03f1910431433f3a35f1445aa0bba2b00417f0cc |
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10-Jan-2012 |
Steve Block <steveblock@google.com> |
resolved conflicts for merge of 08289f55 to graphics-dev Change-Id: I2c95cd461e364cbeae7ffbaea7ad5c87713d7df7
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af12ac6a08651464f8d823add667c706f993b587 |
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06-Jan-2012 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
/frameworks/rs/rsElement.cpp
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b7c8c521cfa5c8b6801720ad31d026228dc1e784 |
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22-Dec-2011 |
Alex Sakhartchouk <alexst@google.com> |
Adding tests for element/mesh getters. Fixing bugs found by tests. Change-Id: I6592a3b65f16b21255e7788fe8ee8aaafe268638
/frameworks/rs/rsElement.cpp
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50bfc354e61e174a465893fd0dafe913f1954478 |
|
20-Dec-2011 |
Alex Sakhartchouk <alexst@google.com> |
Adding simple hal struct to type. Fixing off by 1 error in the element. Change-Id: I0b142942c760cb861007af7099d35d0363f4e13b
/frameworks/rs/rsElement.cpp
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253325d2a19162c1dd18de59c357e36adf4a760b |
|
15-Dec-2011 |
Alex Sakhartchouk <alexst@google.com> |
Element HAL sturct, script side getters Change-Id: If98dd4c22bce58dca2c9739c8aee935a2dd0b493
/frameworks/rs/rsElement.cpp
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2d1220c27ae91f0b307f283fe66cb767b63dfe38 |
|
16-Nov-2011 |
Alex Sakhartchouk <alexst@google.com> |
Expand RS vector3 types to vector4. BUG=5609007 The underlying LLVM implementation for vector3 types does this implicitly. If RS does not adjust its implementation, we will always be misaligned for any subsequent data after a vector3 type. We previously inserted padding into the reflected layers from llvm-rs-cc (hence the skip padding part of this change). We can safely ignore the padding now that the Java/native code is updated to use the expanded size. The compiler will also need modification to ensure that we don't mistakenly skip over any end-of-struct padding. Fixing the 3 component vector padding problem. Change-Id: If68af42287deb8f4b28addcd19a9fa314656be44
/frameworks/rs/rsElement.cpp
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6598201f1c4f409defac9a5af789fb53a7cc00f8 |
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20-Oct-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/143865 Bug: 5449033 Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
/frameworks/rs/rsElement.cpp
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31aca7dfb577503e789a0ec4e47e8c51d447bfcf |
|
18-Oct-2011 |
Alex Sakhartchouk <alexst@google.com> |
adding getters to Sampler ProgramRaster, ProgramStore, Element. Element adds ability to get subelement info. Tests for new stuff. Change-Id: I4a77b91e4e0e73c95ab28b42c50732a64e71e7b9
/frameworks/rs/rsElement.cpp
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98cc35525b2563bf5c7bf05d856693e16ce71e34 |
|
19-Aug-2011 |
Alex Sakhartchouk <alexst@google.com> |
Fixing the lockless fifo destory bug. Removing unused code from element. build. Change-Id: I4bb324a666486d6d3fa45cc1995d0e96cb99f70a
/frameworks/rs/rsElement.cpp
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c700e649ca44d0dcff8b271e42d949ea72fe3c63 |
|
16-Aug-2011 |
Alex Sakhartchouk <alexst@google.com> |
Fixing asynchronous performance issues. Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
/frameworks/rs/rsElement.cpp
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49464a9b664dc8f98e9991a455d27a850bd15ff6 |
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12-Jul-2011 |
Alex Sakhartchouk <alexst@google.com> |
Fix for the renderscript ref counting bug. This only manifested itself in the situations where elements containing multiple ref counted objects were copied from Java. Change-Id: I2c1cc89fe7f792259b3f033674142eb33d17a507
/frameworks/rs/rsElement.cpp
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2008747941749ad27fe80663d23036ac320e998f |
|
06-May-2011 |
Jason Sams <rjsams@android.com> |
Add code for generating fifo command packing. Change-Id: I2d2ef095344b200b10457de96ae1d85821edc91e
/frameworks/rs/rsElement.cpp
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70b83c111beceaf8fbb700580833e7fec99272cf |
|
06-Apr-2011 |
Alex Sakhartchouk <alexst@google.com> |
Modifying libRS internal communication to handle network rendering. Change-Id: I8c8b3cc3402ecf4ba774e1d668dce25ff0af0e5a
/frameworks/rs/rsElement.cpp
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77d9f4bd05b2d2a161f30c12a2248f9c97eaac42 |
|
31-Jan-2011 |
Alex Sakhartchouk <alexst@google.com> |
Cleaning up the serialization change. Renaming the define to be more in line with what it does and removing the host stub header file. Change-Id: Ibd3a0a6a398c7f81cc661f71e4478707fe1679ed
/frameworks/rs/rsElement.cpp
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099d7d33e55afeb3399f6e8cf8d665223ca94939 |
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28-Jan-2011 |
Alex Sakhartchouk <alexst@google.com> |
Making sure we can build libRS on the host for serialization. Change-Id: If0a5d77b20c0e1e2d124fa0737643a5dd1d4409a
/frameworks/rs/rsElement.cpp
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87319de2b16a185cf360827c96a42cf1fcaae744 |
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23-Nov-2010 |
Jason Sams <rjsams@android.com> |
More error checks Change-Id: Id2b9ab7a76bbdf2ed745f5e36e552dc9b101982f
/frameworks/rs/rsElement.cpp
