Searched refs:S_StaticSound (Results 1 - 7 of 7) sorted by relevance

/external/quake/quake/src/WinQuake/
H A Dsnd_null.cpp53 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) function
H A Dsound.h102 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
H A Dcl_parse.cpp709 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
H A Dsnd_dma.cpp624 S_StaticSound
627 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) function
/external/quake/quake/src/QW/client/
H A Dsound.h93 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
H A Dsnd_dma.c620 S_StaticSound
623 void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) function
H A Dcl_parse.c770 S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);

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