4c43f66d06fe7f75ad6f9c860cf0936b8ee36082 |
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17-May-2012 |
Romain Guy <romainguy@google.com> |
Fix TextureView OpenGL sample The sample was doing something dumb: instead of binding the texture unit to the shader's sampler, it was binding the texture name. Oops. Change-Id: I13450dacbbd2dad362a2573aebb95e8eb87b25f0
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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a9dc86b21defc26db0d71f276aff5c3af0b62ff5 |
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11-Oct-2011 |
Romain Guy <romainguy@google.com> |
Correctly apply transforms when getting a TextureView's bitmap Bug #5439406 Change-Id: I271a9a2e38f5b3600dc158f8f442a6b0893f472b
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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407ec78b828173257b0c5dae221649a4ccd8b058 |
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25-Aug-2011 |
Romain Guy <romainguy@google.com> |
Add OpenGL backend to ImageWallpaper Bug #5204874 Currently disabled. Change-Id: I5e7b35dce2981b0691f107e39c6394b260466543
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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402f05530352f34d5320c2d23be43c274d97c4e2 |
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10-Aug-2011 |
Grace Kloba <klobag@google.com> |
Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed. If returns true, the SurfaceTexture will be released by TextureView. If returns false, the client needs to release the SurfaceTexture. Change-Id: I946f71e337ad4170c168854ac27e028b82489c8c
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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cfacbeadffb5dccbf0434d9c05b19430a5237c3b |
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08-Jul-2011 |
Romain Guy <romainguy@google.com> |
Cleanup Change-Id: I2a9dc34e907b4c6e60f8c2999150b22015012e74
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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ec19b4a764d512091a780fc93ced567dfbf80914 |
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08-Jul-2011 |
Romain Guy <romainguy@google.com> |
Use NEAREST filtering mode for TextureView.getBitmap(). Change-Id: I4649062bbdf18ebba7924bdf578f39ad8f6576ac
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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d0d07059943603c8d20ab9e2ee31ba5c7d477fba |
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25-Jun-2011 |
Romain Guy <romainguy@google.com> |
Update GLTextureView sample to do something real. Change-Id: I55a62434ae0b602522221689626f6b4155bd0d91
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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80429c458506485904715180d10584092a5cd082 |
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25-Jun-2011 |
Romain Guy <romainguy@google.com> |
Properly tear down TextureView Change-Id: Ic23cd9257889d0abe8cc3fc1d04a66d0505e383e
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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cf559377b750271472aa0a717bf3b7d34abc0b39 |
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23-Jun-2011 |
Grace Kloba <klobag@google.com> |
Add onSurfaceTextureUpdated to the TextureView listener. The app needs a way to throttle the producer side. Expose this to enable it. Change-Id: I04b6a3fc444117a9fc2449fb87c3c834247c8ef1
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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451ce44a18e4c48f8a43aa250957f76967a35d31 |
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11-Jun-2011 |
Romain Guy <romainguy@google.com> |
Add onSurfaceTextureDestroyed() callback. This is needed for Renderscript and it also makes implementations of TextureView cleaner. This change also hooks up the onSurfaceTextureSizeCHanged() callback whenever the view size changes. Change-Id: I2f972ee4504d800329defefacf32cf20547d31a3
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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8f0095cd33558e9cc8a440047908e53b68906f5f |
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03-May-2011 |
Romain Guy <romainguy@google.com> |
Allows to render with an OpenGL context inside a TextureView. Change-Id: I59453f7fc3997f0502a1c5d325d37fed376fabc7
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/GLTextureViewActivity.java
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