Searched refs:S_StaticSound (Results 1 - 7 of 7) sorted by relevance
/external/quake/quake/src/WinQuake/ |
H A D | snd_null.cpp | 53 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
function
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H A D | sound.h | 102 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
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H A D | cl_parse.cpp | 709 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
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H A D | snd_dma.cpp | 624 S_StaticSound 627 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) function
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/external/quake/quake/src/QW/client/ |
H A D | sound.h | 93 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
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H A D | snd_dma.c | 620 S_StaticSound 623 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) function
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H A D | cl_parse.c | 770 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
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