/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetProgramInfoLog.java | 17 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, 21 int program
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/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_native_program.cpp | 39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 40 return ToJBool(program && program->CallInit()); 46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name))); 53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name))); 60 NativeProgram* program local 69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 78 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 85 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 94 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 101 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 113 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 122 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 134 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 180 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local 185 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local [all...] |
H A D | jni_shader_program.cpp | 71 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 72 return program ? ToJBool(program->CompileAndLink()) : JNI_FALSE; 79 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 83 return ToJBool(program && program->SetUniformValue(c_key, c_value)); 93 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 95 return program ? ToJObject(env, program->GetUniformValue(c_key)) : JNI_NULL; 102 ShaderProgram* program local 139 ShaderProgram* program = gl_env_ptr ? ShaderProgram::CreateIdentity(gl_env_ptr) : NULL; local 153 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 171 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 182 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 193 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 205 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 218 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 229 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 241 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 252 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 261 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 271 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local 304 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local [all...] |
/frameworks/base/libs/hwui/ |
H A D | SkiaColorFilter.cpp | 56 void SkiaColorMatrixFilter::setupProgram(Program* program) { argument 57 glUniformMatrix4fv(program->getUniform("colorMatrix"), 1, GL_FALSE, &mMatrix[0]); 58 glUniform4fv(program->getUniform("colorMatrixVector"), 1, mVector); 80 void SkiaLightingFilter::setupProgram(Program* program) { argument 81 glUniform4f(program->getUniform("lightingMul"), mMulR, mMulG, mMulB, 1.0f); 82 glUniform4f(program->getUniform("lightingAdd"), mAddR, mAddG, mAddB, 0.0f); 103 void SkiaBlendFilter::setupProgram(Program* program) { argument 104 glUniform4f(program->getUniform("colorBlend"), mR, mG, mB, mA);
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H A D | SkiaColorFilter.h | 54 virtual void setupProgram(Program* program) = 0; 88 void setupProgram(Program* program); 103 void setupProgram(Program* program); 118 void setupProgram(Program* program);
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H A D | SkiaShader.cpp | 69 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, argument 124 void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView, argument 148 glUniform1i(program->getUniform("bitmapSampler"), textureSlot); 149 glUniformMatrix4fv(program->getUniform("textureTransform"), 1, 151 glUniform2f(program->getUniform("textureDimension"), 1.0f / width, 1.0f / height); 154 void SkiaBitmapShader::updateTransforms(Program* program, const mat4& modelView, argument 158 glUniformMatrix4fv(program->getUniform("textureTransform"), 1, 218 void SkiaLinearGradientShader::setupProgram(Program* program, const mat4& modelView, argument 230 glUniform1i(program->getUniform("gradientSampler"), textureSlot); 231 glUniformMatrix4fv(program 234 updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot) argument 330 setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, GLuint* textureUnit) argument 346 updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot) argument 396 setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, GLuint* textureUnit) argument [all...] |
H A D | SkiaShader.h | 42 * program to recreate the original effect. 65 virtual void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 85 virtual void updateTransforms(Program* program, const mat4& modelView, argument 149 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 151 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot); 180 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 182 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot); 204 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 206 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot); 247 void setupProgram(Program* program, cons [all...] |
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | ProgramVariable.java | 28 public ProgramVariable(Program program, String varName) { argument 29 mProgram = program; 43 throw new RuntimeException("Attempting to set program variable '" + mVarName 44 + "' but the program is null!"); 51 throw new RuntimeException("Attempting to get program variable '" + mVarName 52 + "' but the program is null!");
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H A D | ProgramPort.java | 49 Program program = (Program)fieldValue; 50 program.setHostValue(mVarName, mValue); 55 "Access to program field '" + mField.getName() + "' was denied!");
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/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 74 GLuint program = glCreateProgram(); local 75 if (program) { 76 glAttachShader(program, vertexShader); 78 glAttachShader(program, pixelShader); 80 glLinkProgram(program); 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 89 glGetProgramInfoLog(program, bufLength, NULL, buf); 90 ALOGE("Could not link program:\n%s\n", buf); 94 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 74 GLuint program = glCreateProgram(); local 75 if (program) { 76 glAttachShader(program, vertexShader); 78 glAttachShader(program, pixelShader); 80 glLinkProgram(program); 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 89 glGetProgramInfoLog(program, bufLength, NULL, buf); 90 ALOGE("Could not link program:\n%s\n", buf); 94 glDeleteProgram(program); [all...] |
/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
H A D | ToGrayFilter.java | 83 ShaderProgram program = new ShaderProgram(context, mColorToGray4Shader); 84 program.setMaximumTileSize(mTileSize); 86 program.setSourceRect(0.0f, 1.0f, 1.0f, -1.0f); 87 return program;
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/frameworks/native/opengl/tests/gl_perf/ |
H A D | fill_common.cpp | 76 GLuint program = glCreateProgram(); local 77 if (program) { 78 glAttachShader(program, vertexShader); 80 glAttachShader(program, pixelShader); 83 glBindAttribLocation(program, A_POS, "a_pos"); 84 glBindAttribLocation(program, A_COLOR, "a_color"); 85 glBindAttribLocation(program, A_TEX0, "a_tex0"); 86 glBindAttribLocation(program, A_TEX1, "a_tex1"); 87 glLinkProgram(program); 89 glGetProgramiv(program, GL_LINK_STATU [all...] |
