1/* 2Copyright (C) 1996-1997 Id Software, Inc. 3 4This program is free software; you can redistribute it and/or 5modify it under the terms of the GNU General Public License 6as published by the Free Software Foundation; either version 2 7of the License, or (at your option) any later version. 8 9This program is distributed in the hope that it will be useful, 10but WITHOUT ANY WARRANTY; without even the implied warranty of 11MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 12 13See the GNU General Public License for more details. 14 15You should have received a copy of the GNU General Public License 16along with this program; if not, write to the Free Software 17Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 19*/ 20// world.h 21 22typedef struct 23{ 24 vec3_t normal; 25 float dist; 26} plane_t; 27 28typedef struct 29{ 30 qboolean allsolid; // if true, plane is not valid 31 qboolean startsolid; // if true, the initial point was in a solid area 32 qboolean inopen, inwater; 33 float fraction; // time completed, 1.0 = didn't hit anything 34 vec3_t endpos; // final position 35 plane_t plane; // surface normal at impact 36 edict_t *ent; // entity the surface is on 37} trace_t; 38 39 40#define MOVE_NORMAL 0 41#define MOVE_NOMONSTERS 1 42#define MOVE_MISSILE 2 43 44 45void SV_ClearWorld (void); 46// called after the world model has been loaded, before linking any entities 47 48void SV_UnlinkEdict (edict_t *ent); 49// call before removing an entity, and before trying to move one, 50// so it doesn't clip against itself 51// flags ent->v.modified 52 53void SV_LinkEdict (edict_t *ent, qboolean touch_triggers); 54// Needs to be called any time an entity changes origin, mins, maxs, or solid 55// flags ent->v.modified 56// sets ent->v.absmin and ent->v.absmax 57// if touchtriggers, calls prog functions for the intersected triggers 58 59int SV_PointContents (vec3_t p); 60int SV_TruePointContents (vec3_t p); 61// returns the CONTENTS_* value from the world at the given point. 62// does not check any entities at all 63// the non-true version remaps the water current contents to content_water 64 65edict_t *SV_TestEntityPosition (edict_t *ent); 66 67trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict); 68// mins and maxs are reletive 69 70// if the entire move stays in a solid volume, trace.allsolid will be set 71 72// if the starting point is in a solid, it will be allowed to move out 73// to an open area 74 75// nomonsters is used for line of sight or edge testing, where mosnters 76// shouldn't be considered solid objects 77 78// passedict is explicitly excluded from clipping checks (normally NULL) 79