a67932fe6864ac346e7f78b86df11cf6c5344137 |
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20-Apr-2011 |
Mathias Agopian <mathias@google.com> |
unify SurfaceTexture and Surface Add the concept of synchronous dequeueBuffer in SurfaceTexture Implement {Surface|SurfaceTextureClient}::setSwapInterval() Add SurfaceTexture logging fix onFrameAvailable
/frameworks/native/services/surfaceflinger/LayerDim.h
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48840800f4b0772cd3900d112794c6f0a361336e |
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03-Feb-2011 |
Mathias Agopian <mathias@google.com> |
am 50b029d5: am 7ba35f5a: Merge "[3418265] apply layer transformations to the DimLayer." into honeycomb * commit '50b029d578fa06cd0733dcc7c69cb94f5f824908': [3418265] apply layer transformations to the DimLayer.
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bce26daaaf4ea245ccb09d75a378d294e518d945 |
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03-Feb-2011 |
Mathias Agopian <mathias@google.com> |
[3418265] apply layer transformations to the DimLayer. with this change DimLayers will behave just like any other layer, in particular they'll respect the layer transformations. Change-Id: Icb4a1275e8bca9e3deb5f57c9f9219aaa69f9877
/frameworks/native/services/surfaceflinger/LayerDim.h
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16f0453fee84c6aad59fe0d1c7d36f061d46cffc |
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20-Jan-2011 |
Glenn Kasten <gkasten@google.com> |
Protected surface API To be used by DRM framework, implemented by display HAL Change-Id: I054a07a94f4d5dbe792f3a597e2e49a100d90eb2
/frameworks/native/services/surfaceflinger/LayerDim.h
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81bac09fa6b01dd1495644d9c825c3666762fced |
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15-Jul-2010 |
Mathias Agopian <mathias@google.com> |
move native services under services/ moved surfaceflinger, audioflinger, cameraservice all native services should now reside in this location. Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
/frameworks/native/services/surfaceflinger/LayerDim.h
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