1/*
2 * Copyright (c) 2009-2010 jMonkeyEngine
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 *   notice, this list of conditions and the following disclaimer.
11 *
12 * * Redistributions in binary form must reproduce the above copyright
13 *   notice, this list of conditions and the following disclaimer in the
14 *   documentation and/or other materials provided with the distribution.
15 *
16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
17 *   may be used to endorse or promote products derived from this software
18 *   without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33package jme3test.model.shape;
34
35import com.jme3.app.SimpleApplication;
36import com.jme3.material.Material;
37import com.jme3.math.Vector3f;
38import com.jme3.scene.Geometry;
39import com.jme3.scene.shape.Sphere;
40
41public class TestSphere extends SimpleApplication  {
42
43    public static void main(String[] args){
44        TestSphere app = new TestSphere();
45        app.start();
46    }
47
48    @Override
49    public void simpleInitApp() {
50        Sphere sphMesh = new Sphere(14, 14, 1);
51        Material solidColor = assetManager.loadMaterial("Common/Materials/RedColor.j3m");
52
53        for (int y = -5; y < 5; y++){
54            for (int x = -5; x < 5; x++){
55                Geometry sphere = new Geometry("sphere", sphMesh);
56                sphere.setMaterial(solidColor);
57                sphere.setLocalTranslation(x * 2, 0, y * 2);
58                rootNode.attachChild(sphere);
59            }
60        }
61        cam.setLocation(new Vector3f(0, 5, 0));
62        cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
63    }
64
65}
66