1// Copyright 2006 Google Inc. All Rights Reserved.
2// Author: brettw (Brett Wilson)
3
4#ifndef BASE_LOGGING_H__
5#define BASE_LOGGING_H__
6
7#include <string>
8#include <cstring>
9#include <strstream>
10#include <tchar.h>
11
12#include "base/basictypes.h"
13#include "base/scoped_ptr.h"
14
15// Optional message capabilities
16// -----------------------------
17// Assertion failed messages and fatal errors are displayed in a dialog box
18// before the application exits. However, running this UI creates a message
19// loop, which causes application messages to be processed and potentially
20// dispatched to existing application windows. Since the application is in a
21// bad state when this assertion dialog is displayed, these messages may not
22// get processed and hang the dialog, or the application might go crazy.
23//
24// Therefore, it can be beneficial to display the error dialog in a separate
25// process from the main application. When the logging system needs to display
26// a fatal error dialog box, it will look for a program called
27// "DebugMessage.exe" in the same directory as the application executable. It
28// will run this application with the message as the command line, and will
29// not include the name of the application as is traditional for easier
30// parsing.
31//
32// The code for DebugMessage.exe is only one line. In WinMain, do:
33//   MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0);
34//
35// If DebugMessage.exe is not found, the logging code will use a normal
36// MessageBox, potentially causing the problems discussed above.
37
38
39// Instructions
40// ------------
41//
42// Make a bunch of macros for logging.  The way to log things is to stream
43// things to LOG(<a particular severity level>).  E.g.,
44//
45//   LOG(INFO) << "Found " << num_cookies << " cookies";
46//
47// You can also do conditional logging:
48//
49//   LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
50//
51// The above will cause log messages to be output on the 1st, 11th, 21st, ...
52// times it is executed.  Note that the special COUNTER value is used to
53// identify which repetition is happening.
54//
55// There are also "debug mode" logging macros like the ones above:
56//
57//   DLOG(INFO) << "Found cookies";
58//
59//   DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
60//
61// All "debug mode" logging is compiled away to nothing for non-debug mode
62// compiles.  LOG_IF and development flags also work well together
63// because the code can be compiled away sometimes.
64//
65// We also have
66//
67//   LOG_ASSERT(assertion);
68//   DLOG_ASSERT(assertion);
69//
70// which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion;
71//
72// We also override the standard 'assert' to use 'DLOG_ASSERT'.
73//
74// The supported severity levels for macros that allow you to specify one
75// are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL.
76//
77// There is also the special severity of DFATAL, which logs FATAL in
78// debug mode, ERROR in normal mode.
79//
80// Very important: logging a message at the FATAL severity level causes
81// the program to terminate (after the message is logged).
82
83namespace logging {
84
85// Where to record logging output? A flat file and/or system debug log via
86// OutputDebugString. Defaults to LOG_ONLY_TO_FILE.
87enum LoggingDestination { LOG_ONLY_TO_FILE,
88                          LOG_ONLY_TO_SYSTEM_DEBUG_LOG,
89                          LOG_TO_BOTH_FILE_AND_SYSTEM_DEBUG_LOG };
90
91// Indicates that the log file should be locked when being written to.
92// Often, there is no locking, which is fine for a single threaded program.
93// If logging is being done from multiple threads or there can be more than
94// one process doing the logging, the file should be locked during writes to
95// make each log outut atomic. Other writers will block.
96//
97// All processes writing to the log file must have their locking set for it to
98// work properly. Defaults to DONT_LOCK_LOG_FILE.
99enum LogLockingState { LOCK_LOG_FILE, DONT_LOCK_LOG_FILE };
100
101// On startup, should we delete or append to an existing log file (if any)?
102// Defaults to APPEND_TO_OLD_LOG_FILE.
103enum OldFileDeletionState { DELETE_OLD_LOG_FILE, APPEND_TO_OLD_LOG_FILE };
104
105// Sets the log file name and other global logging state. Calling this function
106// is recommended, and is normally done at the beginning of application init.
107// If you don't call it, all the flags will be initialized to their default
108// values, and there is a race condition that may leak a critical section
109// object if two threads try to do the first log at the same time.
110// See the definition of the enums above for descriptions and default values.
