounting for the density difference.

This should be safe for existing applications, for the most part, since
they shouldn't really be pulling the bitmap out of the drawable. For
the small rare chance of them breaking, it worth getting the correct
graphics. Also this will only happen when there is actually a resource
of the matching density, and no existing apps should have resources for
anything besides the default density (though of course all of the
framework resources will be available in the native density).

As part of this, the bitmap density API has been changed to a single
integer provider the DPI unit density.
/frameworks/base/core/java/android/view/Display.java
ddd12535f095d8d056716c3290faf50ec52a538a 14-Jul-2009 Mitsuru Oshima <oshima@google.com> Return adjusted display for WindowManager.getDefaultDisplay()
/frameworks/base/core/java/android/view/Display.java
9066cfe9886ac131c34d59ed0e2d287b0e3c0087 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/view/Display.java
d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 04-Mar-2009 The Android Open Source Project <initial-contribution@android.com> auto import from //depot/cupcake/@135843
/frameworks/base/core/java/android/view/Display.java
54b6cfa9a9e5b861a9930af873580d6dc20f773c 21-Oct-2008 The Android Open Source Project <initial-contribution@android.com> Initial Contribution
/frameworks/base/core/java/android/view/Display.java