Searched refs:program (Results 1 - 25 of 46) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetProgramInfoLog.java17 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
21 int program
/frameworks/base/media/mca/filterfw/jni/
H A Djni_native_program.cpp39 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
40 return ToJBool(program && program->CallInit());
46 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
47 return ToJBool(program && lib_name && program->OpenLibrary(ToCppString(env, lib_name)));
53 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
54 return ToJBool(program && func_name && program->BindInitFunction(ToCppString(env, func_name)));
60 NativeProgram* program local
69 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
78 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
85 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
94 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
101 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
113 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
122 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
134 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
180 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
185 NativeProgram* program = ConvertFromJava<NativeProgram>(env, thiz); local
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H A Djni_shader_program.cpp71 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
72 return program ? ToJBool(program->CompileAndLink()) : JNI_FALSE;
79 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
83 return ToJBool(program && program->SetUniformValue(c_key, c_value));
93 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
95 return program ? ToJObject(env, program->GetUniformValue(c_key)) : JNI_NULL;
102 ShaderProgram* program local
139 ShaderProgram* program = gl_env_ptr ? ShaderProgram::CreateIdentity(gl_env_ptr) : NULL; local
153 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
171 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
182 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
193 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
205 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
218 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
229 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
241 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
252 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
261 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
271 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
304 ShaderProgram* program = ConvertFromJava<ShaderProgram>(env, thiz); local
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/frameworks/base/libs/hwui/
H A DSkiaColorFilter.cpp56 void SkiaColorMatrixFilter::setupProgram(Program* program) { argument
57 glUniformMatrix4fv(program->getUniform("colorMatrix"), 1, GL_FALSE, &mMatrix[0]);
58 glUniform4fv(program->getUniform("colorMatrixVector"), 1, mVector);
80 void SkiaLightingFilter::setupProgram(Program* program) { argument
81 glUniform4f(program->getUniform("lightingMul"), mMulR, mMulG, mMulB, 1.0f);
82 glUniform4f(program->getUniform("lightingAdd"), mAddR, mAddG, mAddB, 0.0f);
103 void SkiaBlendFilter::setupProgram(Program* program) { argument
104 glUniform4f(program->getUniform("colorBlend"), mR, mG, mB, mA);
H A DSkiaColorFilter.h54 virtual void setupProgram(Program* program) = 0;
88 void setupProgram(Program* program);
103 void setupProgram(Program* program);
118 void setupProgram(Program* program);
H A DSkiaShader.cpp69 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, argument
124 void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView, argument
148 glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
149 glUniformMatrix4fv(program->getUniform("textureTransform"), 1,
151 glUniform2f(program->getUniform("textureDimension"), 1.0f / width, 1.0f / height);
154 void SkiaBitmapShader::updateTransforms(Program* program, const mat4& modelView, argument
158 glUniformMatrix4fv(program->getUniform("textureTransform"), 1,
218 void SkiaLinearGradientShader::setupProgram(Program* program, const mat4& modelView, argument
230 glUniform1i(program->getUniform("gradientSampler"), textureSlot);
231 glUniformMatrix4fv(program
234 updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot) argument
330 setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, GLuint* textureUnit) argument
346 updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot) argument
396 setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, GLuint* textureUnit) argument
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H A DSkiaShader.h42 * program to recreate the original effect.