111//
112// The default log file is initialized to "debug.log" in the application
113// directory. You probably don't want this, especially since the program
114// directory may not be writable on an enduser's system.
115void InitLogging(const TCHAR* log_file, LoggingDestination logging_dest,
116                 LogLockingState lock_log, OldFileDeletionState delete_old);
117
118// Sets the log level. Anything at or above this level will be written to the
119// log file/displayed to the user (if applicable). Anything below this level
120// will be silently ignored. The log level defaults to 0 (everything is logged)
121// if this function is not called.
122void SetMinLogLevel(int level);
123
124// Sets the log filter prefix.  Any log message below LOG_ERROR severity that
125// doesn't start with this prefix with be silently ignored.  The filter defaults
126// to NULL (everything is logged) if this function is not called.  Messages
127// with severity of LOG_ERROR or higher will not be filtered.
128void SetLogFilterPrefix(char* filter);
129
130// Sets the common items you want to be prepended to each log message.
131// process and thread IDs default to off, the timestamp defaults to on.
132// If this function is not called, logging defaults to writing the timestamp
133// only.
134void SetLogItems(bool enable_process_id, bool enable_thread_id,
135                 bool enable_timestamp, bool enable_tickcount);
136
137// Sets the Log Assert Handler that will be used to notify of check failures.
138// The default handler shows a dialog box, however clients can use this
139// function to override with their own handling (e.g. a silent one for Unit
140// Tests)
141typedef void (*LogAssertHandlerFunction)(const std::string& str);
142void SetLogAssertHandler(LogAssertHandlerFunction handler);
143
144typedef int LogSeverity;
145const LogSeverity LOG_INFO = 0;
146const LogSeverity LOG_WARNING = 1;
147const LogSeverity LOG_ERROR = 2;
148const LogSeverity LOG_FATAL = 3;
149const LogSeverity LOG_NUM_SEVERITIES = 4;
150
151// LOG_DFATAL_LEVEL is LOG_FATAL in debug mode, ERROR in normal mode
152#ifdef NDEBUG
153const LogSeverity LOG_DFATAL_LEVEL = LOG_ERROR;
154#else
155const LogSeverity LOG_DFATAL_LEVEL = LOG_FATAL;
156#endif
157
158// A few definitions of macros that don't generate much code. These are used
159// by LOG() and LOG_IF, etc. Since these are used all over our code, it's
160// better to have compact code for these operations.
161#define COMPACT_GOOGLE_LOG_INFO \
162  logging::LogMessage(__FILE__, __LINE__)
163#define COMPACT_GOOGLE_LOG_WARNING \
164  logging::LogMessage(__FILE__, __LINE__, logging::LOG_WARNING)
165#define COMPACT_GOOGLE_LOG_ERROR \
166  logging::LogMessage(__FILE__, __LINE__, logging::LOG_ERROR)
167#define COMPACT_GOOGLE_LOG_FATAL \
168  logging::LogMessage(__FILE__, __LINE__, logging::LOG_FATAL)
169#define COMPACT_GOOGLE_LOG_DFATAL \
170  logging::LogMessage(__FILE__, __LINE__, logging::LOG_DFATAL_LEVEL)
171
172// wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets
173// substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us
174// to keep using this syntax, we define this macro to do the same thing
175// as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that
176// the Windows SDK does for consistency.
177#define ERROR 0
178#define COMPACT_GOOGLE_LOG_0 \
179  logging::LogMessage(__FILE__, __LINE__, logging::LOG_ERROR)
180
181// We use the preprocessor's merging operator, "##", so that, e.g.,
182// LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO.  There's some funny
183// subtle difference between ostream member streaming functions (e.g.,
184// ostream::operator<<(int) and ostream non-member streaming functions
185// (e.g., ::operator<<(ostream&, string&): it turns out that it's
186// impossible to stream something like a string directly to an unnamed
187// ostream. We employ a neat hack by calling the stream() member
188// function of LogMessage which seems to avoid the problem.
