1/* PASS */
2
3uniform int a;
4uniform float b;
5uniform bool c;
6
7void main()
8{
9  float x;
10  int y;
11  bool z;
12
13  x = float(a);
14  x = float(b);
15  x = float(c);
16
17  y = int(a);
18  y = int(b);
19  y = int(c);
20
21  z = bool(a);
22  z = bool(b);
23  z = bool(c);
24
25  gl_Position = gl_Vertex;
26}
27