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afb743aca56c18beb7ab924e75cb6e070ef3e55a |
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10-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Code cleanup to make formatting consistent across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
/frameworks/rs/rsElement.cpp
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54929cce0bf44090424b1f91b676529a2422378f |
|
09-Nov-2010 |
Alex Sakhartchouk <alexst@google.com> |
Moving attrib creation to Mesh. Adding arrays as shader inputs. Removing fixed size arrays. Change-Id: I0213e403a2f1283dd43f21bea770aeb059561903
/frameworks/rs/rsElement.cpp
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dc763f345db3e796efc28dc4b4d8edffda5a803e |
|
27-Oct-2010 |
Alex Sakhartchouk <alexst@google.com> |
Adding nvidia extension for limited npot support. Updating a3d loading to be async. Change-Id: I4be71d2002b9ad6ab8896d63e625f031e6b7ea6c
/frameworks/rs/rsElement.cpp
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f0c1df480304a72ce41e7d4b088319cbd7f0938a |
|
26-Oct-2010 |
Jason Sams <rjsams@android.com> |
Begin adding async allocation creation. Change-Id: I5d1381699e2b334c1d824f357bd6b310a5f79be8 Implement async bitmap upload and clean up types. Change-Id: Icbe9894e04c1319351c1cd75b0e0017855198f20
/frameworks/rs/rsElement.cpp
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225afd317e101a7be5fe02c0a86361146ea89f05 |
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21-Oct-2010 |
Jason Sams <rjsams@android.com> |
Fix refcounting bugs where the sys refcount could be corrupted during async type creation. Change-Id: If42828e92990598b0cb5da81c82ea513f94725f2 Fix stack object deletion bug. Change-Id: I2c723aa5ad15e0c99dc9cd0cfbc7db80bace172a
/frameworks/rs/rsElement.cpp
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963bb455b6130fac7a93e2352a4910e446a65a71 |
|
13-Oct-2010 |
Alex Sakhartchouk <alexst@google.com> |
Changing scenegraph sample to use arrays. Change-Id: Ifa454d503c1445efcad6e31243b65d75e62e3035
/frameworks/rs/rsElement.cpp
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39f2ef6fed00a99c5c389e12c4597884027d4858 |
|
11-Oct-2010 |
Alex Sakhartchouk <alexst@google.com> |
Update allocation from bitmap. GL attribute cleanup in type. Change-Id: I504dcf6744ad13d65e068e784b6608c999ab48c6
/frameworks/rs/rsElement.cpp
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383e5b1f68c321a77bfd7466fa1171a9bfab4a6f |
|
24-Sep-2010 |
Alex Sakhartchouk <alexst@google.com> |
Adding support for all allowed textures. Cleaning up unused code Adding error messages Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
/frameworks/rs/rsElement.cpp
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e7ae69f4a70f1813cf8086ebd9714192c635300a |
|
14-Sep-2010 |
Alex Sakhartchouk <alexst@google.com> |
Shader changes to allow for more flexible constant binding. Change-Id: Ic66e6e2a371c6e3d5dce1b00f63acab8c09bd110
/frameworks/rs/rsElement.cpp
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46e45548dc80e801139c9ccc2f2aa927e7f35027 |
|
03-Sep-2010 |
Jason Sams <rjsams@android.com> |
Add arrays to elements. Change-Id: I624b03bfc1fd26136afd9305a96026b91b1fad3c
/frameworks/rs/rsElement.cpp
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10e5e570bab66a6cd543c857b26c576795eb240f |
|
12-Aug-2010 |
Jason Sams <rjsams@android.com> |
Fix field packer bug for U32 data. Fix initial refcounts in allocations. Support null references in allocations. Change-Id: Ifba6406ba750e69737bd77fa7df5d7fb8e27a5b4
/frameworks/rs/rsElement.cpp
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e6d9fbc31bef01219cc812e819c505ff01673c6f |
|
11-Aug-2010 |
Alex Sakhartchouk <alexst@google.com> |
Adding allocation reference counting to the a3d models. Change-Id: I225b431d09bfebbebf49df75b7df5e4d5961a564
/frameworks/rs/rsElement.cpp
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e3929c9bc6f3897e132304faf1b40c3cf1f47474 |
|
10-Aug-2010 |
Jason Sams <rjsams@android.com> |
Refcounting in allocations. Change-Id: Ida2dfb404b2cd832e622d981d73a938d5bc5b821
/frameworks/rs/rsElement.cpp
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417e6a486adb02b3b29ada9725286f554cc6d0d3 |
|
15-Jul-2010 |
Alex Sakhartchouk <alexst@google.com> |
Populate java objects with native data from a3d file. Remove legacy constructor from programraster Make a3d object creation synchronous Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
/frameworks/rs/rsElement.cpp
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5e9811f075f5a96925785a95afeda22592a840ac |
|
22-Jun-2010 |
Jason Sams <rjsams@android.com> |
Move ImageProcessing and ModelViewer to reflected files. Implement boolean support. Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
/frameworks/rs/rsElement.cpp
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b825f67adb5d1e1751fe108e6dbf9c6f2555c283 |
|
04-Jun-2010 |
Alex Sakhartchouk <alexst@google.com> |
Creating the jni and java layer to integrate a3d Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
/frameworks/rs/rsElement.cpp
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fb6b614bcea88a587a7ea4530be45ff0ffa0210e |
|
21-May-2010 |
Alex Sakhartchouk <alexst@google.com> |
Removed unnecessary change based on comments. Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
/frameworks/rs/rsElement.cpp
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8154954868694e1f233d87d4933a474518b1cb81 |
|
18-Feb-2010 |
Jason Sams <rjsams@android.com> |
Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one.