65 virtual void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
85 virtual void updateTransforms(Program* program, const mat4& modelView, argument
149 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
151 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot);
180 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
182 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot);
204 void setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot,
206 void updateTransforms(Program* program, const mat4& modelView, const Snapshot& snapshot);
247 void setupProgram(Program* program, cons
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DProgramVariable.java28 public ProgramVariable(Program program, String varName) { argument
29 mProgram = program;
43 throw new RuntimeException("Attempting to set program variable '" + mVarName
44 + "' but the program is null!");
51 throw new RuntimeException("Attempting to get program variable '" + mVarName
52 + "' but the program is null!");
H A DProgramPort.java49 Program program = (Program)fieldValue;
50 program.setHostValue(mVarName, mValue);
55 "Access to program field '" + mField.getName() + "' was denied!");
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
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/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp74 GLuint program = glCreateProgram(); local
75 if (program) {
76 glAttachShader(program, vertexShader);
78 glAttachShader(program, pixelShader);
80 glLinkProgram(program);
82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
85 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
89 glGetProgramInfoLog(program, bufLength, NULL, buf);
90 ALOGE("Could not link program:\n%s\n", buf);
94 glDeleteProgram(program);
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/
H A DToGrayFilter.java83 ShaderProgram program = new ShaderProgram(context, mColorToGray4Shader);
84 program.setMaximumTileSize(mTileSize);
86 program.setSourceRect(0.0f, 1.0f, 1.0f, -1.0f);
87 return program;
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp76 GLuint program = glCreateProgram(); local
77 if (program) {
78 glAttachShader(program, vertexShader);
80 glAttachShader(program, pixelShader);
83 glBindAttribLocation(program, A_POS, "a_pos");
84 glBindAttribLocation(program, A_COLOR, "a_color");
85 glBindAttribLocation(program, A_TEX0, "a_tex0");
86 glBindAttribLocation(program, A_TEX1, "a_tex1");
87 glLinkProgram(program);
89 glGetProgramiv(program, GL_LINK_STATU
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java123 int program = GLES20.glCreateProgram();
124 if (program != 0) {
125 GLES20.glAttachShader(program, vertexShader);
127 GLES20.glAttachShader(program, pixelShader);
129 GLES20.glLinkProgram(program);
131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
133 Log.e(TAG, "Could not link program: ");
134 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
135 GLES20.glDeleteProgram(program);
136 program
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/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java197 int program = GLES20.glCreateProgram();
198 if (program != 0) {
199 GLES20.glAttachShader(program, vertexShader);
201 GLES20.glAttachShader(program, pixelShader);
203 GLES20.glLinkProgram(program);
205 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
207 Log.e(TAG, "Could not link program: ");
208 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
209 GLES20.glDeleteProgram(program);
210 program
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/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES20.spec2 void glAttachShader ( GLuint program, GLuint shader )
3 void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
31 void glDeleteProgram ( GLuint program )
38 void glDetachShader ( GLuint program, GLuint shader )
56 void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
58 void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
59 int glGetAttribLocation ( GLuint program, const char *name )
66 void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
67 void glGetProgramInfoLog ( GLuint program, GLsize
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/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp113 GLuint program = glCreateProgram(); local
114 if (program) {
115 glAttachShader(program, vertexShader);
117 glAttachShader(program, pixelShader);
119 glLinkProgram(program);
121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
128 glGetProgramInfoLog(program, bufLength, NULL, buf);
129 fprintf(stderr, "Could not link program:\n%s\n", buf);
133 glDeleteProgram(program);
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/frameworks/native/opengl/include/GLES2/
H A Dgl2ext.h716 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
717 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
719 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
720 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length);
1044 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
1045 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1049 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
1050 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1057 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1058 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java262 int program = GLES20.glCreateProgram();
