1/* 2 * Copyright (C) 2009-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_RS_SCRIPT_C_H 18#define ANDROID_RS_SCRIPT_C_H 19 20#include "rsScript.h" 21 22#include "rsEnv.h" 23 24#ifndef ANDROID_RS_SERIALIZE 25#include "bcinfo/BitcodeTranslator.h" 26#endif 27 28// --------------------------------------------------------------------------- 29namespace android { 30namespace renderscript { 31 32 33class ScriptC : public Script { 34public: 35 typedef int (*RunScript_t)(); 36 typedef void (*VoidFunc_t)(); 37 38 ScriptC(Context *); 39 virtual ~ScriptC(); 40 41 42 const Allocation *ptrToAllocation(const void *) const; 43 44 45 virtual void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len); 46 47 virtual uint32_t run(Context *); 48 49 virtual void runForEach(Context *rsc, 50 uint32_t slot, 51 const Allocation * ain, 52 Allocation * aout, 53 const void * usr, 54 size_t usrBytes, 55 const RsScriptCall *sc = NULL); 56 57 virtual void serialize(OStream *stream) const { } 58 virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_SCRIPT_C; } 59 static Type *createFromStream(Context *rsc, IStream *stream) { return NULL; } 60 61 bool runCompiler(Context *rsc, const char *resName, const char *cacheDir, 62 const uint8_t *bitcode, size_t bitcodeLen); 63 64//protected: 65 void setupScript(Context *); 66 void setupGLState(Context *); 67 Script * setTLS(Script *); 68 private: 69#ifndef ANDROID_RS_SERIALIZE 70 bcinfo::BitcodeTranslator *BT; 71#endif 72}; 73 74class ScriptCState { 75public: 76 ScriptCState(); 77 ~ScriptCState(); 78 79 char * mScriptText; 80 size_t mScriptLen; 81 82 struct SymbolTable_t { 83 const char * mName; 84 void * mPtr; 85 bool threadable; 86 }; 87 static const SymbolTable_t * lookupSymbol(const char *); 88 static const SymbolTable_t * lookupSymbolCL(const char *); 89 static const SymbolTable_t * lookupSymbolGL(const char *); 90}; 91 92 93} 94} 95#endif 96