/frameworks/rs/rsElement.cpp
|
b4d3568f68b1ae97e2a82061cccf220f8e93cd94 |
|
05-Jan-2010 |
Jason Sams <rjsams@android.com> |
Add RS support for generic attribs as input to vertex programs.
/frameworks/rs/rsElement.cpp
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0c0ccb01874f41e2028de017ec0d90fb66dbb079 |
|
23-Dec-2009 |
Jason Sams <rjsams@android.com> |
Disable excessive RS logging.
/frameworks/rs/rsElement.cpp
|
d01d970cf5973aa5186cc02c80fb2c143a69b0b1 |
|
23-Dec-2009 |
Jason Sams <rjsams@android.com> |
Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them.
/frameworks/rs/rsElement.cpp
|
4815c0d121310cfcd6a8aba4eab77a9910af53ac |
|
15-Dec-2009 |
Jason Sams <rjsams@android.com> |
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
/frameworks/rs/rsElement.cpp
|
e12c1c591b4219e80f29c6c0e0c62c9578b75450 |
|
28-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
/frameworks/rs/rsElement.cpp
|
f2649a961db2995e9e24a6c98f8a419f1496c1b7 |
|
26-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improved object lifecycle tracking and fix leaks.
/frameworks/rs/rsElement.cpp
|
e514b45de8561fbc6ef6770845102ca10b0a69d7 |
|
25-Sep-2009 |
Jason Sams <rjsams@android.com> |
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
/frameworks/rs/rsElement.cpp
|
8287c0c89bb346a9f251505ac5d5ceb8f449bbaf |
|
24-Sep-2009 |
Jason Sams <rjsams@android.com> |
Removed last bits of predefined element types from native code. Predefined types are now constructed at the java layer from standard building blocks.
/frameworks/rs/rsElement.cpp
|
9397e30ce5fe3f6af9212a93b490836b04fdfffa |
|
28-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
/frameworks/rs/rsElement.cpp
|
707aaf341a4b068e6ccadf923af85acdd85fd775 |
|
18-Aug-2009 |
Jason Sams <rjsams@android.com> |
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
/frameworks/rs/rsElement.cpp
|
8b2c065dfc16c148e2829a19e83d2269b9bcd4cc |
|
13-Aug-2009 |
Jason Sams <rjsams@android.com> |
Implement reflecting Java objects into the ACC enviroment.
/frameworks/rs/rsElement.cpp
|
e5ffb879ae535a899a486285a23bea05e912480f |
|
10-Aug-2009 |
Jason Sams <rjsams@android.com> |
Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
/frameworks/rs/rsElement.cpp
|
992a0b70d8fd7a14f0c57bc3c7e16c1f269a6609 |
|
23-Jun-2009 |
Jason Sams <rjsams@android.com> |
Cleanup logging and fix a startup race condition that manifested on Firestone.
/frameworks/rs/rsElement.cpp
|
565ac36ee479f9d7b83e2030ac9646a09cb886a1 |
|
04-Jun-2009 |
Jason Sams <rjsams@android.com> |
Generalize bitmap support and add remaining GL formats. Fix bug in command fifo looping case.
/frameworks/rs/rsElement.cpp
|
6678e9b2568ad041429a2477177133fe4932159f |
|
27-May-2009 |
Jason Sams <rjsams@android.com> |
Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
/frameworks/rs/rsElement.cpp
|
326e0ddf89e8df2837752fbfd7a014814b32082c |
|
22-May-2009 |
Jason Sams <jsams@google.com> |
Add the Renderscript library. (Not in the build by default yet.) This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000
/frameworks/rs/rsElement.cpp
|