189
190#define LOG(severity) COMPACT_GOOGLE_LOG_ ## severity.stream()
191#define SYSLOG(severity) LOG(severity)
192
193#define LOG_IF(severity, condition) \
194  !(condition) ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
195#define SYSLOG_IF(severity, condition) LOG_IF(severity, condition)
196
197#define LOG_ASSERT(condition)  \
198  LOG_IF(FATAL, !(condition)) << "Assert failed: " #condition ". "
199#define SYSLOG_ASSERT(condition) \
200  SYSLOG_IF(FATAL, !(condition)) << "Assert failed: " #condition ". "
201
202// A container for a string pointer which can be evaluated to a bool -
203// true iff the pointer is NULL.
204struct CheckOpString {
205  CheckOpString(std::string* str) : str_(str) { }
206  // No destructor: if str_ is non-NULL, we're about to LOG(FATAL),
207  // so there's no point in cleaning up str_.
208  operator bool() const { return str_ != NULL; }
209  std::string* str_;
210};
211
212// Build the error message string.  This is separate from the "Impl"
213// function template because it is not performance critical and so can
214// be out of line, while the "Impl" code should be inline.
215template<class t1, class t2>
216std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) {
217  std::ostrstream ss;
218  ss << names << " (" << v1 << " vs. " << v2 << ")";
219  return new std::string(ss.str(), ss.pcount());
220}
221
222extern std::string* MakeCheckOpStringIntInt(int v1, int v2, const char* names);
223
224template<int, int>
225std::string* MakeCheckOpString(const int& v1, const int& v2, const char* names) {
226  return MakeCheckOpStringIntInt(v1, v2, names);
227}
228
229// Plus some debug-logging macros that get compiled to nothing for production
230//
231// DEBUG_MODE is for uses like
232//   if (DEBUG_MODE) foo.CheckThatFoo();
233// instead of
234//   #ifndef NDEBUG
235//     foo.CheckThatFoo();
236//   #endif
237
238#ifndef NDEBUG
239
240#define DLOG(severity) LOG(severity)
241#define DLOG_IF(severity, condition) LOG_IF(severity, condition)
242#define DLOG_ASSERT(condition) LOG_ASSERT(condition)
243
244// debug-only checking.  not executed in NDEBUG mode.
245enum { DEBUG_MODE = 1 };
246#define DCHECK(condition) \
247  LOG_IF(FATAL, !(condition)) << "Check failed: " #condition ". "
248
249// Helper functions for DCHECK_OP macro.
250// The (int, int) specialization works around the issue that the compiler
251// will not instantiate the template version of the function on values of
252// unnamed enum type - see comment below.
253#define DEFINE_DCHECK_OP_IMPL(name, op) \
254  template <class t1, class t2> \
255  inline std::string* Check##name##Impl(const t1& v1, const t2& v2, \
256                                        const char* names) { \
257    if (v1 op v2) return NULL; \
258    else return MakeCheckOpString(v1, v2, names); \
259  } \
260  inline std::string* Check##name##Impl(int v1, int v2, const char* names) { \
261    if (v1 op v2) return NULL; \
262    else return MakeCheckOpString(v1, v2, names); \
263  }
264DEFINE_DCHECK_OP_IMPL(EQ, ==)
265DEFINE_DCHECK_OP_IMPL(NE, !=)
266DEFINE_DCHECK_OP_IMPL(LE, <=)
267DEFINE_DCHECK_OP_IMPL(LT, < )
268DEFINE_DCHECK_OP_IMPL(GE, >=)
269DEFINE_DCHECK_OP_IMPL(GT, > )
270#undef DEFINE_DCHECK_OP_IMPL
271
272// Helper macro for binary operators.
273// Don't use this macro directly in your code, use CHECK_EQ et al below.
274#define DCHECK_OP(name, op, val1, val2)  \
275  while (logging::CheckOpString _result = \
276         logging::Check##name##Impl((val1), (val2), #val1 " " #op " " #val2)) \
277    logging::LogMessage(__FILE__, __LINE__, _result).stream()
278
279// Equality/Inequality checks - compare two values, and log a LOG_FATAL message
280// including the two values when the result is not as expected.  The values
281// must have operator<<(ostream, ...) defined.