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 123 int program = GLES20.glCreateProgram(); 124 if (program != 0) { 125 GLES20.glAttachShader(program, vertexShader); 127 GLES20.glAttachShader(program, pixelShader); 129 GLES20.glLinkProgram(program); 131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 133 Log.e(TAG, "Could not link program: "); 134 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 135 GLES20.glDeleteProgram(program); 136 program [all...] |
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/ |
H A D | TestLatencyView.java | 197 int program = GLES20.glCreateProgram(); 198 if (program != 0) { 199 GLES20.glAttachShader(program, vertexShader); 201 GLES20.glAttachShader(program, pixelShader); 203 GLES20.glLinkProgram(program); 205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 207 Log.e(TAG, "Could not link program: "); 208 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 209 GLES20.glDeleteProgram(program); 210 program [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 2 void glAttachShader ( GLuint program, GLuint shader )
3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
31 void glDeleteProgram ( GLuint program )
38 void glDetachShader ( GLuint program, GLuint shader )
56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
59 int glGetAttribLocation ( GLuint program, const char *name )
66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
67 void glGetProgramInfoLog ( GLuint program, GLsize [all...] |
/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 113 GLuint program = glCreateProgram(); local 114 if (program) { 115 glAttachShader(program, vertexShader); 117 glAttachShader(program, pixelShader); 119 glLinkProgram(program); 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 128 glGetProgramInfoLog(program, bufLength, NULL, buf); 129 fprintf(stderr, "Could not link program:\n%s\n", buf); 133 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 716 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 717 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 719 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); 720 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); 1044 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); 1045 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1049 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); 1050 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 1057 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1058 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); [all...] |
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
H A D | MyGLSurfaceView.java | 262 int program = GLES20.glCreateProgram(); 263 if (program != 0) { 264 GLES20.glAttachShader(program, vertexShader); 266 GLES20.glAttachShader(program, pixelShader); 268 GLES20.glLinkProgram(program); 270 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 272 Log.e(TAG, "Could not link program: "); 273 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 274 GLES20.glDeleteProgram(program); 275 program [all...] |
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | GLTextureViewActivity.java | 190 int program = buildProgram(sSimpleVS, sSimpleFS); 192 int attribPosition = glGetAttribLocation(program, "position"); 195 int attribTexCoords = glGetAttribLocation(program, "texCoords"); 198 int uniformTexture = glGetUniformLocation(program, "texture"); 204 glUseProgram(program); 288 int program = glCreateProgram(); 289 glAttachShader(program, vertexShader); 292 glAttachShader(program, fragmentShader); 295 glLinkProgram(program); 299 glGetProgramiv(program, GL_LINK_STATU [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 25 void GLTrace_glAttachShader(GLuint program, GLuint shader); 26 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); 54 void GLTrace_glDeleteProgram(GLuint program); 61 void GLTrace_glDetachShader(GLuint program, GLuint shader); 78 void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 79 void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 80 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 81 int GLTrace_glGetAttribLocation(GLuint program, const GLchar* name); 88 void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint* params); 89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsize [all...] |
/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 113 GLuint program = glCreateProgram(); local 114 if (program) { 115 glAttachShader(program, vertexShader); 117 glAttachShader(program, pixelShader); 119 glLinkProgram(program); 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 128 glGetProgramInfoLog(program, bufLength, NULL, buf); 129 fprintf(stderr, "Could not link program:\n%s\n", buf); 133 glDeleteProgram(program); [all...] |
/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 129 GLuint program = glCreateProgram(); local 130 if (program) { 131 glAttachShader(program, vertexShader); 133 glAttachShader(program, pixelShader); 135 glLinkProgram(program); 137 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 140 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 144 glGetProgramInfoLog(program, bufLength, NULL, buf); 145 fprintf(stderr, "Could not link program:\n%s\n", buf); 149 glDeleteProgram(program); [all...] |
/frameworks/rs/driver/ |
H A D | rsdShaderCache.cpp | 123 //ALOGV("SC using program %i", mEntries[ct]->program); 124 glUseProgram(mEntries[ct]->program); 139 e->program = glCreateProgram(); 140 if (e->program) { 141 GLuint pgm = e->program; 224 //ALOGV("SC made program %i", e->program); 225 glUseProgram(e->program); 247 glDeleteProgram(mEntries[ct]->program); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 338 // C function void glAttachShader ( GLuint program, GLuint shader ) 341 int program, 345 // C function void glBindAttribLocation ( GLuint program, GLuint index, const char *name ) 348 int program, 585 // C function void glDeleteProgram ( GLuint program ) 588 int program 646 // C function void glDetachShader ( GLuint program, GLuint shader ) 649 int program, 804 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 807 int program, 340 glAttachShader( int program, int shader ) argument 347 glBindAttribLocation( int program, int index, String name ) argument 648 glDetachShader( int program, int shader ) argument 806 glGetActiveAttrib( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument 822 glGetActiveAttrib( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument 834 glGetActiveUniform( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument 850 glGetActiveUniform( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument 862 glGetAttachedShaders( int program, int maxcount, int[] count, int countOffset, int[] shaders, int shadersOffset ) argument 873 glGetAttachedShaders( int program, int maxcount, java.nio.IntBuffer count, java.nio.IntBuffer shaders ) argument 882 glGetAttribLocation( int program, String name ) argument 975 glGetProgramiv( int program, int pname, int[] params, int offset ) argument 984 glGetProgramiv( int program, int pname, java.nio.IntBuffer params ) argument 1165 glGetUniformfv( int program, int location, float[] params, int offset ) argument 1174 glGetUniformfv( int program, int location, java.nio.FloatBuffer params ) argument 1182 glGetUniformiv( int program, int location, int[] params, int offset ) argument 1191 glGetUniformiv( int program, int location, java.nio.IntBuffer params ) argument 1199 glGetUniformLocation( int program, String name ) argument [all...] |