1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.example.android.apis.app;
18
19// Need the following import to get access to the app resources, since this
20// class is in a sub-package.
21import com.example.android.apis.R;
22
23import android.app.Activity;
24import android.os.Bundle;
25
26
27/**
28 * Simple example of writing an application Activity.
29 * Hello World</a></h3>
30
31<p>This demonstrates the basic code needed to write a Screen activity.</p>
32
33<h4>Demo</h4>
34App/Activity/Hello World
35
36<h4>Source files</h4>
37 * <table class="LinkTable">
38 *         <tr>
39 *             <td >src/com.example.android.apis/app/HelloWorld.java</td>
40 *             <td >The Hello World Screen implementation</td>
41 *         </tr>
42 *         <tr>
43 *             <td >/res/any/layout/hello_world.xml</td>
44 *             <td >Defines contents of the screen</td>
45 *         </tr>
46 * </table>
47 */
48public class HelloWorld extends Activity
49{
50    /**
51     * Initialization of the Activity after it is first created.  Must at least
52     * call {@link android.app.Activity#setContentView setContentView()} to
53     * describe what is to be displayed in the screen.
54     */
55    @Override
56	protected void onCreate(Bundle savedInstanceState)
57    {
58        // Be sure to call the super class.
59        super.onCreate(savedInstanceState);
60
61        // See assets/res/any/layout/hello_world.xml for this
62        // view layout definition, which is being set here as
63        // the content of our screen.
64        setContentView(R.layout.hello_world);
65    }
66}
67