282//
283// You may append to the error message like so:
284//   CHECK_NE(1, 2) << ": The world must be ending!";
285//
286// We are very careful to ensure that each argument is evaluated exactly
287// once, and that anything which is legal to pass as a function argument is
288// legal here.  In particular, the arguments may be temporary expressions
289// which will end up being destroyed at the end of the apparent statement,
290// for example:
291//   CHECK_EQ(string("abc")[1], 'b');
292//
293// WARNING: These don't compile correctly if one of the arguments is a pointer
294// and the other is NULL. To work around this, simply static_cast NULL to the
295// type of the desired pointer.
296
297#define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2)
298#define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2)
299#define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2)
300#define DCHECK_LT(val1, val2) DCHECK_OP(LT, < , val1, val2)
301#define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2)
302#define DCHECK_GT(val1, val2) DCHECK_OP(GT, > , val1, val2)
303
304// Helper functions for string comparisons.
305// To avoid bloat, the definitions are in logging.cc.
306#define DECLARE_DCHECK_STROP_IMPL(func, expected) \
307  std::string* Check##func##expected##Impl(const char* s1, \
308                                           const char* s2, \
309                                           const char* names);
310DECLARE_DCHECK_STROP_IMPL(strcmp, true)
311DECLARE_DCHECK_STROP_IMPL(strcmp, false)
312DECLARE_DCHECK_STROP_IMPL(_stricmp, true)
313DECLARE_DCHECK_STROP_IMPL(_stricmp, false)
314#undef DECLARE_DCHECK_STROP_IMPL
315
316// Helper macro for string comparisons.
317// Don't use this macro directly in your code, use CHECK_STREQ et al below.
318#define DCHECK_STROP(func, op, expected, s1, s2) \
319  while (CheckOpString _result = \
320      logging::Check##func##expected##Impl((s1), (s2), \
321                                           #s1 " " #op " " #s2)) \
322    LOG(FATAL) << *_result.str_
323
324// String (char*) equality/inequality checks.
325// CASE versions are case-insensitive.
326//
327// Note that "s1" and "s2" may be temporary strings which are destroyed
328// by the compiler at the end of the current "full expression"
329// (e.g. DCHECK_STREQ(Foo().c_str(), Bar().c_str())).
330
331#define DCHECK_STREQ(s1, s2) DCHECK_STROP(strcmp, ==, true, s1, s2)
332#define DCHECK_STRNE(s1, s2) DCHECK_STROP(strcmp, !=, false, s1, s2)
333#define DCHECK_STRCASEEQ(s1, s2) DCHECK_STROP(_stricmp, ==, true, s1, s2)
334#define DCHECK_STRCASENE(s1, s2) DCHECK_STROP(_stricmp, !=, false, s1, s2)
335
336#define DCHECK_INDEX(I,A) DCHECK(I < (sizeof(A)/sizeof(A[0])))
337#define DCHECK_BOUND(B,A) DCHECK(B <= (sizeof(A)/sizeof(A[0])))
338
339#else  // NDEBUG
340
341#define DLOG(severity) \
342  true ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
343
344#define DLOG_IF(severity, condition) \
345  true ? (void) 0 : logging::LogMessageVoidify() & LOG(severity)
346
347#define DLOG_ASSERT(condition) \
348  true ? (void) 0 : LOG_ASSERT(condition)
349
350enum { DEBUG_MODE = 0 };
351
352// This macro can be followed by a sequence of stream parameters in
353// non-debug mode. The DCHECK and friends macros use this so that
354// the expanded expression DCHECK(foo) << "asdf" is still syntactically
355// valid, even though the expression will get optimized away.