263 if (program != 0) {
264 GLES20.glAttachShader(program, vertexShader);
266 GLES20.glAttachShader(program, pixelShader);
268 GLES20.glLinkProgram(program);
270 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
272 Log.e(TAG, "Could not link program: ");
273 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
274 GLES20.glDeleteProgram(program);
275 program
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java190 int program = buildProgram(sSimpleVS, sSimpleFS);
192 int attribPosition = glGetAttribLocation(program, "position");
195 int attribTexCoords = glGetAttribLocation(program, "texCoords");
198 int uniformTexture = glGetUniformLocation(program, "texture");
204 glUseProgram(program);
288 int program = glCreateProgram();
289 glAttachShader(program, vertexShader);
292 glAttachShader(program, fragmentShader);
295 glLinkProgram(program);
299 glGetProgramiv(program, GL_LINK_STATU
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/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.h25 void GLTrace_glAttachShader(GLuint program, GLuint shader);
26 void GLTrace_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name);
54 void GLTrace_glDeleteProgram(GLuint program);
61 void GLTrace_glDetachShader(GLuint program, GLuint shader);
78 void GLTrace_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
79 void GLTrace_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
80 void GLTrace_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
81 int GLTrace_glGetAttribLocation(GLuint program, const GLchar* name);
88 void GLTrace_glGetProgramiv(GLuint program, GLenum pname, GLint* params);
89 void GLTrace_glGetProgramInfoLog(GLuint program, GLsize
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/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp113 GLuint program = glCreateProgram(); local
114 if (program) {
115 glAttachShader(program, vertexShader);
117 glAttachShader(program, pixelShader);
119 glLinkProgram(program);
121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
124 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
128 glGetProgramInfoLog(program, bufLength, NULL, buf);
129 fprintf(stderr, "Could not link program:\n%s\n", buf);
133 glDeleteProgram(program);
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/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp129 GLuint program = glCreateProgram(); local
130 if (program) {
131 glAttachShader(program, vertexShader);
133 glAttachShader(program, pixelShader);
135 glLinkProgram(program);
137 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
140 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
144 glGetProgramInfoLog(program, bufLength, NULL, buf);
145 fprintf(stderr, "Could not link program:\n%s\n", buf);
149 glDeleteProgram(program);
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/frameworks/rs/driver/
H A DrsdShaderCache.cpp123 //ALOGV("SC using program %i", mEntries[ct]->program);
124 glUseProgram(mEntries[ct]->program);
139 e->program = glCreateProgram();
140 if (e->program) {
141 GLuint pgm = e->program;
224 //ALOGV("SC made program %i", e->program);
225 glUseProgram(e->program);
247 glDeleteProgram(mEntries[ct]->program);
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/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java338 // C function void glAttachShader ( GLuint program, GLuint shader )
341 int program,
345 // C function void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
348 int program,
585 // C function void glDeleteProgram ( GLuint program )
588 int program
646 // C function void glDetachShader ( GLuint program, GLuint shader )
649 int program,
804 // C function void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
807 int program,
340 glAttachShader( int program, int shader ) argument
347 glBindAttribLocation( int program, int index, String name ) argument
648 glDetachShader( int program, int shader ) argument
806 glGetActiveAttrib( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
822 glGetActiveAttrib( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
834 glGetActiveUniform( int program, int index, int bufsize, int[] length, int lengthOffset, int[] size, int sizeOffset, int[] type, int typeOffset, byte[] name, int nameOffset ) argument
850 glGetActiveUniform( int program, int index, int bufsize, java.nio.IntBuffer length, java.nio.IntBuffer size, java.nio.IntBuffer type, byte name ) argument
862 glGetAttachedShaders( int program, int maxcount, int[] count, int countOffset, int[] shaders, int shadersOffset ) argument
873 glGetAttachedShaders( int program, int maxcount, java.nio.IntBuffer count, java.nio.IntBuffer shaders ) argument
882 glGetAttribLocation( int program, String name ) argument
975 glGetProgramiv( int program, int pname, int[] params, int offset ) argument
984 glGetProgramiv( int program, int pname, java.nio.IntBuffer params ) argument
1165 glGetUniformfv( int program, int location, float[] params, int offset ) argument
1174 glGetUniformfv( int program, int location, java.nio.FloatBuffer params ) argument
1182 glGetUniformiv( int program, int location, int[] params, int offset ) argument
1191 glGetUniformiv( int program, int location, java.nio.IntBuffer params ) argument
1199 glGetUniformLocation( int program, String name ) argument
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