b8a2e98cd7edbe7513543670c94f6b5efa74462f |
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08-Feb-2012 |
Romain Guy <romainguy@google.com> |
Preliminary support for clipRect(Rect, Op) This adds basic support for clip regions. It is currently disabled at compile time. Enabling clip regions will require setting up a stencil buffer. Change-Id: I638616a972276e38737f8ac0633692c3845eaa74
/frameworks/native/include/ui/Region.h
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9cdb01da71934e98b6732db0f5758ea4edd5d5c7 |
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29-Apr-2011 |
Mathias Agopian <mathias@google.com> |
get rid of dependency on copybit HAL module Change-Id: Ia608099a2426c11a91d33063ba53c93e1eccb428
/frameworks/native/include/ui/Region.h
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b6121422ef641dc7317d1c3bf1d38b7d73922250 |
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18-Feb-2010 |
Mathias Agopian <mathias@google.com> |
Remove a dependency of Region (libui) on Parcel (libbinder).
/frameworks/native/include/ui/Region.h
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9f96145725ff3f265712d607d19078fb91a5c8ec |
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30-Jun-2009 |
Mathias Agopian <mathias@google.com> |
Region::makeBoundsSelf() efficiently turns a region to its bounds
/frameworks/native/include/ui/Region.h
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17b2ad027b4b72b96dfb663c0ea001972da7ef58 |
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27-Jun-2009 |
Mathias Agopian <mathias@google.com> |
return bounds Rect by value
/frameworks/native/include/ui/Region.h
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bed9dd128dfbdc7d9dbca005078536dadc0b9359 |
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28-May-2009 |
Mathias Agopian <mathias@google.com> |
make sure the Region code disallows constructs like "(a+b)=c;", which is somewhat meaningless.
/frameworks/native/include/ui/Region.h
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310f8da0c3122ed5419db8f12a6e98d3188325b2 |
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22-May-2009 |
Mathias Agopian <mathias@google.com> |
merge master to master_gl
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c5b2c0bf8007562536b822eb060fc54a01f8e08b |
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20-May-2009 |
Mathias Agopian <mathias@google.com> |
move libbinder's header files under includes/binder
/frameworks/native/include/ui/Region.h
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20f68782a4ea71c6a977d7f87d8288d3daa265ec |
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11-May-2009 |
Mathias Agopian <mathias@google.com> |
Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg.
/frameworks/native/include/ui/Region.h
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0926f50664c739eaee60341f8e8c694dc9a4f3eb |
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04-May-2009 |
Mathias Agopian <mathias@google.com> |
update surfaceflinger, libui and libagl to the new gralloc api - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
/frameworks/native/include/ui/Region.h
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edbf3b6af777b721cd2a1ef461947e51e88241e1 |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/include/ui/Region.h
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d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/include/ui/Region.h
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276293246ea9cbc0a578a7697cc48930376ec0e9 |
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10-Jan-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@125939
/frameworks/native/include/ui/Region.h
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e09fd9e819c23dc90bca68375645e15544861330 |
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18-Dec-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Code drop from //branches/cupcake/...@124589
/frameworks/native/include/ui/Region.h
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7c1b96a165f970a09ed239bb4fb3f1b0d8f2a407 |
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21-Oct-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Initial Contribution
/frameworks/native/include/ui/Region.h
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