356#define NDEBUG_EAT_STREAM_PARAMETERS \
357  logging::LogMessage(__FILE__, __LINE__).stream()
358
359#define DCHECK(condition) \
360  while (false) NDEBUG_EAT_STREAM_PARAMETERS
361
362#define DCHECK_EQ(val1, val2) \
363  while (false) NDEBUG_EAT_STREAM_PARAMETERS
364
365#define DCHECK_NE(val1, val2) \
366  while (false) NDEBUG_EAT_STREAM_PARAMETERS
367
368#define DCHECK_LE(val1, val2) \
369  while (false) NDEBUG_EAT_STREAM_PARAMETERS
370
371#define DCHECK_LT(val1, val2) \
372  while (false) NDEBUG_EAT_STREAM_PARAMETERS
373
374#define DCHECK_GE(val1, val2) \
375  while (false) NDEBUG_EAT_STREAM_PARAMETERS
376
377#define DCHECK_GT(val1, val2) \
378  while (false) NDEBUG_EAT_STREAM_PARAMETERS
379
380#define DCHECK_STREQ(str1, str2) \
381  while (false) NDEBUG_EAT_STREAM_PARAMETERS
382
383#define DCHECK_STRCASEEQ(str1, str2) \
384  while (false) NDEBUG_EAT_STREAM_PARAMETERS
385
386#define DCHECK_STRNE(str1, str2) \
387  while (false) NDEBUG_EAT_STREAM_PARAMETERS
388
389#define DCHECK_STRCASENE(str1, str2) \
390  while (false) NDEBUG_EAT_STREAM_PARAMETERS
391
392#endif  // NDEBUG
393
394#define NOTREACHED() DCHECK(false)
395
396// Redefine the standard assert to use our nice log files
397#undef assert
398#define assert(x) DLOG_ASSERT(x)
399
400// This class more or less represents a particular log message.  You
401// create an instance of LogMessage and then stream stuff to it.
402// When you finish streaming to it, ~LogMessage is called and the
403// full message gets streamed to the appropriate destination.
404//
405// You shouldn't actually use LogMessage's constructor to log things,
406// though.  You should use the LOG() macro (and variants thereof)
407// above.
408class LogMessage {
409 public:
410  LogMessage(const char* file, int line, LogSeverity severity, int ctr);
411
412  // Two special constructors that generate reduced amounts of code at
413  // LOG call sites for common cases.
414  //
415  // Used for LOG(INFO): Implied are:
416  // severity = LOG_INFO, ctr = 0
417  //
418  // Using this constructor instead of the more complex constructor above
419  // saves a couple of bytes per call site.
420  LogMessage(const char* file, int line);
421
422  // Used for LOG(severity) where severity != INFO.  Implied
423  // are: ctr = 0
424  //
425  // Using this constructor instead of the more complex constructor above
426  // saves a couple of bytes per call site.
427  LogMessage(const char* file, int line, LogSeverity severity);
428
429  // A special constructor used for check failures.
430  // Implied severity = LOG_FATAL
431  LogMessage(const char* file, int line, const CheckOpString& result);
432
433  ~LogMessage();
434
435  std::ostream& stream() { return stream_; }
436
437 private:
438  void Init(const char* file, int line);
439
440  LogSeverity severity_;
441  std::ostrstream stream_;
442  int message_start_;  // offset of the start of the message (past prefix info).
443
444  DISALLOW_EVIL_CONSTRUCTORS(LogMessage);
445};
446
447// A non-macro interface to the log facility; (useful
448// when the logging level is not a compile-time constant).
449inline void LogAtLevel(int const log_level, std::string const &msg) {
450  LogMessage(__FILE__, __LINE__, log_level).stream() << msg;
451}
452
453// This class is used to explicitly ignore values in the conditional
454// logging macros.  This avoids compiler warnings like "value computed
455// is not used" and "statement has no effect".
456class LogMessageVoidify {
457 public:
458  LogMessageVoidify() { }
459  // This has to be an operator with a precedence lower than << but
460  // higher than ?:
461  void operator&(std::ostream&) { }
462};
463
464// Closes the log file explicitly if open.
465// NOTE: Since the log file is opened as necessary by the action of logging
466//       statements, there's no guarantee that it will stay closed
467//       after this call.
468void CloseLogFile();
469
470} // namespace Logging
471
472// These functions are provided as a convenience for logging, which is where we
473// use streams (it is against Google style to use streams in other places). It
474// is designed to allow you to emit non-ASCII Unicode strings to the log file,
475// which is normally ASCII. It is relatively slow, so try not to use it for
476// common cases. Non-ASCII characters will be converted to UTF-8 by these operators.
477std::ostream& operator<<(std::ostream& out, const wchar_t* wstr);
478inline std::ostream& operator<<(std::ostream& out, const std::wstring& wstr) {
479  return out << wstr.c_str();
480}
481
482#endif  // BASE_LOGGING_H__
483